
Explore Ancient Egypt in this action-adventure game. Battle powerful enemies, unveil conspiracies, and discover the origin story of the Assassin’s Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
From deserts to lush oases, from the Mediterranean Sea to the tombs of Giza, sail down the Nile, and fight your way against dangerous ancient factions and wild beasts as you explore this gigantic and unpredictable land.
Experience a completely new way to fight. Loot and use dozens of weapons with different characteristics and rarities. Explore deep progression mechanics and challenge your skills against unique and powerful bosses.
Engage in multiple quests and gripping stories as you cross paths with strong and memorable characters, from the wealthiest high-born to the most desperate outcasts.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 129.1Kreviews | 86% | — | $18.4M |
| $8.99−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have no idea how they spent so much time crafting the biggest world (to date) and make it so detailed and also make everything else feel so janky and broken really should not have played BOTW before this
Good Game, First RPG/Open world game.Nnormal difficulty is perfectly balanced, though sometimes leveling can feel forced, since you need to be within 1-2 levels of the target level to do any real damage to enemies and not get one-shot yourself. Appart from that, cool game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3M | 10K | 79% | $49.99 | |
| $18.5M | 5.9K | 53% | $69.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.5M | 13.8K | 95% | $69.99 | |
| $18.2M | 8.9K | 74% | $69.99 | |
| $18.5M | 14.5K | 96% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $34.5M | 188.7K | 89% | $11.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.5K | 81% | $4.99 | |
| $2.9M | 16K | 63% | $9.99 | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #76, worst BR #97 · 4 markets collected
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 18 → 23.8/day in the week after.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 12 → 32.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian* +2 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
enjoying this game so far , love the views and everthing is so so good
1. O Mundo Mais Deslumbrante da Franquia A recriação do Egito Ptolomaico (cerca de 49 a.C.) é um triunfo do design de mundo aberto. Antes do lançamento, muitos temiam que o mapa fosse apenas uma imensidão de areia e deserto, mas a Ubisoft entregou um ecossistema incrivelmente vibrante. Diversidade visual: Das ruas helenísticas e vibrantes de Alexandria até os pântanos exuberantes do Delta do Nilo e as tempestades de areia no deserto profundo. Vida e detalhe: O mundo reage a você. Crocodilos caçam hipopótamos no rio, NPCs seguem rotinas diárias realistas, e viajar pelo deserto por muito tempo causa alucinações visuais e auditivas brilhantemente implementadas (as famosas miragens). Exploração recompensadora: Entrar nas Grandes Pirâmides com uma tocha na mão, descobrindo tumbas secretas e constelações antigas, evoca um senso de descoberta e mistério que poucos jogos conseguem alcançar. 2. Bayek de Siwa: Um Protagonista Inesquecível Bayek é, sem dúvida, um dos melhores protagonistas já criados para a série, rivalizando diretamente com o amado Ezio Auditore. Como o último dos Medjay (os antigos protetores do faraó e do povo), ele não é um assassino frio ou um jovem arrogante. Ele é um pai de família em luto. A atuação vocal (especialmente de Abubakar Salim em inglês) carrega um peso emocional avassalador. Bayek consegue transitar perfeitamente entre a fúria implacável de um homem buscando vingança por seu filho e a ternura genuína de um protetor que para no meio da rua para brincar com as crianças locais e ajudar os oprimidos. 3. A Revolução Corajosa no Gameplay Origins abandonou a fórmula clássica e engessada que a série arrastava por anos, transformando-se em um autêntico RPG de Ação. Combate baseado em Hitboxes: Sai o sistema antigo de "apertar um botão para contra-atacar e matar" e entra um combate tático onde posicionamento, esquiva e o peso da arma (espadas, lanças, maças) importam muito. Loot e progressão: O sistema de armas e escudos com raridades e atributos diferentes adicionou uma camada viciante de caça por equipamentos melhores. A introdução de Senu: A águia companheira de Bayek revolucionou a forma como exploramos mapas e marcamos inimigos, substituindo o antigo minimapa por uma visão orgânica e linda dos céus do Egito. 4. A Origem do Credo A narrativa acerta em cheio ao mostrar como o luto de Bayek e sua esposa, Aya, se transforma em algo maior do que eles mesmos. O jogo explica de forma orgânica e satisfatória a origem dos rituais icônicos da franquia: o porquê da lâmina oculta cortar o dedo anelar, a origem do símbolo dos Assassinos (o crânio de uma águia na areia) e o nascimento da ordem d'Os Ocultos. O Veredito: Assassin's Creed Origins é um jogo feito com paixão, respeito histórico e coragem para inovar. É o ponto de partida perfeito para novos jogadores e uma jornada emocional obrigatória para os fãs veteranos.
LOVEEEEE
刺客教條系列,美術方面非常非常優異,喜歡古埃及的話真的不要錯過,至少看到那些壯闊的風景、古蹟就已經值回票價。劇情方面也很出色,核心掌握很好、也不會太拖沓,一些支線到後期可能會有作業感,但就體驗故事而言,《起源》應該是滿值得一玩的。
信仰之跃yyds,十年前的游戏了 现在也不过时
MOST MISSION ARE REPATITIVE
不赖,喜欢埃及历史的可以玩
Best and Underrated Ac open world !!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.