
A hack & slash roguelite rooted in Korean shamanism. Descend to the dark shadows of Aksun, chain hundreds of elemental artifacts and abilities into devastating reactions, and break the cursed cycle.
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About

Aksun is a Hack & Slash roguelite with deep buildcraft and brutal, deliberate combat, all steeped in Korean shamanic folklore and the Six Realms of Life, known as Samsara. You are trapped within the Casket — a cursed device forged to imprison the will of chaos and those who follow the monstrous prophet, King Mokdu. Every run drives you deeper into a cycle of memory, suffering, and rebirth, handing you new weapons and corrupted artifacts to engrave and master.

At the heart of Aksun lies the engraving of Legendary Artifacts. Each build takes shape across several interconnected systems:
Weapons — bound to Wardens of Ordeal, they define your combat identity and unlock powerful Awakening and Final Awakening skills.
Legendary Artifacts (30) — corrupted relics whose abilities you unlock by spending Echoes to Engrave them, working toward a full Revelation: the central pursuit of every run.
Common Artifacts (60+) — stack and duplicate to reinforce and mutate your stats.
Spells, Dash, and weapon skills — chain together with your engraved artifacts to complete the core of each build.
Not every foe falls the same way. Most stagger under your blows, so you press forward and carve through them — but Fiends never flinch. To break one you must read its rhythm and answer with a Counter Spell, a clean parry that turns its assault into your opening. Fast and ferocious, yet always asking you to think between the blows.
Each chapter is a branching node map of meaningful choices — from weapon upgrades to artifact Engravings and Revelations — all set in a world rich with the spiritual beliefs and mythology of Korea.

Three fully playable chapters, each with its own boss fight
Five elemental artifact systems — Fire, Ice, Wind, Earth, and Lightning
90 Artifacts in total (30 Legendary, 60 Common) and three unique Weapon types
Echo-fueled Engrave and Revelation,
Awakening and Counter Spell systems for in-depth buildcraft
Distorted realms filled with lore rooted in Korean spiritual beliefs
This is the first step in a growing ritual — and your feedback will help shape the game's future.

Wayway Inc. is a Korea-based studio of six dedicated developers. Aksun began as a solo experiment that grew into a collaborative vision after an internal competition of four individual projects. Our core members have worked together for over seven years, building a creative rhythm now enhanced by new talent — chemistry we're channeling into self-publishing our shamanic roguelite on PC and consoles.

Content creators are fully welcome here. You may create, broadcast, and monetize videos and livestreams of Aksun on any platform, with no permission needed. Whether you're a longtime streamer or just starting out, Aksun is yours to share — we can't wait to watch.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作流畅,打击感好,背景音乐听起来也很带感。希望多增加一些游戏内容
한국 게임사인데 주 타겟은 서양인 느낌. 플레이하면서 자꾸 조롱하는 영어더빙에 인지부조화 옴. 아직은 짭데스
보스 3개 깨고 나서 끝인가여??????? 재미는있는데 너무 짧은거 같기도..
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
近战拉完了,远程还行,打击一般,中等水平,果然抢先体验都是垃圾
这么好玩的游戏怎么没火,这地府的美术很精致,特效打磨得也很不错。这游戏一进来压根没有什么循序渐进,直接进来就是干,看似功能很多,打一把全都知道了,而且里面小怪基本都是砍瓜切菜,到boss就肉的一批,差太多了。还有一点不好的就是那个旁白怎么天天一直在耳边嘲讽你,干点什么事就嘲讽你一下,每次听得都要红温了
手感不错,Build挺有意思的 最最最重要的是,难度很OK【千万不要加强难度】!!!!! 选择弓箭选择成功
推一下這款遊戲,玩起來系統比Hades有深度不少,缺點大概就是畫風很陰間,是個推薦的遊戲
美术战斗手感都挺好的,看得出来抄了哈迪斯,但也有自己的特色。 目前内容很少,只能说未来可期,但这销量有点离谱,一点宣传都没有吗。
非常好评,不论从美术风格、打击手感、随机搭配,都是不输黑帝斯的好肉鸽作品,目前的缺点就是内容还是有点少,相对于依存希腊神话故事,韩国的民俗背景稍显淡薄,非常期待后续内容!!!!
Si te gusta Hades, este juego te guste muy probablemente. El combate es satisfactorio. Tiene una mecánica de mejoras de artefactos con elementos muy interesante y las combinaciones de artefactos ya poderes hace que existan un número de builds elevado. Eso sí, es un early acces y el contenido, de momento, es limitado. Gran potencial
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Players by region
Where this game's players are, estimated from review languages.
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