
Cast down from power by a mysterious warlord centuries ago, Kain reawakens in a world he barely recognises. His armies slain, his vampire brethren nearly extinct, Kain is one of the last of his kind. With an agenda of vengeance, Kain shall unleash a wicked wrath to uncover the plot that threatens the land he seeks to conquer.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I hope BO1 and BO2 will get a remaster next. Wouldnt even mind if they just put BO1 on steam as it is. As for BO2, its probably my favorite entry in the series with defiance. Runs great on steamdeck,too. You just have to fiddle with the controller settings a bit.
[b]Blood Omen 2: Legacy of Kain[/b] es una aventura de acción en tercera persona para un jugador. Cuenta con un interesante diseño e historia, por otro lado, el combate es tosco y no siempre responde bien, con algunas malas colisiones y momentos muy frustrantes, sobre todo en el último trecho. Al menos los enfrentamientos contra los jefes no están tan mal. Recomendable pero un poco justito debido al sistema de combate. [h1]Un legado sangriento[/h1] La guerra por la supremacía entre humanos y vampiros en Nosgoth lleva años lidiándose. Kain, uno de los más poderoso líderes de los vampiros, cae junto con su ejército frente a los Sarafan, una nueva amenaza de los humanos. Doscientos años después, Kain regresa sediento de venganza, poder y sangre. El juego viene completamente en inglés, es más, pese a que existen subtítulos durante las cinemáticas, no los hay durante las conversaciones de la campaña. En la sección de guías existe la opción de ponerlo en español. Buena trama con un buen ritmo, no tan interesante como la de su primera parte (lamentablemente ausente en Steam) y con alguna incongruencia, como la presencia de Vorador, pero merece la pena. Además, la arrogancia de Kain en cada línea lo convierte en un interesante antihéroe. Es un título lineal, desarrollado por capítulos en las calles y edificios de la ciudad de Nosgoth y alrededores, con algún simple puzle ocasional basado en interruptores. Todo en 3D y con una vista en tercera persona, a diferencia de la vista cenital de la primera parte. Los escenarios y su diseño me parecen una de sus mejores bazas, a diferencia de su sistema de combate. Por defecto usaremos nuestras garras, pero también podremos utilizar algunas de las armas de los enemigos, aunque éstas se deterioran cada vez que un enemigo bloquea nuestros ataques o nosotros bloqueamos los suyos. En esencia así es el combate, bloquear y esperar un momento para atacar, pero Kain no responde tan bien como debería, con ciertas malas colisiones siempre beneficiosas para el enemigo. Existe un bloqueo avanzado al bloquear justo antes del ataque enemigo, pero su utilidad es un poco cuestionable y su ejecución, lo es aún más. Los combates contra los jefes me parecen más interesantes, con varias fases en las que tendremos que descubrir su debilidad para poder dañarlos, como pequeños puzles. Por otro lado tenemos los Poderes Oscuros. Algunos ofensivos, como un poderoso golpe o poder camuflarte en zonas con niebla para atacar sigilosamente. Otros de movimiento como el salto o para solventar puzles. Algunos podrían tener una mayor presencia en combate como la telekinesis, pero su lenta animación lo hace un poco problemático. Al menos es posible manipular la IA enemiga en ocasiones para facilitar algún enfrentamiento, pero sigue siendo su peor implementación. De hecho, puede llegar a ser muy frustrante en los últimos niveles, con enemigos que hacen mucho daño y atacan muy rápido. A lo que habría que sumar el sistema de fijado, muy poco fiable. Muchas veces ocurre que al intentar esquivar un ataque enemigo, centras tu atención en un civil acobardado en una esquina y dejas la espalda expuesta al enemigo. Aunque carezca de niveles de dificultad, hay una característica que se mantiene de su primera parte: iremos perdiendo vida de manera constante y, aunque hay un mínimo tras las cual deje de bajar, alimentarse de la sangre de nuestros enemigos mientras avanzamos será necesario si no queremos que las cosas se compliquen de más. Al alimentarnos también rellenaremos una segunda barra, cada vez que la completemos aumentará nuestra vida máxima. Deberemos también tener en cuenta que no hay guardado automático. Existen puntos de control desde donde comenzaremos al morir o cargar partida, pero el guardado es manual. Lo cierto es que la primera vez que lo ejecuté, tras el vídeo de introducción el juego se colgó en el menú principal mostrando varios miles de FPS. No parece funcionar bien en sistemas operativos modernos. Por suerte, en la sección de guías se puede encontrar un archivo DLL que se coloca en el directorio principal y resuelve el problema añadiendo varias opciones de configuración. La campaña es bastante longeva, rondando las 12-14 horas de duración. No se desbloquea nada al completarlo.
This was a game I spent hours with back on the GameCube, and coming back to it now brings a strong sense of nostalgia that’s hard to separate from the experience itself. If you’ve never played it before, it’s worth being honest, the game shows its age. Movement can feel clunky, combat isn’t as smooth as modern titles, and some of the mechanics take a bit of getting used to. It doesn’t have the polish players might expect today. That said, there’s still a lot to enjoy here. The gameplay has a unique charm, especially in how it lets you approach combat. You’re not just hacking away at enemies, there are multiple ways to take them down, from using the environment to more brutal, creative vampire abilities. That variety keeps things interesting and gives the game its own identity. Ultimately, Blood Omen 2 is one of those titles where your enjoyment may depend on what you’re looking for. If you can look past the dated mechanics, there’s a fun, atmospheric experience underneath, and for those who grew up with it, a strong hit of nostalgia that makes it all the more memorable.
Kain is my most favorite character among many great characters I have played with. Even though franchise fans don't like this one in the series, I had fun playing it. The voice actor, Simon Templeman did a great job with Kain, continuing the great performances in the previous games, Blood Omen: Legacy of Kain, Soul Reaver, Soul Reaver 2. I had the in-game freezing issue and solved it with following instructions. Enjoy. ""Set Core Affinity"" - Press Ctrl+Alt+Del and open Task Manager. - Go to the "Details" tab, right-click bo2.exe, and select "Set Affinity". - Uncheck all processors and select only CPU 0 or CPU 1.
Blood Omen 2: Legacy of Kain puts players in control of the ruthless vampire Kain in a dark, gothic world filled with combat, stealth, and supernatural powers. The atmosphere and voice acting stand out, giving the game a strong identity within the series. However, repetitive combat, simple level design, and dated mechanics hold it back compared to other entries in the franchise. ⭐ Rating: 7/10 — Stylish and atmospheric, but weighed down by repetitive gameplay. 🩸 - Evolution Of Legacy of Kain Games - Video Gameplay - https://youtu.be/fjQeGHbNArg - Follow my curator page - https://store.steampowered.com/curator/45547027/
English: We need a remaster!!! Deutsch: Wir brauchen ein Remastered!!! Français: Nous avons besoin d’un remaster!!! Español: ¡Necesitamos un remaster!!! Italiano: Abbiamo bisogno di un remaster!!! Português (Portugal): Precisamos de um remaster!!! Português (Brasil): Precisamos de um remaster!!! Nederlands: We hebben een remaster nodig!!! Svenska: Vi behöver en remaster!!! Dansk: Vi har brug for en remaster!!! Norsk: Vi trenger en remaster!!! Suomi: Tarvitsemme remasterin!!! Polski: Potrzebujemy remastera!!! Čeština: Potřebujeme remaster!!! Slovenčina: Potrebujeme remaster!!! Ελληνικά (Elliniká): Χρειαζόμαστε ένα remaster!!! (Chreiazómasthe éna remaster!!!) Română: Avem nevoie de un remaster!!! Magyar: Szükségünk van egy remasterre!!! Български: Ние имаме нужда от ремастер!!! Українська: Нам потрібен ремастер!!! Беларуская: Нам патрэбны рэмастар!!! Српски / Srpski: Потребан нам је ремастер!!! Hrvatski: Trebamo remaster!!! Lietuvių: Mums reikia remasterio!!! Latviešu: Mums ir nepieciešams remasteris!!! Eesti: Meil on vaja remastrit!!! Русский: Нам нужен ремастер!!! 中文 (упрощённый, Zhōngwén): 我们需要重制版!!! (Wǒmen xūyào zhòngzhì bǎn!!!) 中文(繁體)(традиционный, Zhōngwén): 我們需要重製版!!! (Wǒmen xūyào zhòngzhì bǎn!!!) 日本語 (Nihongo): リマスターが必要です!!! (Rimasutā ga hitsuyō desu!!!) 한국어 (Hangugeo): 리마스터가 필요합니다!!! (Rimaseuteoga pillyohamnida!!!) ภาษาไทย (Phasa Thai): เราต้องการรีมาสเตอร์!!! (Rao dtong kan ri ma sa dtœ̄̀!!!) Tiếng Việt: Chúng tôi cần một bản remaster!!! Bahasa Melayu / Bahasa Indonesia: Kami membutuhkan remaster!!! Türkçe: Bir remaster’a ihtiyacımız var!!! العربية (Al-‘Arabīyah): نحتاج إلى إعادة إصدار!!! (Naḥtāj ilá iʿādat iṣdār!!!) עברית (‘Ivrit): אנחנו צריכים רמסטר!!! (Aḥnū tsrikhim remaster!!!)
Blood Omen 2 foi desenvolvimento por um estúdio diferente e ao mesmo tempo que Soul Reaver 2. A história dele é um tanto quanto mais fraca em relação ao seu irmão contemporâneo, porém a gameplay, level design e progressão são MUITO melhores! Vale a pena dar uma chance para o game, porém, ele deve ser jogado após o Legacy of Kain: Defiance, este que é a sequência direta de Soul Reaver 2 e faz a ponte para Blood Omen 2. Esse é um game muito bom para a sua época, porém, como se trata de um jogo antigo de PC, ele possui alguns problemas de desempenho em computadores modernos. Recomendo a instalação do mod Re-Vamped que conserta esses problemas. https://classicrebirth.com/index.php/blood-omen-2-re-vamped/
Love this game. Hard to get running on modern PCs though, but I just finished playing through it. The game was massively underbudgeted and the development team did their best to make the game under the circumstances, but it remains unfinished/unpolished. However, the gameplay is still quite fun, especially the blood mechanics. But the true jewel of this game imo, is the city levels. The art and aesthetic feels so unique and palpable, I come back to this game over the years just for that. Worth giving the game a shot, especially when on sale. The game deserves a remaster or even a remake.
[i]"...Just how many bad guys or "gray" characters really stand out? Kefka from Final Fantasy? Or how about Revolver Ocelot? There are good examples and great characters in what may be an underdeveloped aspect of games--characters who aren't good guys but still have depth. But even they lack one thing: player control! This is one of many aspects that make Kain such a great character. He's powerful, arrogant, calculating, and ruthless, not to mention a megalomaniac. And we, the players, get to play as him!"[/i] - [url=https://www.gamespot.com/articles/blood-omen-2-designer-diary-2/1100-2854456/]2002 - Designer Diary #2 [/url] Playing as villain is always interesting aside from the traditional good-guy main characters upholding all that is morally just and virtuous. Kain by comparison is quite the opposite. As Ellis said earlier he’s basically an unrepentant A-hole to the nine yards, and so we're back in the saddle once in his evil dastardly point of view right after Blood Omen 1 started our origins. But first let's setup why he’s back. As far as the premise goes, the game is exceptionally weird to place on a timeline. Bear with me as I try to explain, Blood Omen 2 takes place 400 years after the events of the first game(BO1) and before what would occur in Soul Reaver 1(SR1). However, for some weird reason Blood Omen 2(BO2) takes place in an alternate timeline due to spoiler reasons connected to another entry. To make things easier just think of this as a sequel to the first installment and we'll go from there. Kain awakens from a coma, and he has lost much of his power and recent memories. He is helped by a fellow vampire by the name of Umah, here she reports Kain in the past before slumbering was defeated in battle when he tried to conquer Nosgoth(the setting where the series takes place which is a mix of science fiction, steam punk, and dark fantasy steeped in gothic architecture) by the Sarafan lord. Sarafan are basically vampire hunters, and they've ruled Nosgoth slapping harsh laws on the inhabitants and hunted the remaining vampires to extinction. In retaliation, the blood-suckers banded together as rebels called the Cabal, a resistance movement to undermine the Sarafan. And Umah is part of the resistance hoping to recruit Kain in their war against their enemies. With what we know already of Kain, I heavily doubt he would willingly join a resistance movement just for revenge. He’s smart and I love that about Kain, he’s always suspecting an ulterior motive lying behind everyone who tries to help him or give advice. No surprise there considering what he had undergone back in the 1st game, so perfectly understandable my guy would be wary to be under a thumb of yet another faction/ally out of pure aid to their race. Like cmon, Kain handles looking underneath the underneath like a seasoned pro with a healthy amount of arrogance, which is well deserved because no one has beaten him so utterly he’s dead. And yet he’s still alive! Ok well technically still dead, by undead means, but you get the picture. What I love about these levels is the sheer variety. Back in Soul Reaver 1, we mostly visited old gothic architecture, think medieval churches, old run down castles/forts and the occasional cavern with steampunk machines littering the walls. Here we have the above again, but given a greater amount of visually pleasing zones. From old towns, fishing wharfs, factories, small city districts, expensive mansions, canyons, cliffs, dimensional realms, a prison island, fortresses, etc. man I could go on. Enemy variety will be plentiful as well, sure there are some reused enemies, but for the most part each new chapter in the plot will present new enemies to fight against, no simple recolors and be done. New animations, new attacks and offering different amounts of health restored once defeated. Additionally, there is a sufficient amount of puzzle solving. Back in SR1 we mostly dealt with box puzzles, to an extent I had gotten tired of them, but here? Oh baby we have the box puzzles but the team decided we should expand not just the classic square solving. We have switches, lever, railroads, crane operation, and my favorite using powers to solve our obstacles. The last point is quite ingenious since we can go beyond the 1st, 2nd, 3rd layer of puzzle solving when we have to use several powers to find the proper solution. One had me mind control an enemy to start a lever or operating wheel, then I had to run and use telekinesis to activate a switch on the wall, which raises a platform, and for the last bit I have to use a bit of platforming using a high & long jump combined. I kid you not, I was floored these puzzles came at me not in a spammy way to be tired of willy nilly, rather the developers tried to their best effort implementing unique obstacles for every level. Might be the best combat so far in the series, in addition to the various powers of the above we also have 3 combat powers to choose from. Sadly we have to wait until our rage meter fills up, which can be filled by blocking enemy attacks. I didn’t use much of the active combat powers and instead found enjoyment from picking up weapons from my enemies to use against them. Sure they have limited durability, but only if we use them to block constantly. Attacking with the weapon incurs no loss in weapon integrity(unless the enemy keeps blocking then after a decent amount of time your equipment will break), so I was spamming a greatsword whenever I can. Other solid armaments are offered as we delve deeper into the game from axes, short swords, scimitars, cutlass, huge axe, twin blades, and the classic normal sword. Sadly I must confess to having some mixed feelings: Story pacing and overall narrative I wish was faster paced and executed better. I wish subtitles were innately in the game. My biggest hurdle so far are the controls take so much getting used to. I did have some crashes(3-5) sadly and sound bugging out even with patches and mods. And finally a major dilemma I have with the games blood drinking system is it reminds me too much of [i]Final Fantasy 8[/i] Draw system, where the process is slow as a snail. Interesting how much BO2 takes inspiration from Soul Reaver and adds their own unique twist. Why if I didn’t have any mixed feelings, the game would rank equally as my time with Soul Reaver 1, sadly that’s not the case in the current timeline, the drawbacks impacted my playthrough enough to let me down, though thankfully not entirely. I still greatly enjoyed playing as Kain being an evil mofo in a harsh world of Nosgoth once again, much of his combat kit was surprisingly fun and compared to BO1 which is more of a top-down isometric view, the 3D level design entirely made me appreciate the new locales and eye-candy Kain’s brutal moves. His sneak attacks while invisible legitimately made me think he was an assassin from [i]Assassin’s Creed[/i] series. Seriously, [url=https://static.wikia.nocookie.net/legacyofkain/images/d/d6/BO2-Costume-Kain-RedHood.png/revision/latest?cb=20200806221650]check him out![/url], anyway I don’t think we have a bad game at all, simply overlooked when we have stronger narrative pulls from SR2 and the impeccable fusion back in SR1, BO2 sadly suffers along with their predecessor in BO1 in glaring flaws, taking away from the brilliance Nosgoth offers, yet the potential is still worth a look for those interested to see where to place this odd entry in the series. If nothing else, one can see how Kain operates when unchained from his time as a top-down character in his first title! 3D Kain to play as is fun as a baddie! 6.3/10
I had an absolute blast with this one!!! I loooove LOVE KAIN!!! So playing as him again after BO1 was such an incredible thing to me! It was absolutely fun. I liked the city, I liked the vibes, everything was Gothic and beautiful as hell! I’m sad that I now only have one game left in this universe! My only complaint is that Kain didn’t say “Vae Victis” not even once!! Can you believe this?! Huh?! Overall, I enjoyed it, and I highly recommend it. Seeing Kain’s smug ass again was such a joy hehe! لعبه رهيبه وأحب كاين جدا فأكيد اعجبتني انصح بها
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