
Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times!
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Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times!

You will have to guide your people through generations, discovering and improving technologies, managing resources and population, building your city organically and facing other tribes in a fully simulated world and ecosystem.
Take your time to build your ancient city, step into our ancestors footsteps and get immersed in the ancient times.

In Ancient Cities you can play at any time and place of the European Stone Age. From the warm Mediterranean to cold Scandinavia and from the end of the Ice Age to the end of the Neolithic.
In each time and place you will have historically accurate forests, animals, buildings, tools, resources and knowledge of each culture that you will have to manage to survive in the harsh ancient times.

Ancient Cities reduces micromanagement through intelligent automation. Organise and build while your citizens perform the tasks that best suit their specific skills and knowledge.
In the regional game layer, you will be able to trade or attack neighbouring tribes or perhaps decide to migrate elsewhere if resources become scarce.

This is only the beginning, Ancient Cities has been designed as an ever-improving platform that supports the continuous introduction of new compatible content to explore new cultures and places throughout history.
Stay tuned for new improvements and contents!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, German*, Spanish - Latin America*, Portuguese - Brazil*, Portuguese - Portugal*, Catalan*, Italian*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I also like raw meat
tout simplement injouable , plantage a répétition puis ne s'ouvre plus du tout . heureusement après ma demande remboursement de steam. l'idée paraissait bonne mais par pitié faites un jeu qui au moins tienne la route ...
Gefällt mir sehr gut Ich hoffe Es kommen noch Einige Features
muy mala la interface , te pierdes en el mapa , el tutorial es muy malo
Thanks for Supporting Proton and Linux
pra quem curte gerenciamento este jogo é o melhor em termos de desafios e história, vc ao precisa entender cada funcionalidade e à mecânica do jogo de inicio pode ser dificil mas digo q vale muito apena investir um tempo pra aprender e criar seu proprio desafio, eu por exemplo consegui chegar ate 3 mil anos antes de cristo com mais de 100 pessoas na tribo esse foi meu recorde , mas de tempos em tempos eu volto a jogar criando novas estratégias esse jogo realmente me encanta vale apena
Actuellement c'est un bon jeu qui, effectivement, ne mérite pas tous ces commentaires négatifs. On a un city builder novateur, qui se situe sur une période très peu traité dans l'industrie du JV (mésolithique/néolithique). Certes, Ancient Cities est perfectible sur bien des points - UI brouillonne/caméra mal calibrée/diplomatie, échanges, politique de la tribu superficiels...- toutefois si les devs continuent de bosser dessus, ça peut devenir une véritable pépite. Alors merci pour le travail effectué jusque là, bravo et bonne continuation !
Хотелось бы сказать что-то хорошее, но нечего. Буквально нечего. Игра постоянно виснет, играть не возможно.
Ancient Cities is one of the most immersive prehistoric city-building and survival games I've played. The graphics are beautiful, the environments are detailed, and the game runs surprisingly smoothly. It's the kind of game where you can relax, watch your people grow, and enjoy seeing your settlement slowly evolve over time. The building mechanics are excellent and feel natural. Expanding your village is satisfying, and watching your tribe construct homes and other structures really brings the world to life. The technology progression is also one of the game's strongest features. Instead of unlocking everything quickly, you gradually discover and develop new knowledge, making each advancement feel meaningful and rewarding. What I love most is the slower pace. Rather than constantly rushing, you manage resources, adapt to the seasons, care for your tribe, and watch families grow across generations. Every decision matters, which makes your settlement feel unique and personal. One tip for new players: start your settlement near water. Having access to fishing from the beginning provides a reliable food source and makes the early game much easier. If you start too far from water, you'll likely struggle with food until your settlement is more established. Overall, Ancient Cities is a fantastic game with beautiful graphics, smooth performance, excellent building mechanics, and an amazing technology system. It's a relaxing yet rewarding experience that I keep coming back to. I can't wait to see what future updates bring and how far the developers will take the game. The potential is enormous, and I'm excited to see how much further our civilizations will be able to grow.
[b]Nunca pensé que podría emocionarme por una cesta de mimbre.[/b] Es un simulador de ciudades prehistóricas con un ambiente relajado pero con sus desafíos, la zona de inicio en el mapa global se refleja en la fauna y las condiciones ambientales del mapa local. El detalle de las edificaciones y las mecánicas de la población son cosas a destacar, realmente ves una [b]sociedad viva[/b], algo que no he encontrado en muchos juegos de este nicho. Lo que me esta enganchando es que [b]no hay un árbol tecnológico[/b], ¿Quieres que tu clan mejore en algo? ponlos a hacer eso y poco a poco obtendrás resultados, pero también implica que no puedes tener un 100% de conocimiento de todo, y si la persona que tiene un conocimiento muere sin haberlo pasado a la siguiente generación, lo pierdes. Algo malo que le puedo sacar es la cuenta del tiempo, tiene 3, la de la edad de la población, la del año de juego y la del año histórico, y cada una avanza de forma diferente, por lo que al final te acabas perdiendo y en el año 4 de tu poblado ya llevas casi 2000 años en el mismo sitio. También creo que le faltan algunas dinámicas y eventos que lo hagan más dinámico, pero todavía recibe actualizaciones gratuitas y sigue activo, así que el margen de mejora está ahí.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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