
Recruit powerful units, place them strategically and find the best synergies in this Roguelike Autobattler! Knightica lets you guide a warband through many challenges to free the Kingdoms. Discover optimal combinations, weave powerful enchants, face dangerous monsters and lead your army to victory!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 6 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Knightica is a turn-based roguelike auto-battler where you lead an army of powerful units. Recruit, place and command your troops to free the Kingdoms. Discover amazing synergies, gather demonic souls, face dangerous monsters and lead your army to victory!
Enroll units of all shapes and sizes! It's up to you to make them work together! Place and rotate them to use their specific talents to the fullest. Will you lead an army of undead or put your trust in the magician's guild?
Choose your commander, units, and items, and make decisions about the path you take. Is it worth stopping at this strange shop, or do you feel ready to fight an elite demon? Every run presents new opportunities to experiment with powerful combinations, ensuring no two adventures are ever the same.
Upgrade your troops, swarm your enemies, search for the perfect ally or focus on your economy. It’s up to you to find the best way to use the enchants, troops and demonic souls at your disposal.
Lead your army through increasingly difficult worlds, adapt, and overcome many situations with varied enemies and terrifying bosses using unique demonic tactics. Try to go as far as you can because only you can secure the future of the realm and ensure peace prevails once more!
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.2Kreviews | 75% | — | $524.9K |
| $14.99 | 520ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was such a fun demo, I was so excited for the full game. turns out, the demo pretty much was the full game.
The criticisms about grind and lack of content are valid, but the game still serves up a pretty strong package. I got this on the cheap in a bundle, so I don't feel as sour about its shortcomings. That said, I understood what this game was going for, and your reward for reading this is my recommending two indie autobattlers that do it better: Underboard and Million Monster Militia.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish
| $7.49−50% |
| 68ratings |
| 70% |
| — |
| not modelled |
| $14.99 | 14ratings | 84% | — | not modelled |
| $7.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At first this is a banger, but as you play the stats on the units stop making sense. You can have a unit with half the stats dealing the most damage and you can have an enemy unit with super low strength but for some reason it one shot everything (looking at you big mace beast). Overall a good game but stick with the demo, it's the best of the game without the endgame non-sense.
I can't recommend it. The gameplay is fine, but it's just too little. There's not enough variety if units or enemies. I expected a bit more. I feel like there's not much more to experience after 2.5 hours played.
It's a good game but keep in mind the amount of content is VERY small especially since it forces you to grind a lot. It's well designed and runs well and is fun... for a while but it is badly in need of more content/units especially. At the bare minimum better ways to get units you want/remove the chance of getting units you don't but mostly it just needs more actual units and frankly a even though there are few units theres STILL some that are absolutely worthless/a gold trap.
Good artwork, fun gameplay but... it really REALLY lacks in content. An auto battler requires way more units since you'll be replaying the same thing over and over again. Almost 3 hours in and it feels like I've seen everything. There's some unlocks but besides requiring a lot of grinding, it doesn't seem to add much besides some different mechanics...
I really don't understand the mixed reviews on this one. It's an excellent little autobattler. Nice presentation, easy to put together synergies, nice difficulty curve. The only major problem I have with it is that there aren't many units so runs tend to turn out pretty similar after a while and difficulty taps out a little too quickly. Be aware if you want to 100% the game, it's a lot of grinding. I'm at 75% with 24 hours and it'd be about 2-3x that much time to grind out the rest of the achievements. And there really isn't enough variation to sustain interest for that long. Overall tho, solid and definitely enjoyed my time with it. 7/10
Not enough variety in the viable strategies. Lots of unlockables that seem like that would take ages to unlock and still I don't see how they would add much to the game. Seems like padding to me. Most of the commanders it unlocks lack synergies with the units to make them viable. At the end of the day, a cool concept that seems unfinished.
Fun game. Great presentation, great UI, high quality all around - legendary even for this genre. Challenging until you get the gist and some unlocks rolling. Can be beaten with a variety of builds along the way that spices things up. There's nothing rocket science here but still plenty of systems to chew on. I'm usually pretty casual but I was inspired by this game to beat it on every difficulty, with every character, and unlocked every trinket thus unlocking everything. The game beat me up a little early and revenge was thoroughly handled. The power of auto battling compelled me. And I'm still playing even though there's nothing left to unlock. Beating the game mercilessly in different ways with the plethora of trinkets to entertain myself and attempting to push endless further. There's enough bang for buck here but since I've seen and done it all about the only negative I can posit is the obligatory "I wish there was more content" but that's just because one hates to see a good time come to an end, especially in this grossly underserved genre.
fun to play and try out the units
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.6K | 716 | 88% | $3.99 | |
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| $15.5K | 120 | 80% | $5.99 | |
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| $884 | 2 | 0% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $525K | 2.2K | 93% | $9.99 | |
| $524.6K | 1.5K | 85% | $12.99 | |
| $524.5K | 2.9K | 70% | $9.99 | |
| $524.5K | 505 | 73% | $30.99 | |
| $524.1K | 1.3K | 76% | $9.99 | |
| $525.9K | 2.7K | 85% | $9.89 |