
Recruit powerful units, place them strategically and find the best synergies in this Roguelike Autobattler! Knightica lets you guide a warband through many challenges to free the Kingdoms. Discover optimal combinations, weave powerful enchants, face dangerous monsters and lead your army to victory!
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About
Knightica is a turn-based roguelike auto-battler where you lead an army of powerful units. Recruit, place and command your troops to free the Kingdoms. Discover amazing synergies, gather demonic souls, face dangerous monsters and lead your army to victory!
Enroll units of all shapes and sizes! It's up to you to make them work together! Place and rotate them to use their specific talents to the fullest. Will you lead an army of undead or put your trust in the magician's guild?
Choose your commander, units, and items, and make decisions about the path you take. Is it worth stopping at this strange shop, or do you feel ready to fight an elite demon? Every run presents new opportunities to experiment with powerful combinations, ensuring no two adventures are ever the same.
Upgrade your troops, swarm your enemies, search for the perfect ally or focus on your economy. It’s up to you to find the best way to use the enchants, troops and demonic souls at your disposal.
Lead your army through increasingly difficult worlds, adapt, and overcome many situations with varied enemies and terrifying bosses using unique demonic tactics. Try to go as far as you can because only you can secure the future of the realm and ensure peace prevails once more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It was such a fun demo, I was so excited for the full game. turns out, the demo pretty much was the full game.
It's a good game but keep in mind the amount of content is VERY small especially since it forces you to grind a lot. It's well designed and runs well and is fun... for a while but it is badly in need of more content/units especially. At the bare minimum better ways to get units you want/remove the chance of getting units you don't but mostly it just needs more actual units and frankly a even though there are few units theres STILL some that are absolutely worthless/a gold trap.
I really don't understand the mixed reviews on this one. It's an excellent little autobattler. Nice presentation, easy to put together synergies, nice difficulty curve. The only major problem I have with it is that there aren't many units so runs tend to turn out pretty similar after a while and difficulty taps out a little too quickly. Be aware if you want to 100% the game, it's a lot of grinding. I'm at 75% with 24 hours and it'd be about 2-3x that much time to grind out the rest of the achievements. And there really isn't enough variation to sustain interest for that long. Overall tho, solid and definitely enjoyed my time with it. 7/10
Fun game. Great presentation, great UI, high quality all around - legendary even for this genre. Challenging until you get the gist and some unlocks rolling. Can be beaten with a variety of builds along the way that spices things up. There's nothing rocket science here but still plenty of systems to chew on. I'm usually pretty casual but I was inspired by this game to beat it on every difficulty, with every character, and unlocked every trinket thus unlocking everything. The game beat me up a little early and revenge was thoroughly handled. The power of auto battling compelled me. And I'm still playing even though there's nothing left to unlock. Beating the game mercilessly in different ways with the plethora of trinkets to entertain myself and attempting to push endless further. There's enough bang for buck here but since I've seen and done it all about the only negative I can posit is the obligatory "I wish there was more content" but that's just because one hates to see a good time come to an end, especially in this grossly underserved genre.
I can't recommend it. The gameplay is fine, but it's just too little. There's not enough variety if units or enemies. I expected a bit more. I feel like there's not much more to experience after 2.5 hours played.
The criticisms about grind and lack of content are valid, but the game still serves up a pretty strong package. I got this on the cheap in a bundle, so I don't feel as sour about its shortcomings. That said, I understood what this game was going for, and your reward for reading this is my recommending two indie autobattlers that do it better: Underboard and Million Monster Militia.
부대 모으고 합치고 싸우고 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 하단에 다양한 부대가 제시되며 보유한 골드를 소모하여 이들을 고용할 수 있습니다. 고용한 부대는 상단의 필드에 배치할 수 있으며, 부대에 따라서 차지하는 면적이 다르죠. 어떤 녀석은 4칸짜리 어떤 녀석은 8칸짜리 가로로 긴 녀석 등 다양하게 존재하며 우클릭 등으로 회전하여 배치를 조정할 수 있습니다. 참고로, 초기에는 필드의 상하좌측이 잠겨져 있으며 골드를 소모하여 이를 개방할 수 있습니다. 부대에 따라서 특수한 능력을 가진 경우도 존재합니다. 골드나 공/방 증가, 회복 등이 존재하며 인접하거나 특정 위치의 아군 대상, 판매나 사망 시 등 비슷하면서 다양하게 구분되어 있죠. 그에 맞춰서 최고의 효율을 완성하기 위해 부대의 위치나 형태 등을 적절하게 조정해주어야 합니다. 꽤나 귀찮긴 하지만... 클리어를 위해서는 어쩔 수 없죠. 참고로, 동일한 부대는 경험치로 희생시킬 수 있습니다. 경험치가 최대에 도달하면 부대의 레벨이 상승하게 되고 공/방과 보유 능력이 강화되죠. 외에도 마법 아이템을 장착시켜서 효과를 활성화할 수 있고 음식이나 소모성 아이템을 사용하여 골드를 얻거나 부대를 강화시킬 수 있습니다. 살만한 상품이 없다면 리셋을 할 수도 있고 배치 공간이 부족하다면 판매하거나 예비 슬롯에 배치할 수도 있죠. 대략적인 준비가 완료되면 전투를 실행합니다. 우측에 적들이 이녀석 언제까지 준비하나 대기하고 있으며 전투를 실행하면 자동으로 서로를 향해 달려들죠. 그냥 서로 접근해서 투닥투닥거리고 투사체를 쏘고하며 특별한 스킬 같은 것은 딱히 보이지 않습니다. 뭔가 공격력과 방어력, 체력으로만 싸우는 숫자 싸움 느낌? 플레이어 부대나 적 부대나 그냥 투닥투닥 거리는 느낌이고 보스정도가 부하 소환하는 정도...? 초반이라 아직 이것저것 건드리고 확인해보지 않아서 그런가? 뭐, 어쨌든 적을 모두 처치하면 다음 스테이지로 향하게 됩니다. 일정 스테이지 진행마다 랜덤하게 2개의 선택지가 등장하여 선택에 따라서 강력한 부대 고용, 특별한 상품 구매, 정예 전투 등을 진행할 수 있죠. 당연히 상점에서 부대 고용도 진행하고 마지막 스테이지에서는 보스와의 전투를 수행하죠. 일반 적들과의 전투에서 패배하면 체력을 잃게 됩니다. 보스전에서는 모든 체력을 단번에 잃게 되며 체력이 0이 되면 게임오버가 되죠. 플레이 기록과 보스전투 등에 따라서 경험치를 얻어 레벨업이 가능하며 이에 따라서 새로운 영웅등이 개방되기도 합니다. [아쉬운 점] -아는 맛에 재료 몇가지가 빠지고 그 상태에서 추가 재료는 없는 느낌 (물론 비슷한 게임들은 여럿 해본 경우만 해당) -초반만 플레이해서 그런지 모르겠지만 그냥 숫자싸움 느낌이 들어서 끌림이 적음 -진행의 랜덤성은 크지 않음 (일정 스테이지마다 2개의 선택지 정도) -정예 보상이 썩 매력적이지 않음 (어려운 전투를 수행해서 승리해서 얻는건데 체력을 희생해야함) -보스 보상도 그리 매력적이지 않음
VERY GOOD
한판 핥아본 상태인데 나쁘지 않은듯 포더퀸이랑 비슷한데 전투 디테일은 상위호환 타격감이 좀 허공에 삽질하는 느낌이라 아쉽지만 깃털 같이 가벼운 마음으로 즐긴다면 할만해보임~ ㅡㅡㅡㅡㅡ 추가후기 장군빌드 말곤 쓸만한게 없다 무한모드가 너무 단순해서 짜친다 25라운드에 강제 시마이 당하는데 무한모드가 무한모드가 아님... 놀만치 놀았고 물려서 업적은 포기~
Its a great game but why is half of it based off demonic power , why can't I get other power sources . Breaks my heart I want to do like a holy run and all.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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