
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 34.9Kreviews | 75% | #45 | $20.3M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is terrible. I don't understand how you can screw this up so badly. I spent an hour and a half just trying to get through the tutorial/prologue and play the actual game. I had to start skipping most of the conversations and cutscenes just to start playing the actual game. Ever head of "show, don't tell"? This is just awful. I was actually just angry while trying to get through the crap and start playing. Everything else was just underwhelming. I'm going to reinstall Valhalla or something and play that instead.
Possibly one of the dullest AC games to date. (Trust me, I've played Valhalla.) This game was genuinely fun for my first 10 hours, but after those 10 hours, you've basically seen it all. Katas are boring and tedious, and so are all the other side challenges, which you don't even benefit from or gain anything by completing other than XP. The story is practically nonexistent and consists of, "Hey, go kill this guy; he's in this general location," or, "Hey, go talk to this guy; he's in this general location." It's like Valhalla in that regard and is more episodic than linear. Like Valhalla, it has a lackluster overarching plot that's meant to serve as the motivation behind Naoe and Yasuke's characters. It personally fell flat pretty quickly and felt more like a placeholder or an excuse to keep the game going rather than a genuine motive for either character. The combat and stealth are some of the best we've had in a while. They're genuinely challenging and require actual planning rather than simply running in and making light work of an entire castle. Naoe is fragile, so you're encouraged to stay stealthy and carefully pick your targets, but you're given plenty of tools to approach each encounter in different ways. When the game actually lets you play like an Assassin, it works extremely well. Notice how I said "when the game lets you"? That's because half of the game's resources went into its other main character, Yasuke, a character you'll barely ever use. I have nothing against him, nor do I care about the culture war surrounding him, but he's the literal antithesis of Assassin's Creed. He's an 8-foot-tall tank who can't parkour and is terrible at stealth. I thought the contrast between him and Naoe would be interesting, but it's incredibly shallow and ultimately boils down to, "You're a sponge who can run through everyone." It's just boring. Now, I'll be fair and say that's just my opinion. Some people might enjoy the switch-up between an agile shinobi and a literal titan. The parkour is some of the best and worst I think I've ever seen come out of an AC game. When it works, it's incredibly satisfying, and the animations really drive home the cool factor behind it. Things like the grappling hook excite my monkey brain. But a lot of the time, it doesn't work. Despite Naoe being an agile shinobi, she sticks to just about anything, and the mechanics are janky as hell. The number of times I've died because Naoe couldn't follow basic inputs astounds me, and it's something I've never really experienced in any other AC game. The map is big and beautiful, but that's about it. It's empty and hard to traverse if you aren't on the main roads. The remedy for this emptiness was scattering super small and identical locations throughout the map so that a huge chunk of the map wouldn't be empty forest. (Which, unfortunately, it still is for the most part.) In summary: The game is repetitive and hollow. The map is big, beautiful, and empty. The combat and stealth are good, but half of the resources went to a glorified side character, Yasuke. But, just to slow down and be objective, a lot of these complaints come from my personal beliefs about what an AC game should and shouldn't be. If you're a gamer who just needs to pass the time or really couldn't care less about that sort of thing, the game works, but if you're looking for anything beyond tedium, I'd skip this one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #13, worst JP #90 · 13 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
유비식 오픈월드를 좋아하여 어크 시리즈는 항상 재밌게 하였다. 이번 시리즈는 동양풍이라 좋았고, 나오에는 이쁘고 야스케는 욕 출시 당시 욕을 많이 먹었지만, 플레이 해보면 되게 매력있는 캐릭터다.
They should have just made it focused of assassin stuff. Half of the characters one plays is not even an assassin. Also, boss fights are really annoying. I don't really like souls-like games, and this game felt like that. Much more of an RPG game heavy on boss fights instead of being an assassin. They did do a cool job of having a little base that you could add buildings and gain informants. That part was very cool, but the rest of the game didn't really feel like you were some ninja. Overall its a decent game for about 10 or 20 hours, but gets repetitive in the missions and flow of the game. Better to just purchase Crimson Desert. You'll have about the same amount of stealth options, but the game is better built in all of the exploration and RPG stuff. This game isn't bad, but it isn't good either.
Assasin's Creed - RPG A very beautiful, incredibly HUGE game with an insane number of quests, side missions, auto-leveling enemies (which is bad), a huge number of points of interest on the map, repetitive, sometimes interesting quests, and well-executed settings. A game that lasts 100+ hours. Overall, I'm happy with my experience, but I wouldn't repeat it. I'll be able to play another Assasin's Creed game, but not for at least a year or more. Overall, 9/10
Ok so overall I have played every Assassins creed besides Basim's game. I want to begin with yes this game can feel difficult or feel too easy and repetitive (like past games/ Ubisoft style) but there were many things I found to actually enjoy about this. Lets start with the Cons. FIRST- ok i can agree with many people about the climbing mechanic here, however this game focused more into you path finding and trail blazing rather than climbing every rock you can see. Secondly- its not that the map is intense, nor the difficulty. In my opinion its all the extra quests added. Some may like that but keep it until you reach the end of the game then give endgame quests. Thirdly- facial mechanics lacked intensely, there were moments though! i really feel for the story of Naoe and her path to redemption. Besides that, there's little tics i can also list but like most games anyways you'll run into a glitch weather its a corrupt file or just a bad save state, ect. so there on I don't see a reason to post it. The good! Seasons- by god I've waited since Odyssey to see year round rotations knowing they could achieve it. Thankfully we finally got it. 10/10 The beauty- Yeah yeah you can go to Sync points and catch a view from afar, its the solo nights without anyone where you just want to wander. Venture to maybe find a hidden side quest or maybe catch a great view to enjoy. The animal life, landscape, buliding, and set era of time this game was set it dear to my heart. No they wern't dead on in their story but that IS what Assassins creed does, its an adaptation of what our world is and they make it a part of their own. That is the beauty is following the story from the beginning and seeing the result. 9/10 Skills and assassin/ souls-like - I personally dig this, i main Naoe so I do enjoy just taking forever on bosses to beat them, like a 20 episode anime build up. OR you swap to Yasuke and absolutely ANNIHILATE every person in sight. even under leveled Yasuke is a beast but the swav of Naoe, the parkour and sneaking around assassinating is what I've loved in these games. 8.5/10 Story - Ok personally the top few stories (Since Black Flag beginning open world era) is probably Cassandra's in Odyssey. However the rise of the samurai and the skillful ninja was amazing. This is where the facial mechanics if they could've hit that mark like in Odyssey or even Valhalla. I would've jumped in joy but when there were moment's, specifically when Naoe's father and her played the flute and that incorporated to the story. won't lie that had me off my seat ready for the fight. 7.8/10 Difficulty - Had more moments in this game for some reason where the fight feels like it takes forever, thats due to using the Assassins skill run or the Souls-like skill run. Fighting in buildings is amazing, slicing down the walls and assassinating people. This game has the potential to really refine it to become one of the best tier based AC games but right now it feels off at times and feels choppy. 7.0/10 These are the base pro's, once again there's much more you could enjoy on your own from the tea parties, small interactions, and even the side quests are personable in their own way. This game is made for those who are both new and old like myself because if you played Vahalla (or spoiled the ending for yourself) you knew entering into this game was going to be unknown territory. Endgame here i'd give this game a solid 8/10. Looking past the negatives on my end its a very good game with good structure that needs to be taken at pace.
Simplemente es un juego sin personalidad. Tiene una historia aburrida, personajes que no generan ningún interés y unas animaciones faciales que parecen de la generacion de play 1. Es increíble que Assassin's Creed II, un juego de 2009, tenga mejores animaciones faciales que este. Lo compré con la esperanza de que la gente hubiera sido demasiado dura con él. No me interesa en absoluto la polémica previa al lanzamiento sobre Yasuke ni las precisiones históricas, así que mi opinión no está influenciada por nada de eso. Lo juzgo únicamente por el juego que es. Cuando digo que la historia es mala, no me refiero a la falta de asesinos y templarios. Valhalla también deja ese conflicto en un segundo plano y, aun así, consigue contar una historia entretenida. Aquí el problema es mucho más simple. La trama es aburrida, no engancha y nunca logra que me importe lo que está pasando. He ido matando a los objetivos sin generar ningun interes en los que se mataron al padre de naoe. La banda sonora tampoco ayuda. En lugar de reforzar la ambientación, muchas veces me sacaba por completo de la experiencia. En varios momentos sentía que estaba jugando en una discoteca japonesa en vez de recorrer el Japón feudal. Para mí, es una de las peores bandas sonoras que ha tenido la saga. La exploración del mundo abierto es extremadamente aburrida tanto que realmente no pienso profundizar en esto. Si tuviera que hacer un ranking de la saga, lo pondría como el peor Assassin's Creed hasta la fecha, y solo evitaría darle ese puesto porque Liberation existe.
Хотів би я могти повернути гроші за цей неоптимізований шматок... коду. Ну ні, я розумію, що RTX 3090 – це вже не топ залізо, але й ледве видавати 60 кадрів на секунду на ультранизьких налаштуваннях із якістю апскейлу виставленою на максимальну продуктивність при ОК графіці – це треба взагалі забити величезного прутня на оптимізацію.
very slowly paced, uneven balance at the beginning of the game and 0 direction towards quests. ive heard it gets better but i'm not about to spend 20 hours trying to find random people and places with minimal direction hoping the game gets better. buy ghost of tsushima instead
peace of ♥♥♥♥, i am terrible sorry for buying this ♥♥♥♥, what a wasted of money so regretable....
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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