
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 980 reviews with recorded playtime.
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ein tolles Remake eines damals schon tollen Spiels!
Truly a well done remake of a great game. Ignore the negative reviews of those complaining of microtransactions for cosmetics. Yes the reworked the combat and it is not the same as the original, but it still plays beautifully.
전버전도 했지만 확실히 명작인게 반복적인 유비식 퀘스트로 지루해질만한데 암살미션, 해상전 미션이 단짠단짠 조합이라 쉽게 안질림..요즘 유비작들은 엔딩을 안보고 중간 하차만 했었는데 오랜만에 엔딩까지했네
8/10 Blacking his flag until he creed my assassin.
抛开场外因素,游戏本身的bug多到让人恼火,最重要的性能表现按照推荐游戏设置游玩,卡低模以及游戏时间较长就会出现持续间歇性卡顿等问题,可以说这是我买过首发体验最差的游戏没有之一。
very gud remake of an already great game
Save is broken can't drive the ship!. Tried every save none work. Ubisoft burn in the infernal fires of hell, and may you go bankrupt soon you woke slop company. You were once great oh how the mighty have fallen.
Graphics are phenomenal. Like the new combat, very engaging because it requires focus to parry and dodge. Love the redesigned Havana, and basically the entire map I'll presume. Not a huge fan of face models, particularly Edward, looks slightly off and unnatural to what I'd have expected.
Es ist Meger
In a world without gold, we would've been heroes.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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