
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't care what anyways says this game is great and yes, I beat it, but if you feel it might not be for you, wait for a sale and when you play do not give up in the first few chapters. Give it a good chance; also, by the time you play, some things might be fixed, and it might be even better. another thing is the game ran great for me
I really wish I could recommend this game, I really do. I am not sure I'd recommend buying this even at a deep discount. This game had a lot of potential, a lot of good ideas, but the execution of every single system is just completely broken. The story has a decent setup. It is obviously going for a bit of a Nier vibe, and with some better writing it maybe could have been good. But as it is, it is really bad. The game spends 10 chapters being vague, repeating a lot of vague dialogue over and over again in extremely stilted cutscenes (both in terms of animation and dialogue delivery), then you have one chapter where you just hold forward to walk and open doors while the entire lore of the game is dumped on you. Then right after that you go into the final chapter where even more lore is dumped on you. It becomes extremely tedious. The combat is extremely underwhelming. The game has a variety of weapons and skills for both Emma and Koo but none of it really matters. You just need the sword which has the element that the boss is weak to (all swords have the same base damage, they just differ in the elemental damage they do). If you want. It doesn't really matter cause even without upgrading much, you will easily 2-3 hit bosses with your full combo by the end of the game. That is, if you can get a full combo in since the bosses just hit once or twice, you parry them and then they run away. And then they repeat the same combo and run away. Because each boss has 1 or 2 attack combos at most and that is that. Combat soon loses all sense of strategy and devolves into chasing the boss around, parrying to fill your entanglement gauge, popping it to slow down time and then unleashing your full combo which will, if everything hits including the Finisher, take down roughly 50-60% of boss health. Speaking of bosses, there are 4 or 5 of them in the whole game and you will fight each at least 4 times, alongside the maybe 7 different enemy types in the whole game. The enemy variety is truly abysmal for a game like this. The semi open world is a decent idea, with exploration fuelled by optional mini bosses (just basic enemies with more health) and cookbooks and skillbooks. Cooking would matter, if the bonuses for eating food weren't 0,00...001% stat increases. It feels so pointless collecting recipes and ingredients just to get a meal that gives you a minimal bonus WITH the first time use bonus. After eating a recipe for the first time, there is almost no point eating it again as the bonuses are so inconsequential. The music again tries to go for the Nier vibe but it just doesn't land. It doesn't manage to capture any real emotion, instead it feels very bland and shallow, like it is screaming "FEEL THIS EMOTION" instead of actually making you feel said emotion. The optimization of the game is spectacularly bad and appears to be getting worse with every patch. On release the game worked fine on my rig, stable 30FPS at 1080p medium settings. After the recent patch that introduced DLSS to the game, I now need DLSS on Performance mode to get a stable 30FPS at 1080p low settings. And opening the skill menu brings the FPS down to 15 and making my PC sound like a jet engine. The power of Unreal Engine. I am very negative because I think underneath all the extremely bad and bland content, there is a hint of a good game. I really wanted to find something redeeming in it, something to grasp onto that will make me give that "get at super deep discount" review. But I just can't.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 227.8K | 87% | $3.99 | |
| $9.4M | 15K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $53K | 81 | 72% | $24.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $474.2K | 1.9K | 75% | $11.24 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SPOILERS BELOW! The game overall was decent, I finished the game in about 18 hours. It would have taken longer if I did not give up on exploring every level. Gameplay was good, but that is when you are actually able to play the game... Probably half or more than half of the time spent in game was sitting through an UNBEARABLE amount of cutscenes that you CANNOT SKIP. Most of the cutscenes are not needed, every little bit of dialogue that could be given to you, in game walking around, was blocked by a dedicated cutscene. I was not annoyed at it at first, quickly changed by Chapter 3 (out of 12 chapters). I found myself clicking pause to try to skip but ended up making it just a little bit longer by pausing. You CAN somewhat breeze through them if you spam buttons but some would not even advance. The enemies are meh, cool at first but there is a lot of reused enemy types with maybe 1-2 new moves, but that is somewhat rare. Just a cycle of go to an area, get to the boss, MORE CUTSCENES, onto the next area. Rinse and repeat until you get to the very lack luster boss that has been hyped up as the hardest fight the entire game. You are telling me that the little singing boy is the final boss???? The whole time it was eluded that Emma (the MC) or Violet (side character) was going to be the big bad at the end. Kind of a let down for all the "hype" (if you wanna call it that). Koo, the dog, was great for the game. Same deal. Eluded that eventually the dog will be able to speak with you if you progress through. Does not happen. But the abilities were decent, found myself sticking to 3-4 abilities while the rest were boring and weak. Game overall was meh 5.5/10. Too many cutscenes, reused enemies, and the exploring became tedious. Not worth $50ish, maybe $30 at most. That being said, the game was fun when you actually got to play it. So, buy at own risk and be prepared for a movie length film in boring cutscenes.
O jogo em si é bom apesar dos problemas mas vale a pena esperar um patch , até lá vai ter review negativo - Sem suporte a ultrawide (algo que já tem mod pra consertar) - Sem frame gen ( já sem mod pra isso mas com alta latência ) - Pra quem usa DLSS as configurações resetam pra FSR1 ao reiniciar o jogo
I NEVER write reviews, but this game is a good game imo. Is it perfect? No, but I feel like a lot of people are giving this game unnecessary criticism with only an hour or two of playtime. and not seeing what's beyond the first area. Is there a bit of repetitiveness in the gameplay loop? Sure, it's probably not everyone's cup of tea, and that's fine. I've heard this game is kind of a souls-like game, and I'll tell you right now I have zero experience with the genre. I'm experiencing this game for what it is with no comparisons to anything else. The coolest thing about this game is the combat. Admittedly, the combat has a little bit of a learning curve, but once you level up, and unlock new abilities, you'll understand the mechanics of the game better, and you'll open up even MORE fluid gameplay. (There's a lot) I LOVE the air combos, they can get pretty swaggy. You also can get nitty gritty, and really dial in your character builds throughout the game. The one thing I love in this game is that you can just get lost and roam around and discover a bunch of stuff as if this was a seamless open world experience. Even just grinding levels for early unlocks is an option, too. Now are there some things I don't like. Dodging doesn't feel great. It does get better later, but I realized you're meant parry majority of the time. That's the only part about combat I find to be clunky. The characters can just come off a little bland and emotionless. The pacing for the story can be a little on the slow side when it comes to dialog. I don't like how there's no sense of distance of where voices are coming from, everyone always sounds like they're right next to you even though they're somewhere in the distance or across the room. There's also weird settings that are just on or recommended to you, but thankfully the game let's you turn them off when you're setting up your save file. Like I said, it's not perfect, but this a great place to start for the beginning of a series of games. It can only get better from here.
好评是给小库和神乐的,艾玛我们再也不用当净化兵了,我们要永远当小库和神乐的朋友…… btw我感觉某次更新之后难度削了是真的吗= =
it doesnt matter what engine gamefreaks use the graphics looks like ♥♥♥♥. The graphics and the overall image quality looks washed and blurry no matter what setting you use. Perfomance is a joke with this image quality and the gameplay is meh. its fun for like the first area but gets boring really quickly. Go buy sekiro or mortal shell 2 your wallet will thank me later.
Entwickelt eure Spiele zu ende bevor ihr die releast. Müll Game.
沁园春·评轮回之兽 废土荒墟,幻兽称尊,盛名虚浮。 看敌形屡复,素材叠用;招式寡淡,机制粗疏。 键鼠难调,锁定紊乱,跋涉途中路途枯。 驰行久,叹内容单薄,味同嚼蜡。 原画空自雄图,奈内核平庸难入目。 纵末世布景,风光尚可;剧情浅淡,脉络模糊。 反复鏖征,几番奔走,耗尽时光趣全无。 休轻荐,劝诸君三思,莫误征途。
Le jeu est bien :)
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