
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el juego no es una maravilla pero es bastante disfrutable. lo recomiendo si te gusta nier automata o stellar blade.
I will change my review after optimizations comes out. So far I am not deep in the game but the after the intro, they game is barely able to stay above 50fps with medium settings, no RT, and DLSS at Ultra. I am running i9-13900k/RTX 4070 Ti Super/32gb Ram on 1440p. I like the game but I cannot recommend it in this state.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩探索也很舒服,狗狗作用很大,會自己撿東西又可以幫你解DEBUFF,還會告訴你附近有什麼能撿,第一次玩這類大地圖遊戲,是不用一直來回打開那個B地圖來看寶物的位置,而且主角一開始已經能跳高和用頭髮去一些去不了的地方。戰鬥方面我覺得是挺爽的,特別是她的打鐵手感是真的讚,而且無論你在做任何動作都能馬上用防禦打斷的,這點很多這類遊戲都做不到。有點可惜的是不去用Reshade的話畫面就很朦,但用了你會發現其實畫面真不錯的,還有能不能給女主多點衣服穿阿,這作戰服是真的不好看呢
I really wish I could recommend this game, I really do. I am not sure I'd recommend buying this even at a deep discount. This game had a lot of potential, a lot of good ideas, but the execution of every single system is just completely broken. The story has a decent setup. It is obviously going for a bit of a Nier vibe, and with some better writing it maybe could have been good. But as it is, it is really bad. The game spends 10 chapters being vague, repeating a lot of vague dialogue over and over again in extremely stilted cutscenes (both in terms of animation and dialogue delivery), then you have one chapter where you just hold forward to walk and open doors while the entire lore of the game is dumped on you. Then right after that you go into the final chapter where even more lore is dumped on you. It becomes extremely tedious. The combat is extremely underwhelming. The game has a variety of weapons and skills for both Emma and Koo but none of it really matters. You just need the sword which has the element that the boss is weak to (all swords have the same base damage, they just differ in the elemental damage they do). If you want. It doesn't really matter cause even without upgrading much, you will easily 2-3 hit bosses with your full combo by the end of the game. That is, if you can get a full combo in since the bosses just hit once or twice, you parry them and then they run away. And then they repeat the same combo and run away. Because each boss has 1 or 2 attack combos at most and that is that. Combat soon loses all sense of strategy and devolves into chasing the boss around, parrying to fill your entanglement gauge, popping it to slow down time and then unleashing your full combo which will, if everything hits including the Finisher, take down roughly 50-60% of boss health. Speaking of bosses, there are 4 or 5 of them in the whole game and you will fight each at least 4 times, alongside the maybe 7 different enemy types in the whole game. The enemy variety is truly abysmal for a game like this. The semi open world is a decent idea, with exploration fuelled by optional mini bosses (just basic enemies with more health) and cookbooks and skillbooks. Cooking would matter, if the bonuses for eating food weren't 0,00...001% stat increases. It feels so pointless collecting recipes and ingredients just to get a meal that gives you a minimal bonus WITH the first time use bonus. After eating a recipe for the first time, there is almost no point eating it again as the bonuses are so inconsequential. The music again tries to go for the Nier vibe but it just doesn't land. It doesn't manage to capture any real emotion, instead it feels very bland and shallow, like it is screaming "FEEL THIS EMOTION" instead of actually making you feel said emotion. The optimization of the game is spectacularly bad and appears to be getting worse with every patch. On release the game worked fine on my rig, stable 30FPS at 1080p medium settings. After the recent patch that introduced DLSS to the game, I now need DLSS on Performance mode to get a stable 30FPS at 1080p low settings. And opening the skill menu brings the FPS down to 15 and making my PC sound like a jet engine. The power of Unreal Engine. I am very negative because I think underneath all the extremely bad and bland content, there is a hint of a good game. I really wanted to find something redeeming in it, something to grasp onto that will make me give that "get at super deep discount" review. But I just can't.
Игра хорошая, но не для всех как и любой соулслайк. Ощущение, что игре не хватило бюджета, жаль если так, к примеру невозможность переодеть Эмму, несколько скудные локации и заставки можно объяснить только этим. Понравилась главная героиня Эмма и ее спутник волк, который очень помогает как во время боев, так и при исследовании локаций, находя и отмечая предметы на карте и подбирая различный лут, оставшийся после убитых врагов. Боевка местами кривая, но в целом неплохая. Большой минус разрабам за отсутствие русского языка, но благо есть любительский перевод неплохого качества. Оценка 7 из 10
High Potential, But Needs Polish and Tuning If I had to describe Beast of Reincarnation so far, it feels like a blend of Sekiro combat, Stellar Blade aesthetics, and the action QTE style of Final Fantasy VII Rebirth. Visually, the world design brings to mind titles like Black Myth: Wukong and Clair Obscur: Expedition 33, though with its own unique twist on robotic elements. The game has a solid foundation, but there are several areas that need work: Enemy Variety: The roster feels limited early on and needs significantly more variety to keep combat fresh. Difficulty Balancing: Playing on Hard can feel unfair rather than challenging. Taking on multiple enemies at once is overly punishing purely because of the extreme damage scaling. Camera & Audio: The camera control can be frustrating during intense fights, and the soundtrack desperately needs more tracks—you end up hearing the exact same music loop repeatedly. Right now, I’d rate the game a 6.5 / 10. However, the core mechanics are fun, and the underlying potential is definitely there. With proper balance tweaks, better camera work, and more content variety, this could easily be an 8 or 9 out of 10. Recommended if you like fast-paced action games, but be aware of the current rough edges.
Das Spiel hat Potenzial aber aktuell nicht zu empfehlen. Die Grafik ist gut aber lässt auch auf Ultra zu wünschen übrig (habe mir durch die Screenshots mehr erwartet) Zudem kein Ultrawide... für mich so nicht Spielbar. Außerdem vermisse die "Sichtfeld" Einstellungen. Wie gesagt evtl. in Zukunft wenn das (und evtl. andere Sachen noch gefixt werden) aber aktuell werde ich es nicht weiter Spielen.
Що можу сказати - якби не Куу (вовк) я б не грала 😂 Гра середнячок і своїх півтори тищі не коштує... Сюжет. Нас одразу закидує в події, навалюючи терміни і ніфіга не пояснюючи. Квести при цьому рівня піди поговори з одним НПС, потім прорвися через ворогів і поговори з іншим, потім піти вбий боса. Сподіваюся, що далі все ж розгортатиметься цікавіше. Локації й графіка. Після Експедиції виглядають дуже нудно звісно, але більше бісить "задимленість" локацій, наче цим туманом намагалися приховати поганенькі текстури. Навіть викручування налаштувань на максимум не допомогло. Боївка. Нуууу нам насипали трохи паркуру, трохи стелсу щоб ми могли по-різному навалюватися на ворогів. Є механіка добивання, мого ненависного парирування й навички-комбо. Є можливість викликати навички вовка. Але от битва з босом мене сильно розчарувала. На нас біжить здоровенний олень, розміром з 3-поверховий будинок. Я очікувала, що зараз ми будемо пафосно настрибувати на нього зверху, підрізати йому ноги, аби той впав... НІ - нам тупо треба бити по голові, яку той опускає після серії атак. 😭 Із приємних механік - Куу попереджає про ворогів і показує де найближчий лут у скринях і ще є механіка фаст тревелу. Чи продовжу я в цю гру грати - так, бо мені подобається сеттинг, Куу і надія, що сюжет ще погодує склом. Ну і традиційно - PLEASE ADD UKRAINIAN LANGUAGE 🥺
I don't care what anyways says this game is great and yes, I beat it, but if you feel it might not be for you, wait for a sale and when you play do not give up in the first few chapters. Give it a good chance; also, by the time you play, some things might be fixed, and it might be even better. another thing is the game ran great for me
先打預防針,由於STEAM頁面上只能顯示顯卡、CPU、記憶體還有作業系統 所以我自己也不確定硬碟是否也有硬性相關的原因 我這台電腦有8T的M.2 然後,目前多數負面評論所遇到的卡頓、閃退等非遊戲性的問題我完全都沒遇到 所以我只能先撇開不談 GF這家工作室的作品以前怎麼樣,我也不了解,同上,撇開不談 說回這款遊戲 是不是縫合怪其實我不是很在乎 因為新時代的遊戲,你要完全不出現過往已經有的遊戲玩法或類型其實很難 這層現實面,我可以體諒和理解 這款的打擊感,偏輕,但是很華麗,不是拳拳到肉的爽感,但是有扎實的反饋 這點確實做的不差 音樂,一聽到馬上就會冒出兩個,那種唯美著稱的兩個遊戲,劍星以及尼爾:自動人形 這是稱讚,不是貶意 這款遊戲的音樂很耐聽也很好聽 劇情我目前只通關序章以及第一章結束,我個人覺得,有吸引到我 不會晦澀難懂,就目前開頭而眼,可以讓人提起興趣 美術風格屬於主觀的個人觀感,我不多做批評 我自己是可以接受這款遊戲給我呈現的東西 那重點來了,這款遊戲到底推不推? 1300元台幣,其實是中等價位,不算太貴 預算充足,又喜歡劍星和尼爾自動人形的玩家可以原價嘗試 其實不太虧 如果你覺得現在"褒貶不一"的整體評價,以及多數"優化不佳"評價非常令人在意 加上預算又不足 可以等特價 總之,我建議是不要錯過這款,無論你要原價或特價都行 ===== Quick disclaimer first: Steam only shows GPU, CPU, RAM, and OS, so I’m not 100% sure whether storage plays any hard role in the issues people are reporting. My system has an 8TB M.2 SSD. Also, most of the performance complaints I’ve seen (stuttering, crashes, etc.) simply never happened to me, so I’m setting those aside for this review. I don’t know much about the studio’s previous work either, so that stays out of the picture as well. Now, about the game itself. I don’t really care if it’s a “Frankenstein” mash-up of mechanics. In this era it’s extremely hard for any new game to avoid drawing from existing gameplay types, and I can accept that reality. Combat feels light rather than heavy and meaty, but it’s very flashy and still has solid, satisfying feedback. It doesn’t deliver that raw “fist-to-flesh” impact, yet the hit response is well done. The soundtrack immediately reminded me of two games famous for their beautiful music — *Stellar Blade* and *NieR:Automata*. That’s a compliment, not a dig. The music here is genuinely good and stays pleasant even after repeated listens. I’ve only finished the prologue and Chapter 1 so far. The story has already hooked me. It’s not overly cryptic or pretentious; the opening does a solid job of making you want to keep going. Art style is purely subjective, so I won’t critique it. Personally I can accept and enjoy what the game is presenting. **So, should you buy it?** At *US$40 , it’s a mid-range price — not cheap, but not overpriced either. If your budget is comfortable and you already like *Stellar Blade* and *NieR:Automata*, I think full price is a reasonable try. You’re unlikely to feel completely ripped off. If the mixed reviews and the frequent “poor optimization” comments make you hesitant, and money is tighter, then waiting for a sale is the safer move. Bottom line: don’t completely miss this one. Whether you grab it at launch price or on discount later, I still think it’s worth experiencing. ===== まず予防線を張っておきます。Steamのシステム要件表示はGPU・CPU・メモリ・OSしか出ないので、ストレージが原因かどうかは自分でも断言できません。うちのマシンは8TBのM.2 SSDを積んでいます。 あと、ネガティブレビューでよく見かけるカクつきや強制終了などの不具合系は、自分の環境では一切発生していません。なのでその点は一旦除外して話します。 スタジオの過去作についても詳しくないので、それも触れません。 本編の話に入ります。 「縫合怪(いろんな要素を寄せ集めたような作品)」かどうかは、正直あまり気にしていません。 今の時代、完全に新しいプレイスタイルだけを押し出して、過去のゲームの要素を一切借りない作品を作るのはかなり難しいです。その現実は理解できます。 戦闘の手触りは軽めですが、かなり華やかで、ちゃんとフィードバックもあります。拳が肉に食い込むような重い爽快感ではないものの、ヒット感はしっかり作られています。この点は悪くないです。 音楽を聴いた瞬間に、すぐに浮かんだのが『ステラーブレイド』と『NieR:Automata』でした。どちらも「美しい音楽」で定評のある作品です。これは褒め言葉で、貶しているわけではありません。本作のサウンドも本当に良くて、聴き疲れしにくいです。 ストーリーはまだ序章と第1章をクリアしたところですが、個人的にはしっかり引き込まれました。難解すぎず、序盤の段階で「続きが気になる」と思わせてくれます。 美術スタイルは完全に主観なので、細かくは語りません。自分はこのゲームが提示してくる世界観を受け入れられる範囲にあります。 **結論として推せるか?** 価格は 6,300円前後で、ミドル価格帯です。決して安くはないけど、高くもありません。 予算に余裕があって、『ステラーブレイド』や『NieR:Automata』が好きな人なら、フル価格で試してみても損はしないと思います。 一方で、現在の賛否両論や「最適化が甘い」という声が気になる人、予算が厳しい人は、セールを待つのが無難です。 総じて言えば、この作品は逃さない方がいいです。定価でもセールでも、一度は触れてみる価値があると思います。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $53K | 81 | 72% | $24.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $474.2K | 1.9K | 75% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 227.8K | 87% | $3.99 | |
| $9.4M | 15K | 82% | $24.99 |