
In this sequel to the critically acclaimed Legacy of Kain: Soul Reaver, reassume the role of Raziel, and travel back through the currents of time into various eras of Nosgoth's past in your relentless pursuit of Kain.
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Languages: English**languages with full audio support
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Masterclass of writing. 10/10 classic.
AVISO IMPORTANTE No compréis este Soul Reaver 2, ya que sacaron una versión remasterizada, que le da mil vueltas. La remasterizacion se llama “Legacy of Kain™ Soul Reaver 1&2 Remastered” https://store.steampowered.com/app/2521380/Legacy_of_Kain_Soul_Reaver_12_Remastered/. Ofrece mejoría gráfica y de sonido, corrección de errores, varios idiomas, compatibilidad con mando, guardado en la nube, logros e cromos Steam. Si buscáis bien en periodo de oferta, la versión remasterd podréis encontrarla por 3€, en tiendas de keys. NOTA PARA SQUARENIX Fuisteis dueños de esta licencia, y nunca os importo la comunidad hispana, al no actualizar esta vieja versión, para incluirle sus existentes traducciones y doblajes en varios idiomas, e adaptarlo con mejoras para mando, y servicios Steam. Solo os interesaba hacer caja. Sinceramente dais asco.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, ok, so where do I start. Soul Reaver 2 Aged just as much as the first game, and not in a positive light, but more in a sort of tedious way with outdated mechanics and game design. [b]I had to download a Patch to be able to play the game with no crashes or issues, which I recommend everyone to do so if you plan on playing, you can find this patch very easily in the community Forums.[/b] However, I had to set up my controller bindings with steam input (Gabe bless) and for the life of me couldn't get native controller support to work. The gameplay is unchanged, the combat is exactly the same but I want to say a little more refined since this is a PS2 game compared to the first entry which was on PS1. The exploration is not as bad because the map seems and feels to be smaller. there Isn't any collectibles for you to find and everything you grab is plot related. As a whole this game has less things to do and see compared to the first game but kept some of the jank. However, what this game also excels in (as the whole series really excels in this aspect) is the story telling, lore and world building. I cannot get enough of the history of this universe, every entry does such a good damn job at narration and delivery. Raziel Narrates his thoughts when you enter a new area or something plot related happens just like in the previous games. The story is expertly written and wraps up nicely from the last game. If you do play these games, play them for the story, because it is so well done that it was my main drive factor to complete this game. Everything else though was very subpar and not great. The game makes you backtrack multiple times in the play-through which can feel boring, repetitive and tedious. They try to make it feel "new" by making the place you backtrack a "different" time period in the timeline but it still has the same layout and for the most part, looks the same. The combat can be clunky and enemies many times recover incredibly quickly when you hit them without giving you time to recover. Other times Enemies have a potential to stun lock you because they have no wind down animations between attacks and you are put in certain situations where you have to fight multiple enemies at once, which makes those situations feel extremely unfair. The clunkyness of you having to min-max menu navigation constantly to switch from the astral plain to the mortal plain gets annoying quickly and I wish switching was a simple button instead. The obscurity of the puzzle solving is still in this game and there is almost no direction most of the times for you to know what to do or where to go, I do want to point out though it is not as bad as the first game since this game feels like one big long hallway. There is also not a single boss fight in this game, they seem to focus on just the story telling aspect and exploration. The gameplay as a whole just feels very underwhelming which I was surprised by this since I played this on the PS2 as a kid and remembered it being more fun than what it actually is. The Overall Conclusion, is it worth playing? Well, Yes. As I stated, The games universe, lore and story telling is fascinating and incredible, as well as it being very well written, but I would not play this specific port of the game. The remasters do a better job with the textures and control support (or even the original version of the PS2). The gameplay might be lacking but if you are able to overcome and overlook that aspect of the game, then you will have a great time experiencing what the writers created for this franchise.
[h1][b] Reseña de Legacy of Kain: Soul Reaver 2 (2001)[/b][/h1] [h2]Resumen del Juego[/h2] Legacy of Kain: Soul Reaver 2 es ese clásico de Acción/Aventura en tercera persona donde juegas como un vampiro espectral con complejo de filósofo: mucha exploración, plataformas, rompecabezas y combates tipo hack and slash… pero con más “drama gótico existencial” que sed de sangre. La propuesta es clara: avanzar por escenarios atmosféricos, pelear, resolver acertijos y dejar que la historia te hable al oído como si fuera una novela oscura con presupuesto de teatro. La primera impresión es deliciosa y cruel a la vez: la ambientación te atrapa, la música te pone en modo catedral en ruinas, y la trama se siente “más grande que tú”. Pero también te recuerda que es 2001: a ratos el ritmo se pone solemne, casi como si el juego quisiera que le pidas permiso para divertirte. [h2]Lo Mortal y lo… Mortalmente Mejorable[/h2] Lo Bueno: Historia “buena trama” que se toma en serio y no pide disculpas por ser intensa Ambientación gótica y fantasía oscura: el juego prácticamente huele a piedra húmeda Gran banda sonora: el tipo de música que te hace caminar más lento “por respeto” Rompecabezas y exploración que te obligan a mirar el entorno, no solo a apretar botones Aventura/acción clásica en tercera persona con identidad propia (no un clon sin alma) Lo No Tan Bueno: Retro en el sentido más literal: se nota la edad y no siempre con encanto Hack and slash funcional, pero no esperes la precisión moderna; a veces pega “cuando quiere” Algunos rompecabezas pueden cortar el ritmo: pasas de épica vampírica a “¿dónde está la maldita salida?” 0 logros: Steam te mira y te dice “diviértete por amor al arte, campeón” Comunidad actual diminuta (2 jugadores): estás básicamente en un club secreto… sin snacks [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Acción/aventura sólida, con asperezas de época.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más reto por diseño viejo/ritmo que por IA brillante.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Aventura con rompecabezas y avance constante, sin relleno moderno.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Clásico y gótico, pero el 2001 no perdona.[/td][/tr] [tr][td]Historia[/td][td]9[/td][td]Narrativa potente: aquí se viene a sufrir… con estilo.[/td][/tr] [tr][td]Ambientación[/td][td]9[/td][td]Fantasía oscura atmosférica de manual.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Cumplen; lo importante es el mood, no el brillo.[/td][/tr] [tr][td]Música[/td][td]9[/td][td]Gran banda sonora, memorable y muy bien integrada.[/td][/tr] [tr][td]Voces[/td][td]8[/td][td]Tono serio y teatral que vende el drama sin pena.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Enfoque clásico y lineal: no es su prioridad.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para un clásico; depende de tu tolerancia retro.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Vuelve por la historia/ambiente, no por sistemas modernos.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]7.1[/b][/td][td]Clásico exigente: brilla por narrativa y atmósfera, tropieza por edad.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] Soul Reaver 2 es de esos juegos que hoy serían “controversiales” porque no te bombardean con recompensas constantes: te piden paciencia, atención y un mínimo de amor por lo gótico. Si entras esperando acción moderna sin fricción, vas a salir quejándote. Si entras por la historia, la música y la atmósfera, te vas a sentir en casa… una casa embrujada, pero casa. Que haya 2 jugadores activos suena a chiste cruel, pero también es prueba de que esto es un culto: pequeño, ruidoso y convencido. Y con 893 recomendaciones totales, está claro que cuando pega, pega fuerte. No es perfecto, pero su identidad es tan marcada que perdonas más de lo que deberías… y eso también es parte del encanto. [h3]Recomendación de Compra (Recomendado)[/h3] Puntuación Total: 7.1/10 Número de jugadores activos al momento de hacer esta review: 2 Descuento máximo registrado: N/A Veredicto: [i]Recomendado para fans de clásicos con narrativa pesada y atmósfera gótica; no recomendado para alérgicos a lo retro.[/i] Si te gustan los vampiros, la fantasía oscura y las historias que se creen importantes (porque lo son), dale. Si tu paciencia depende de interfaces modernas, ritmos acelerados y premios cada cinco minutos, mejor sigue de largo: este juego no te va a rogar que lo entiendas.
Uhhhh, YEAH. All of the Legacy of Kain games should be at least played once. The Soul Reaver ones are my absolute favorite. But you still cannot go wrong with Blood Omen or Defiance
fun game but way to buggy
this deserves a remake. Would LOVE to see this series make a come back.
Senti grande parte dos problemas do primeiro. Então segue tendo a mesma recomendação do primeiro, a diferença é que esse aqui pelo pouco que joguei me motivou a ir atrás do Remaster pra tentar jogar os dois namoral.
So a fantastic game series has some major issues on pc. First lets start with the opening cutscenes dont appear correctly. Then there is the matter of no controller ports. The biggest issue I saw was the button layout. This is a fantastic franchise for the ps2 days. I hope in the future they update these issues because as of the current state, It's not worth the time and effort to get the game to play. I'm not recommending this version of the game. I do however recommend the title itself.
i love it. great game. i played them all. love them all, ahaha.
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Where this game's players are, estimated from review languages.
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