
A unique pixel-art backpack management roguelike. Your backpack isn't just storage—it's your combat core. Item placement, adjacency, and trigger mechanics determine your survival in the dungeon. A mental challenge of spatial planning and strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 28 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 505 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It quickly rose to be one of my favorite games to play on the fly. No commitments, just dive in and enjoy.
Need more, now make more, thanks.
Very good game, especially for the price.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $97.9K | 1K | 96% | $3.99 | |
| $97.9K | 267 | 73% | $12.99 | |
| $97.9K | 232 | 57% | $19.99 | |
| $98K | 208 | 93% | $15.99 | |
| $98K | 3.4K | 85% | $1.49 | |
| $98K | 295 | 80% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $524.9K | 1.1K | 74% | $14.99 | |
| $14.8K | 37 | 95% | $11.19 | |
| $5.3K | 19 | 95% | $9.99 | |
| $151 | 3 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Hours played at review time, across 505 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Great game.
自从玩了这游戏,突然感觉脑子不够用了!
Крутые механики, изобретательно подошли к кору и добавили приколов в бою типа возможности использовать зелья во время боя. Совершенно не понятно когда и почему атакуют враги, надо потратить время чтобы разобраться. Не очень удобно сделана индикация силы предметов, неудобно смотреть крафт предметов, хотелось бы чуть больше визуализации силы предметов, как сейчас например сделана подсветка реликвий.
[h3]バックパックに何を入れるか、配置を悩むあのゲームのステージクリア型ローグライト [/h3] 限られたリソースに何を詰め込むか・・・ バッグの種類も豊富でただ詰め込めばいいだけではなくバッグ+アイテムの組み合わせ、アイテム同士のシナジー等悩む事は沢山 ステージを進むとランダムなイベントが発生 中にはミニゲームも 取り急ぎ冒険者で1周目遊びましたが楽しい まず武器には矢印が付いており、攻撃するには矢印がバックの外に向いてないと出来ないという制約があります これがまた配置を難しくさせて悩ましいですね バッグの周りをボールがまわっていてそれがまわってきたら各アイテムが発動する仕組み回り切ったら1ターン終了って感じです セール中で626円で購入しましたがこれは良ゲーだと思います 一つ大変だったのがバッグを入れ替えする時、倉庫の空きも少ないので入れ替えが大変でした
круто
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.