
The last king was killed over 400 years ago and the global rule of the land ceased to exist. The Vindicator is coming. ~a decadent, dark fantasy world with a new take on the concepts of Angels and Demons!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zwei oder mehr Storylines, die zusammenhängen mag ich generell. Ich habe gegen den Rat einiger mit Elleria angefangen und bin positiv überrascht wie balanced die Charaktere sind.
Not bad would recommend faaaaak
Horrid graphics, UI and fight system. Enough said.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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It’s like a novel you play... deep, tragic, and freaking awesome.
An emotional rollercoaster with deep storytelling and tactical combat. Loved it!
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I went into Atonement: Scourge of Time expecting another basic RPG Maker game, and honestly, it surprised me a little. The presentation definitely shows the game's budget, and the combat isn't going to reinvent turn-based RPGs, but there's a decent game underneath all of that. What kept me playing was the atmosphere and the way the story is told. The whole world feels like it's already falling apart rather than being the usual fantasy kingdom where everything is waiting for the hero to fix it. I also liked the idea of following two different groups of characters. Seeing the same world from different perspectives makes some events feel less black-and-white, and there are enough character moments to make the journey worth following. The writing can be a bit uneven and occasionally feels overly dramatic, but there were still plenty of moments where I wanted to know what was going to happen next. Combat is pretty straightforward, although there's more to think about than just picking the strongest attack every turn. Managing your resources and deciding when to spend them on stronger abilities becomes especially important in harder fights. Some encounters are noticeably tougher than others, though, and the difficulty can feel a little inconsistent at times. The biggest drawback for me is that the game can feel dated. Exploration is fairly basic, the visuals are nothing special, and some parts of the interface could definitely use more polish. If you're looking for a modern RPG with flashy presentation and tons of customization, this probably isn't going to impress you. But if you already enjoy old-school RPGs and don't mind the RPG Maker look, there's something worthwhile here. It's rough around the edges, but the dark setting, two-sided story and surprisingly decent combat kept me interested much longer than I expected. Not a must-play, but definitely better than I initially thought it would be. **7/10**
Мрачная атмосфера, интересный сюжет о проклятиях и борьбе за спасение мира, а также проработанные диалоги создавали эффект полного погружения. Видно, что разработчики старались создать уникальный мир с запоминающимися персонажами. Тактические бои — ключевая часть игры — сначала выглядели перспективно. Возможность планировать атаки и использовать различные навыки персонажей казалась увлекательной. Но вскоре я столкнулся с недостатками: управление казалось неповоротливым, а интерфейс неудобным. Баланс в боях также оставляет желать лучшего: некоторые противники либо чересчур сильные, либо слишком простые. Кроме того, игра страдает от технических проблем: иногда встречаются баги, которые мешают нормально проходить сюжет. Графика хоть и выполнена в классическом стиле пиксельного фэнтези, кажется устаревшей даже для ретро-фанатов. Музыкальное сопровождение довольно однообразное и не создаёт должного напряжения или атмосферы. Плюсы ✅ Интересный сюжет: История о мире, поражённом проклятием, увлекательна и заставляет следить за событиями. ✅ Тактические бои: Бои требуют стратегического подхода, особенно в первые часы игры. ✅ Продуманные диалоги: Есть моменты, когда диалоги раскрывают персонажей и погружают в мир игры. ✅ Атмосфера: Мрачное фэнтези-мироздание имеет свой шарм. Минусы ❌ Сложное и неудобное управление: Интерфейс устаревший и порой вызывает трудности при управлении персонажами. ❌ Баланс боёв: Некоторые битвы либо слишком лёгкие, либо откровенно раздражающие из-за дисбаланса противников. ❌ Технические проблемы: Баги и вылеты негативно сказываются на игровом опыте. ❌ Однообразное музыкальное сопровождение: Музыка не создаёт нужной атмосферы и быстро начинает надоедать. ❌ Устаревшая графика: Визуальный стиль не вызывает восторга и кажется недостаточно проработанным. Итоговая оценка: ⭐ 3 из 10 Atonement: Scourge of Time — это игра с потенциалом и хорошей историей, но её реализация оставляет желать лучшего. Несмотря на интересный сюжет и тактические бои, неудобное управление, дисбаланс и технические проблемы мешают получить полноценное удовольствие.
♥♥♥♥ you
Players by region
Where this game's players are, estimated from review languages.
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