
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.6Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
소피짱젖도짤랑거리고지팡이도잘짚고아주귀여운데 라이자3이 현돌에 스킬 뚝딱으로 할만했다면 이건 클래식 쪽이라 기본 겜 자체가 고급 폐지 수급해서 물들이고 물갈고 반복하면서 제작부터 플레이 전적으로 고점 노리는 겜이라 취향 타면서 애매하게 할 게 많음 스토리만 보기엔 그냥 너무 유치해서 폭탄 갖고 놀아야 되는 겜인 건 변함없는데 결국 그 때문에 할 게 많은 게임임 그게 장단점
忘给好评了,真的好玩
被絕大多數人都評為煉金工房最高評價之作 可是扛著逆風也要說 我真的特別不喜歡這個拼圖消消樂的煉金系統 很花時間以外也不好玩 我個人最喜歡還是黃昏/蘇菲1的那種煉金系統 戰鬥方面在回合制的基礎上加了靈氣這個概念 不得不説 這也是我特別不喜歡這作的原因之一 總覺得綁手綁腳的 這作對我來説 游戲性是不及格的 這是我唯一沒用Very hard/Legend通關的作品 可是作爲煉金工房的忠粉 我認爲蘇菲2的故事和畫風 確實是最頂級的 蘇菲2的結局應該是我最喜歡的沒有之一 基於各種因素 我還是會選擇推薦 真的像我一樣玩不下去的話調成Easy看故事也是蠻值得的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
个人炼金工房系列的入坑作 jrpg必玩 5折可以直接无脑入 游戏整体节奏非常好 剧情不拖沓 如果玩的仔细的话一周目就能拿绝大部分成就 核心玩法围绕大地图探索 炼金 战斗 [/h3]探索 [/h3] 收集马拉松的设计让跑地图几乎完全不会无聊 捡道具的过程还掺杂各种小游戏 天气系统结合地形改变的设计很巧 (天气系统的设计简直就是天才) 缺点是在后期存在比较乱的地图 地形改变像走迷宫一样 [/h3]炼金 [/h3] 在整个游戏流程中 制作道具占相当一部分比重 道具的品质与素材品质 素材摆放位置直接相关 道具的优劣更是关系战斗的易难 搅大锅的玩法看似无聊实则上手简单 在使用道具时更是正反馈拉满(搅大锅真的爽) [/h3]战斗 [/h3] 双重攻击的使用占比很大 后期也是经典的先破甲再输出的思路 部分敌人可以因天气切换被削弱 此外 炼金道具能提供相当强力的输出 (炼金术还是太超模了) 相较之下 怪物设计有些单调 一个模型换色就是另一个怪() [/h3]剧情 [/h3] 艾德维格是梦的世界 是梦幻 是梦境 也是梦想 npc几乎都可以对话并且内容会随剧情推进改变 艾德维格的每个人都是携梦而来 主角团的性格塑造丰满 支线中能深入体验各人的经历 梦想 游戏的主线是成长 有伙伴间的羁绊 有实现梦想的努力 有直面阴影的决心 甚至于梦神的成长 可惜故事的最后仍有一丝遗憾 终究是梦的故事 而梦总有醒的一天 [/h3]最后也是最最最重要的 [/h3] 苏菲可爱捏cwc
梦之世界的设定还行,但是剧情里面只是单纯换了张地图
无视剧情深度的话,个人体感A14~A25之间的系列最佳。画面质量、画风、角色设计、角色刻画全部在线,核心的炼金系统也比更普适的莱莎3部更有深度。本作主线剧情虽说深度不足,但放眼整个不可思议系列也算做到了很好的承上启下,实属不易。(已多刷,真想失忆再玩一遍
ソフィー1よりシステム面が改善されて調合もやりやすくなっている 調合が面白くて最強の装備を作っていたら時間が溶けていた 面白かったです ソフィーやプラフタ好きにオススメです
没有极品装备不配打通关是吧?前中期还好,后期新解锁的装备你不马上炼出来你就TM打不动,上一个花几小时炼出来的装备现在打BOSS就纯纯刮痧,想炼新的就各种卡你素材,后期地图又臭又长,收集素材纯几把坐牢,好不容易收集齐了拼图又踏马拼不好了,越往后越难拼,我真的操了,你那六万八万血的BOSS是人打的?全部拉满的龙炎烧炸上去血皮都不掉,元素盾和物法双抗左右护法是尼玛人设计出来的?角色的元素技能又少又鸡肋,又没单人的全体物伤技能,你的元素炸弹破盾效果还那么拉跨,你到告诉我怎么破盾?盾破了,召左右护法了,护法干掉了,盾又续上了,然后BOSS七八万血,没机会挂DEBUFF我角色一个技能下去就几百几百的刮,更有幽默小技能伤害不如平A,这BOSS谁爱打谁打,我已经炼不动了,炼金技艺不到位真的很抱歉 坐牢地图配上司马BOSS,后期只想着赶快通主线,哈,剧情看上去好像要圆满结束嘞!哎!让你去探个新图先。回来了,女神出事了,嘿嘿,把她打一顿先。打败女神了,应该要嘴炮感化happyend了吧?!哎女神跑了。赶紧去追呀,但你炼金等级不足,无法炼剧情道具。终于炼出来了,该去找女神了吧?哎女神在迷宫里,继续推新地图。快了就要找到了,哎你要再打她的三个手下。拼尽全力打完了,终于找到女神了,我草泥马女神黑化变严重了要再打一顿。花了半个小时极限磨死,进入过场动画了,这下终于要嘴炮感化happyend了吧?女神变异进入二阶段了,七万多血!惊不惊喜意不意外?这下子拼尽全力打不动了。累了就这样吧 ————————————————————————————————————————————————————————————— 完全是又一个来自GUST的艺术品。一场伟大的战斗,可以让优秀的玩家变得更优秀!谢谢您,细井顺三先生
大苏老师可爱,拼图炼金也好玩
优秀 (素质:8 总分:8) 炼金工房系列精华就在搅大锅,其余战斗系统,人物塑造,剧情啊什么的真的不太行。但是也没有什么好的替代品。苏菲还是比莱莎系统上强点的,莱莎更简化了一些,倒也把系列名气扩大了。感觉以后这个系列没什么突破就不会再玩了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $180.2K | 622 | 90% | $14.99 | |
| $740.1K | 1K | 90% | $19.99 | |
| $393.2K | 562 | 92% | $15.99 | |
| $343K | 493 | 74% | $19.99 | |
| $73.2K | 347 | 95% | $9.99 | |
| $289.1K | 435 | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 11.2K | 95% | $7.49 | |
| $2.5M | 21.3K | 93% | $4.99 | |
| $2.5M | 6.1K | 69% | $14.99 | |
| $2.5M | 8.2K | 91% | $12.99 | |
| $2.5M | 3.8K | 69% | $24.99 | |
| $2.5M | 4.9K | 82% | $29.99 |