
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $53.99−10% | 30.2Kreviews | 81% | #36 | $66.2M |
| $59.99 | 19.1Kratings | 92% | #60 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大BUG,主线NPC的船被龙卷风吹烂了,直接不见了,无法继续进行任务!!!
норм
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best AU #16, worst KR #94 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
| $59.99 |
| 292ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+ The world used to be a bigger place. - The world's still the same. There's just… less in it
It's everything i wanted this remaster to be
Until they add an option to play with the original Black Flag's controls or make it so that controls customization doesn't completely destroy playability on controller, I cannot play this game with controller. Also, who decided it was a good idea to stop you from doing parkour while sprinting? If you have sprint set to Toggle, it doesn't mess with parkour but you don't have precise enough control on platforms/roofs because you're sprinting. If you have sprint set to Hold, you just straight up can't parkour. So if you want to climb anything at all, you have to stop holding sprint then press or hold the climb button and then resume holding sprint to run after climbing over any obstacle, otherwise you just run into to it and stand there like an idiot... If Edward is standing on a platform 1 foot off the ground, no matter how much you try to sprint, he will just stand on the edge of it refusing to take that small step down because he's in sprinting mode which means he's not allowed to change elevations unless he finds a slope. I'm going to try playing with keyboard and mouse as that should solve most of the issues I'm having, but it won't fix the sprinting/parkour issue nor the button conflict issue. Playing on KBM will just allow me to quarantine the less important functions as sacrifices to prevent conflicts with the mechanics I cannot live without. As it stands right now, this game just feels wrong to play. I'm disappointed. Don't buy this game until they fix this. Disclaimer: This is not a critique of story elements or hardware performance. 97% of my time in this game has been spent messing around with settings/controls and experimenting.
🎮 Graphismes : 9/10 🌊 La refonte graphique est une véritable réussite. Les Caraïbes sont superbes, l'eau est plus réaliste que jamais, les effets de lumière, la météo et la végétation donnent une vraie nouvelle vie au jeu. Les villes sont plus détaillées et l'immersion est excellente, malgré quelques cinématiques encore limitées à 30 FPS. ⚔️ Gameplay : 8/10 🗡️ Le gameplay reste fidèle à l'original tout en apportant plusieurs améliorations bienvenues. Les combats sont plus fluides, l'infiltration est plus agréable grâce à la possibilité de s'accroupir librement et le parkour est légèrement plus moderne. Quelques imprécisions persistent, mais rien de réellement gênant. 🚢 Combats navals : 9,5/10 💥 C'est toujours LE point fort du jeu. Naviguer avec le Jackdaw, affronter des flottes ennemies, traverser des tempêtes ou encore aborder des navires reste incroyablement satisfaisant. Les améliorations visuelles rendent ces affrontements encore plus spectaculaires. 📖 Histoire : 9/10 🏝️ Edward Kenway reste l'un des meilleurs protagonistes de la licence. Son évolution est toujours aussi réussie et les nouveaux contenus scénaristiques s'intègrent naturellement à l'aventure. Quelques joueurs regretteront néanmoins l'absence des séquences modernes d'Abstergo. 🗺️ Monde ouvert : 8,5/10 🏝️ L'exploration est toujours aussi plaisante. Entre les forts à capturer, les épaves à explorer, les trésors enfouis, les contrats d'assassinat et les améliorations du Jackdaw, le contenu est conséquent. Certaines activités deviennent toutefois répétitives après plusieurs dizaines d'heures. 🛠️ Optimisation : 7/10 ⚙️ Le jeu est globalement stable mais n'est pas exempt de défauts. Quelques bugs subsistent, certaines cinématiques restent bloquées à 30 FPS et Ubisoft Connect reste obligatoire. Rien de catastrophique, mais on pouvait espérer une finition un peu plus poussée. 💸 Monétisation : 5/10 🛒 La présence d'une boutique et de nombreux contenus cosmétiques payants est difficile à justifier sur un remake. Le jeu reste parfaitement jouable sans dépenser davantage, mais cette politique laisse un goût amer. ⭐ Note finale : 8,5/10 🏴☠️ Assassin's Creed Black Flag Resynced réussit à moderniser l'un des meilleurs Assassin's Creed sans lui faire perdre son identité. Les graphismes sont magnifiques, les combats navals restent exceptionnels et l'aventure d'Edward Kenway demeure une référence. Malgré quelques problèmes techniques et une monétisation discutable, cette nouvelle version est un excellent moyen de (re)découvrir ce classique. ✅ Les + 🌊 Refonte graphique magnifique. 🚢 Combats navals toujours aussi excellents. 🏴 Edward Kenway toujours aussi charismatique. 🗺️ Monde ouvert riche et immersif. 🎵 Bande-son toujours exceptionnelle. ❌ Les - 💸 Boutique et microtransactions. ⚙️ Quelques bugs et cinématiques à 30 FPS. 🧭 Certaines activités deviennent répétitives. 👥 Absence du multijoueur.
Très bon remake je l'ai fini jusqu'au bout et je ne regrette pas, un bon jeu pour faire revivre la licence !
Ты так же прекрасна, как и в день когда исчезла
Nach Jahrzenten ist ein REMAKE, eines der erfolgreichsten Spiele für Ubisoft. Die Steuerung ist an manchen Stellen echt bescheiden und Die Bulletsponges sind genauso wie in dem Jahr, als das Orginal released worden ist. Wir brauchen Gameplay mechaniken die mehr machen, als Gegner endlos spawnen und jedes mal bessere Grafik als Sellinpoint zu nehmen.
its amazing I loved it back then and love it now
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.9M | 72.2K | 88% | $39.99 | |
| $2.8M | 25.4K | 81% | $4.99 | |
| — | 0 | — | — | |
| $18.4M | 129K | 86% | $8.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $3.7M | 12.3K | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $65.4M | 140.7K | 72% | $39.99 | |
| $67.4M | 22.5K | 60% | $69.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $64.5M | 112.1K | 96% | $24.99 | |
| $68.1M | 172.2K | 98% | $19.99 |