
Explore Ancient Egypt in this action-adventure game. Battle powerful enemies, unveil conspiracies, and discover the origin story of the Assassin’s Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
From deserts to lush oases, from the Mediterranean Sea to the tombs of Giza, sail down the Nile, and fight your way against dangerous ancient factions and wild beasts as you explore this gigantic and unpredictable land.
Experience a completely new way to fight. Loot and use dozens of weapons with different characteristics and rarities. Explore deep progression mechanics and challenge your skills against unique and powerful bosses.
Engage in multiple quests and gripping stories as you cross paths with strong and memorable characters, from the wealthiest high-born to the most desperate outcasts.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 129.1Kreviews | 86% | — | $18.4M |
| $8.99−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
逛風景可以,劇情無聊到快睡著
我操你妈个逼,老子玩都玩不了,你妈了个逼说邮箱没用是啥意思?祝你们公司早点倒闭
真的很好,满足了一个埃及爱好者对埃及的幻想
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #76, worst BR #97 · 4 markets collected
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 18 → 23.8/day in the week after.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 12 → 32.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian* +2 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хренотень с RPG механиками. Нет никакого кайфа в это играть, ты обязательно должен быть перекачем, иначе если противник выше тебя буквально на один уровень, то ты не будешь ему вообще урон наносить. Даже механики боя полный шлак, персонаж двигается и бьёт так, как будто играешь в мобильную игру
very good
Completado en 20horitas, yendo bastante a por lo principal. Odio bastante el sistema de niveles de estos juegos ya que te fuerzan a hacer varias secundarias y encargos absurdos para seguir el juego, pero la verdad que da igual, en PC todo se puede arreglar. Por lo demás, el juego es buenisimo y te dan ganas de hacerlo todo!
《刺客信条:起源》是一封写给古埃及文明的阔别已久的情书,它用极其奢侈的工业规格为玩家铺开了一幅广袤且美得令人窒息的画卷。游戏最直观的震撼来自那无与伦比的风景——从亚历山大港波光粼粼的地中海,到吉萨高耸入云的金字塔,再到白沙覆盖的荒漠绿洲,每一帧画面都堪称壁纸级别,育碧对古埃及风土人情的还原近乎偏执,仅仅是骑着骆驼在夕阳下漫步便已值回票价,而其内容量更是大到令人咋舌,密密麻麻的问号与支线任务塞满了整张地图,足以让你在其中浸泡上百个小时。然而,这份看似丰盛的饕餮盛宴,筷子伸进去却处处是同一种味道。游戏在内容填充上暴露了极其典型的“育碧式罐头”缺陷——支线任务的设计思路高度重复,无非是潜入营地、暗杀目标、搬运货物这几板斧的无限循环,地图虽大,驱动力却很快从“探索未知”退化为了“清点打卡”。更致命的是,支撑你推进流程的主线剧情,在叙事节奏上显得相当枯燥乏力,巴耶克复仇之路的张力被漫长的跑图与等级压制消磨殆尽,难以形成持续的情感共振。综合审视你眼中那片绝美的埃及风光与被重复劳作裹挟的核心体验,这更像是一场在顶级博物馆里进行的枯燥体力活。
Bayek te como la boca
八爷太帅了!
什么 垃圾探索和解密,育碧🐎真是死绝了想出来这么脑瘫的解密
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $34.5M | 188.7K | 89% | $11.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.5K | 81% | $4.99 | |
| $2.9M | 16K | 63% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3M | 10K | 79% | $49.99 | |
| $18.5M | 5.9K | 53% | $69.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.5M | 13.8K | 95% | $69.99 | |
| $18.2M | 8.9K | 74% | $69.99 | |
| $18.5M | 14.5K | 96% | $59.99 |