
Back 4 Blood is a thrilling cooperative first-person shooter from the creators of the critically acclaimed Left 4 Dead franchise. Experience the intense 4 player co-op narrative campaign, competitive multiplayer as human or Ridden, and frenetic gameplay that keeps you in the action.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 626 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is one of the best PvE zombie shooters out there. Ignore the PvP mode and the overdramatic hate. The game has come a long way since the beta.
Good to try!
I expected better from Turtle Rock Studio.. This didnť end well. Maybe next time.
Wasn't the worst game I've ever played but with how bad the dev's fumbled this i wish my money was Back In My Account. Easy DuB turned huge L.
原价买的是大冤种,打折30块是神作,42.8的豪华版非常有性价比,史低15块是神中神。 实际游玩下来是很不错的,大部分的不堪只是对标求生之路2的价格,游戏本体是优秀的,游戏内容大部分已经完整了,卡牌搭配让游戏玩法具有一定的突变。喋血复仇中确实有求生之路的影子,战役图中是能让玩家感受到初次游玩求生之路的感觉的。同样,队伍中的团队需要比较高的团队配合协作,除了传统的处理尸潮危机还有像金币,枪械及配件等搭配,有一起玩的队友会让游戏更加充满乐趣。 灾变者的设计与特感也能看到求生之路的影子,一些特感像求生特感(包括废案)的缝合,但也有许多的创新方面,像庞大的食人魔与突进的破坏者使游戏在高难度下具有挑战性(特别是离线带3人机)。 枪械模型足够精致,打击感是爽的,有特定自带属性的特殊枪械,大部分枪械近战也有不同品质的改装(一些不足的小细节实际上在尸潮来临你完全没有余力注意)。 总之,打折后的喋血复仇是一款优秀的作品,虽然没有求生之路2那样耀眼,但求生玩多后玩会儿喋血可以体验到别样的风味。
its pretty good
很难启动
Fun game especially on sale. I can't see myself paying 100 for it but fun nevertheless.
very coolll
Played like a console slop. Shooting enemies felt very bland. They added some quality of life after release but the whole thing feels like soulless corporate slop where every playable character is designed by Anita Sarkeesian.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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