
In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by rogue elements of the Horzine Corporation. 6-player Co-Op & 12-player VS Zed-slaughtering mayhem.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
How to ruin a friendship: Step 1: Weld the door
Ever since they've added the Epic Games support to the game (so you can play with players from Epic) the game is not stable, even after YEARS they didn't fix that issue that you can get randomly disconnected from any server!
I was just about to buy KF 3, but then i realized i have a better version that already has content from a decade installed.
so much better than the first one, and even better than the third game honestly. you get tons of characters and loads of outfits to pick from. gameplay's pretty solid, just takes a little getting used to, like any shooter really. you'll quickly learn to save your ammo and aim straight, especially when you're on the move. seriously, movement is everything in this game. it's the only way you're gonna stay alive and keep that xp bar full. no joke, if you stand still, you're dead. there's a bit of lore and some campaign missions with stories, but don't expect it to explain the whole universe or anything. it's just kinda there. anyway, if you wanna practice your aim and just shred some zombies, this is definitely your jam. you can even play with friends (co-op works fine), and if you're lucky, you might even connect with other random players. the online isn't totally dead yet, surprisingly.
[h1]小指南[/h1] ① 修改host文件以解决主菜单及击杀BOSS后的卡顿问题: C/Windows/System32/drivers/etc/hosts 用记事本打开后加入以下文字 182.92.12.11 time.google.com 114.118.7.161 time.google.com 193.228.143.13 time.google.com 203.107.6.88 time.google.com ② 游戏中提前查看BOSS是谁的控制台指令:Getall kfgamereplicationinfo bossindex 0-汉斯 1-长老 2-肉锤王 3-憎恶 4-女族长 ③创意工坊训练地图:SomeTestMap,进入地图后控制台输入stmoptions打开配置菜单 ④带创意工坊的免费准星软件推荐:Simple Sight – Crosshair Overlay ⑤觉得机翻难受的话可以自己修改文本:killingfloor2/ KFGame/Localization/CHN/KFGame.chn [h1]评价[/h1] 没有朋友一起玩的话我的建议是快跑! 作为一款距今十年的老游戏,它如今基本等同于鬼服。单说国内的服务器,只有晚间在线人数稍多,其它时间能不能凑够一整局六人房都要看运气。 KF2是我玩过的所有PVE合作游戏里,路人联机体验最差的一款。本就玩家基数稀少,好不容易凑满六人房,结果队内就没几个正常玩家:有的低等级或者刷等级游戏机制都没搞明白就硬闯炼狱拖累队友;有的把队友卡子弹或死后掉落的枪偷走转手就卖掉;有的占着奶妈的位置结果玩毒奶打输出,让队友全程吃不到一口奶;还有玩混乱系就非要和精准系抢线,喜欢泼水乱炸连怒大怪等等。一个个主页两位数游戏时长的新手疯了似地往炼狱房里跑,喜欢当团灭发动机,让队友给你擦屁股,为什么脸皮就这么厚呢?这类玩家层出不穷,屏蔽都屏蔽不完,简直是人形小强,人见人厌。 真想好好体验这款游戏的玩家,烦请先在低难度好好练练基本功,进炼狱难度前在训练图里把每个职业用什么枪,怎么开大怪都搞明白,否则在高难度自己水平不达标就是害人害己。要知道《杀戮空间》直到三代才有倒地濒死机制,炼狱难度下被大怪摸两下就去世,自己失误了容易暴毙,被队友拖累猝死更是家常便饭,前中期死了掉钱特别容易陷入恶性循环,暴毙→没钱→压不住线→暴毙→退出游戏。这也是不少老玩家喜欢守单线,不愿意抱团的核心原因。一个PVE合作游戏,玩家见到队友只想避而远之,足以见得当前联机环境有多糟糕。 客观来讲,单论游戏本身的设计,我是很满意的。首先,官方地图质量很高,一部分是T社原创,一部分是优质社区图转正,风格各异、场景精致、细节饱满,融合得十分协调。其次,游戏内的各类怪物设计的相当出彩,每种怪物都有专属定位,互相配合起来对玩家是非常大的威胁;尤其是Fleshpound和Scrake两个大怪,压迫感十足,机制设计的十分巧妙,无愧于《杀戮空间 》系列的门面。最后,玩家的十个职业各有鲜明特色,玩法丰富,全队配合顺利通关后,成就感与正向反馈十足。但遗憾的是,如今想纯粹体验这套优秀内容并不容易。点开服务器列表,沙漠二、泳池这类毫无设计感的简易打靶三方图,热度远高于官方地图。不少服务器还喜欢阉割游戏内容:删除职业、怪物、禁止武器升级等等。本该是六人协同的合作游戏,玩起来却像狼人杀,总有几个害人精潜伏在队内当团灭发动机。更有部分服主喜欢当赛博皇帝,随意人肉开盒、辱骂路人,一言不合就踢人、封禁玩家,本就稀缺的玩家群体被进一步消耗。 我当初入坑KF2就是奔着多人合作来的,医疗兵是我最喜欢玩的职业,五百多小时的游戏时长大概一半时间都在玩奶妈。就算我选输出职业,看到队友比较吃力后也会主动切奶妈给队友上buff和发钱。但当你一次又一次被不好好玩游戏的队友害死后,这种付出又有什么意义呢?
Ебаноё калище, разраб настругал 30+ уровней а по итогу мобы и босы все одинаковые
加载游戏卡,到大厅卡,到了对局也卡根本玩不了
Кусок вымораживающего roBHa: -минут 10 только думает перед тем как запустится (БЕЗ преувеличения) -потом минуты 3 смотришь заставки, которые можно пропустить только в 20% случаев при запуске. -потом еще минутку черный экранчик и спустя ~14 оно запускается. -при свертывании игры, все звуки остаются у тебя в наушниках. (как и в Море Воров) -при заходе на 75% карт ты стоишь в лобби, и слушаешь как другие играют, не пускает дальше, хотя ты вроде бы и Зашел в игру уже. -нет возможности запустить игру/карту локально, подписался на карту и куй ты в нее поиграешь, если только кто нибудь ее не запустит и ты случайно ее не увидишь и не зайдешь, а такого не случается практически ни ког да.... (локалки запускаются примерно как и в l4d2 свои сервера, путем скачивания и настройки доп софта) короче - кусок нерабочего roBHa, но задумка интересная, играть весело, если хватит терпения и времени, вьепать 20 мин, только чтобы начать играть Винда 10, комп нормальны. без стороннего какого либо софта.
yo this game slaps. like, seriously good first-person shooter. the co-op is awesome, and honestly the stealth mechanics are pretty solid too. visuals are nice, physics feel good. actually, scratch that, both are kinda excellent for what it is. definitely give it a go.
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ MEOW!!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Portuguese - Brazil, Japanese*, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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