
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es como si Dark souls y Disney hubieran tenido sexo, pero fue sexo con odio, pero salio algo hermoso y traumatico. Puntuacion 10/10 Historia Me re traume/10 Diseño Ke riko/10
mto legal - emizoka
this game needs achievements..
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
aliciaemo tamo mi perfecta esquizo, ta lokita pero la historia ta bakana :pp si mi chico le gusto el juego a vosotros tb uwuwuwuw mu xulita mi perfecta
Muyyyy Bueno
Embora tenha poucas horas aqui, já fiz diversas runs dele no 360, então serei sincero. O jogo é realmente incrível no quesito da sua direção artística sombria e pela forma criativa como reinterpreta o universo de Alice. Apesar de ser considerado um bom jogo de ação e plataforma, a versão para PC apresenta alguns problemas técnicos que prejudicam a experiência. No 360, o jogo roda a 30 (no pc também vem travado a 30, mas com o patch do GitHub vai até 120 quadros por segundo) e possui limitações gráficas típicas da geração, como resolução mais baixa e texturas menos detalhadas, no entanto, a experiência é bastante estável, com poucos problemas de compatibilidade ou travamentos. Já no PC, embora seja possível aproveitar resoluções mais altas, melhor qualidade de imagem e taxas de quadros superiores, o porte não recebeu o mesmo nível de polimento, travamentos ocasionais, problemas de desempenho, incompatibilidades com hardware moderno e falhas relacionadas ao desbloqueio da taxa de quadros. Além disso, alguns erros precisam ser corrigidos manualmente por meio da edição de arquivos de configuração ou da instalação de patches criados pela comunidade. com as correções desenvolvidas pela comunidade (que podem ser encontradas no github), a versão de PC pode ser consideravelmente melhorada. Então sim, apesar dos apesares continua sendo um ótimo jogo.
AAAAAAAAAAAAAAAAAAAAAAAAA QUE JOGO LINDO E MARAVILHOSO EU TO NO COMEÇO E JÁ AMO MUITO ESSE JOGO
juego ermozo me encanta
[h1]9/10 游戏风格独一无二[/h1] ================================ 本作为爱丽丝系列第二作,第一作可通过打补丁的方式游玩 可以说,本作的美术、人物、关卡设计都是独一档的,完美的切合了游戏的主题与剧情 最大的遗憾在于预算被砍和完成期限,能看出来大量内容被砍,许多东西很草率的就结束,变成了大量的跳跳乐而剧情演出方便被大大削减以至于存在不连贯,总体玩下来是连续的跳跳乐+解密+战斗中穿插着少数的剧情,着实有些可惜 题外话: 游戏制作组为上海的麻辣马工作室,可以说也是国产游戏了,可惜制作组破产,这也让大量的员工进入了游戏公司,可以看到目前米哈游、叠纸的游戏中依然有受到爱丽丝系列游戏的影响 游戏内的爱丽丝找到了害自己家破人亡的真凶但是精神世界也崩溃;而游戏外,麻辣马想继续爱丽丝的故事但是EA宁愿烂手里也不愿进行续作导致再无续作
地表最强一人成行,就是需要自己打点补丁。 又是【一款最适合暑假在乡下外公外婆家游玩的一款动作冒险类游戏!】 之前看过主播玩,那个时候的蘑菇森林设计已经让我眼前一亮、青睐有加,没想到后面更是惊喜满满,改编得真是诚意满满。 感觉现在的很多动作闯关类游戏都有借鉴,认真地围绕这一个主题,关卡与玩法、玩法与叙事的融合、碎片化的叙事,章节式的揭示,固定统一又灵活的玩法,让一切充满灵活的节奏感。 整个剧情与游玩章节,由爱丽丝的层层疯狂、真相的寻求而层层递进,完全是“黑暗成人童话”,哥特得太合适了,感觉在爱丽丝的梦境中,恐惧等其它一切更符合梦的调性,*你所需要*的恐惧、你吸引而来的恐惧,所以,我即使感到害怕,也至少可以鼓起勇气地走下去,害怕但战胜怪物,但返回“现实”,真正的现实,连恐惧也没有了,没想到已经感觉窒息的现实已经是“被处理过”的梦的一部分,而真正的现实,只更让人感觉非常残酷、无奈与难受,被捆绑与束缚,什么都做不了,只能这样一次一次坠入自己的幻境,但幻境也要被没收与剥夺,还记得第一次从“表面缔造现实”到蘑菇森林世界的第一次飞落,感觉周身放松,真的喘了一口气,其间又为我们展示了最“童年童话”的,“童年,血的盛宴”,固执的梦境坚守,被这些这样的外在与现实一种入侵,在期间所展现出的一种暴力与血的态度,算得上对一种“成人现实”的反抗,在这里,我们在表面上和主人公的内心反抗、对公平的追求合一、也与自己内心的某种被抹杀的暗暗相会,多年来积累的膨胀的因子就这样缔造出一个自己的幻境,对于这个幻境,我们也“第一次认识”,对于贯穿全篇的“列车”设计与结局,感觉可以有两种推测,但真正摆在我们面前,叫人难以忽视的结局与真相却是,现实与幻境已经完全混为一潭,究竟什么是真?什么是假呢?爱丽丝得以在这个稳定的记忆遗产中存活下去。 怪物设计、现实连结都非常用心,充满伏笔,充满叙事的暗喻,也让本身的怪物设计、关卡设计有了方向。关于技能与道具:变大变小(变小的紫色引导简直做得太好了),而且玩法一点也不浪费,都是尽力在发散,非常灵活!道具名称非常可爱与怪诞与可爱:掉脑袋切切、黑胡椒射射、小独角锤锤、大茶壶炸炸。(随处还可以见胡椒粉,如此细节),同时,战斗武器也作为关卡激活互动装置,完全在你的舒适区然后又不让你无聊,而这一切,需要用收集品牙牙来激活,牙牙收集,又让你一路可以打发时间,发现猪鼻子、发现颜料瓶、发现记忆,一切都非常和谐的运转起来了。 关于美术:那真是太好看了,很多都可以感受到是用心设计,而且换章就换衣服一套(我最吃这一套了),场景搭建、小细节,变与不变,动画故事、建模,都非常审美与技术双双在线。 不足?:1、没有汉化;2、感觉存档太不灵活了,有时候难打的怪退出后又要打一遍,后面感觉自动存档的时间太长了;3、感觉章节与章节之间的惊喜与精细程度不太统一;4、打到最后会有点没耐心与手感。 (要是还可以放回现在再优化优化就好了..) 可以感受到是很用心,每个环节与工程部分都很在线的一款改编游戏,太会改编了!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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