
Battlefleet Gothic: Armada is the RTS videogame adaptation of Games Workshop’s classic tabletop game, pitting the Chaos, Imperium, Eldar, and Orks against each other in visceral space-battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 0/day in the week after.
About

Battlefleet Gothic: Armada is the RTS videogame adaptation of Games Workshop’s classic tabletop game, pitting the Chaos, Imperium, Eldar, and Orks against each other in visceral space-battles.
Developed with Unreal Engine 4, Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles. From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, but also crew, captains, and more... each customization affecting the very performances of the ship and the special abilities available during battle. From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ships for future, bigger and more dangerous battles.
Additionally an extensive multiplayer mode with persistent fleets where up to 4 players can battle simultaneously, Battlefleet Gothic: Armada also features a big story campaign, taking place during the 12th Black Crusade and putting players in the middle of the Gothic War that raged between the Imperium and Abaddon the Despoiler. Players will be at the centre of every fight, commanding fleets of gigantic ships as the Chaos unleash a sequential chain of surprise attacks on Imperium worlds – the start of 20 years of warring in the sector.

An expansive single-player campaign across the Gothic sector.
Four factions to command, each one with its own strengths and skills.
Tactical PVP multiplayer offering infinite replayability.
A huge array of authentically recreated Battlefleet Gothic ships.
A real-time strategy experience retaining many of the tactical Battlefleet Gothic elements.
A plethora of lore-abiding skills to fill the player’s arsenal.
Upgrade and apply skills at port Maw
Cross-platform play between Steam, GOG and Windows Store.

Warhammer Classics is a collection of the greatest titles from the annals of Warhammer video game history, spanning the last 30 years, brought back to life as a series to celebrate their iconic legacy.
Because of their classic nature, some of the content may not accurately reflect current depictions, lore, or presentation within the current Warhammer universes and settings
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, there are a couple of things that just aren't right for this type of game, like lack of control (no formations for a "fleet" game?) and too much micro-management (having to orient every thip on it's own so the turrets can fire most efficiently) or the horrible UI. But that's "only" QOL stuff. What really pisses me off, is that you have to watch every in-between cutscene (which are always the same and get real old real fast!!) and listen to every spoken line. You can't skip it!!! Play a mission 3 times (because of RND like placement of orbital strike positions) and you'll hate the game in just a few turns... But I do like the game, that's the twist in all of this, nevertheless I am thinking of just stopping playing this game :-\
It's extremely unbalanced, ork ships basically damage sponges, eldar ship are wet tissue paper, chaos ships are basically no scoping snipers. This isn't a GIT GUD situation, its a "game balance hanged itself in the living room situation"
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 155/day in the week to Jul 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Admiral Spire, it is said that heresy is like a tree. It's roots lie in darkness while it's leaves wave in the sun. You can prune away its branches, even cut the tree to the ground but it will grow again, ever stronger. Such is the nature of heresy and why it is so difficult to destroy. Some may question my right to destroy a world of ten billion souls, but those who understand realize I have no right to let them live. No sacrifice is too great; no treachery too small.
Press anykey to continue I mashed the keyboard to pieces and there was still no response
I so badly wanted to like it because i love the lore, i love the ships, i love the story BUT for the love of the emperor you might as well run into the bloody sun because if your defending the enemy just straight up ignores you, if your stealing info they yoink it right back and leave immediatly like theres no cooldown on warp jump and for bombarbment they stick it across the entire feild and the enemy magicly gets to drop statis bombs? I get that it is a 40k game but can you not make it an "annoy me" levels of piss off? I might just be ♥♥♥♥♥ but theres only so much i can change before i give up
I want a fleet engagement not protect a convoy or teleport onto one ship or get to a space in time. I want to set up destroyers and frigates to find the enemy then have dauntless attack them
Орки сделали ДАККА ДАККА со мной, из-за этого я не смог даже вторую миссию пройти на средней сложности. [h1] Оценка игры Battlefleet Gothic: Armada (Classic) [/h1] [h2] Средняя оценка - [4,6/10] [/h2] [list] [*]Геймплей - [4/10] [*]Левел дизайн - [4/10] [*]Реиграбельность - [4/10] [*]Графика - [5/10] оценивал из ходя из игры на низких настройках. [*]Интерфейс - [6/10] [*]Сюжет и лор - [6/10] оценивал больше сюжет, чем лор. [*]Атмосфера и нарратив - [4/10] [*]Музыка - [5/10] [*]Звуки - [5/10] [*]Локализация - [4/10] [*]Программное обеспечение - [4/10] [/list] [list] [*]Сложность - [8/10] на оценку не учитывается [*]Рекомендую играть на низкой сложности, а лучше вообще не играть. [/list]
As a fellow reviewer once said... Admiral Spire, it is said that heresy is like a tree. Its roots lie in darkness while its leaves wave in the sun. You can prune away its branches, even cut the tree to the ground but it will grow again, ever stronger. Such is the nature of heresy and why it is so difficult to destroy. Some may question my right to destroy a world of ten billion souls, but those who truly understand realize that I have no right to let them live. No sacrifice is too great; no treachery too small.
Кривая недонастолка с плоским космосом, дисбалансными миссиями и пафосным сюжетом.
сейчас бы ингейм ролики в 720р делать миссии на кражу данных нудное Г
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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