
You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got this game for free as a prize and I still paid too much for it. Awful controls, boring bosses and unfair levels with blind drops into pits. It's like a 20 year old flash game someone had the audacity to ask money for.
Sorry, despite my appreciation for the buxom thumbnail and retro platformers in general, there's not a lot to recommend Akane the Kunoichi. The good: The graphics are fine, though I do feel the pixel art character design for our protagonist is a bit dumpy. If you just want to push through the levels quickly, you often can - but you may miss those three kimono collectibles per level. The game is not too difficult for like 2/3 of the game - until it suddenly is. Music is acceptable in a generic unlicensed kind of way. The bad: When using a controller, there's too much delay between the moment you push a button and the moment Akane acts. And this is definitely a game you want a controller to play. The wall hugging mechanic especially always feels unnaturally delayed and just isn't fun. You're supposed to be a spritely ninja, and you never, ever get that feeling. The bosses are few and far between, and the ones that are there are ridiculously boring. Just hit them in the face and don't let them jump on you. The f*cking snow levels. The game can be pretty easy till 4-1, and then it's maddening. With the controls already being unresponsive, that particular frostbitten hell was my breaking point. Did anyone actually play test this? The verdict: Maybe I've been spoiled by games like The Messenger that actually do retro platformers right, but I just did not have a lot of fun with Akane the Kunoichi.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Galera, pensa num game lento. A menina gruda na parede que nem uma perereca e não sai, tem que apertar o comando exato, parece besteira mas é irritante. O game em si, não é difícil só as conquistas podem ser desafiadoras. No geral, é um game muito simples, praticamente sem história. Melhor deixar pra lá, tem muito game melhor.
Abbastanza divertente e vale quello che costa... non particolarmente difficile nel complesso. Nulla di più... Voto: 6
BU OYUNU SATIN ALIP KOLEKSİYON KARTLARINI SATARAK KAR ELDE EDEBİLİRSİNİZ.BU VE BUNUN GİBİ 250 ADET OYUNU GÖRMEK İÇİN PROFİLİMİ ZİYARET EDİN! ARKADAŞ EKLEMEKTEN ÇEKİNME
нет
Bastante bueno
This game is worth playing because it's actually pretty tough, occasionally to the point of being frustrating. You move through 15 stages and kill five bosses, collecting kimonos along the way. They don't do anything but add to the achievements. A few of the bosses are very difficult, and there were many times where I had to come up with strategies to clear areas because just running through it got me killed. Throwing the knife weapon is fun, and you have three seperate powerups you can use to do an area of effect attack. Nothing special but worth a playthrough.
Very challenging platformer, so if you like pain, fill your boots with this one. Controls are loose, and enemies will crush you for it, unless your timing is spot on. Some levels have ice on the platforms, which makes the situation even worse. For completionists, the last level had this game stuck in my incomplete list for a LONG time. frustration(then joy)/10
“Akane the Kunoichi” is a compact, retro-inspired action-platformer that proudly embraces the spirit of classic ninja games from the 8- and 16-bit eras. Developed and published by Haruneko Entertainment, it offers a straightforward but charming adventure centered on Akane, a kunoichi whose master, Goro, has been kidnapped by a rival clan. The story is intentionally thin, functioning more as a stylized backdrop for a series of fast-paced platforming stages rather than a narrative centerpiece. What the game lacks in cinematic storytelling, it tries to make up for with brisk pacing, colorful presentation, and an affectionate tribute to retro action games where reflexes and level memorization mattered more than elaborate plot beats. Gameplay forms the heart of the experience, and Akane’s move set reflects the old-school influences that define the game. She can run, double-jump, cling to walls, and throw shuriken in rapid succession, creating a lively sense of momentum through the 15 stages spread across five themed chapters. Each chapter culminates in a boss fight, often featuring oversized foes whose exaggerated attack patterns evoke classic arcade-style encounters. Levels are peppered with enemies, spike traps, collapsing platforms, and collectibles — particularly the optional hidden kimonos that reward thorough exploration and offer incentive for repeat runs. Simple power-ups, such as shuriken upgrades that widen Akane’s attack spread, add variety without straying from the game’s minimalist philosophy. The visual style reinforces the game’s playful tone. Akane and her foes are rendered in vibrant pixel art with super-deformed, chibi-like proportions, lending an almost toy-like charm to the otherwise perilous action. Backgrounds lean on bold shapes and bright colors rather than intricate details, creating stages that feel clean and easily readable even during chaotic moments. The aesthetic choice is consistent throughout, giving the game a cohesive personality that is approachable and reminiscent of handheld-era platformers. Combined with a bouncy soundtrack and crisp sound effects, the presentation gives the adventure a lighthearted energy that offsets its moments of difficulty. That difficulty, however, is where the game’s retro ambitions sometimes show their rough edges. While Akane moves quickly and responsively, the wall-jumping and wall-clinging mechanics can feel imprecise, especially in tighter vertical sections where a missed input results in falling into traps or directly into enemy attacks. Enemy types, outside of bosses, tend to be limited in variety, and their placements occasionally feel more frustrating than thoughtfully designed. Some segments are built around sudden projectile volleys or tricky platforming sequences that rely heavily on memorization, causing players to repeat certain areas more out of trial-and-error than strategic mastery. These design elements may appeal to purists who enjoy challenging retro platformers, but they can also make the difficulty spikes feel uneven or unearned. Despite these shortcomings, “Akane the Kunoichi” succeeds in capturing the essence of a particular era of platforming: short, punchy levels; straightforward yet demanding mechanics; and an emphasis on timing, reflexes, and pattern recognition. It does not aspire to modern complexity, nor does it attempt to overhaul or modernize the genre it pays homage to. Instead, it delivers a focused slice of nostalgic action that rewards perseverance and precision. Players who grew up with early ninja-themed platformers or who enjoy indie retro throwbacks will likely appreciate its charm, brisk pace, and boss encounters that recall the gaming days of simpler but often tougher design. As a whole, the game stands as a modest but earnest tribute to classic platformers. It may be too light in content for some and too rough in certain mechanical areas for others, yet it remains enjoyable for those who value straightforward action with a nostalgic flavor. “Akane the Kunoichi” is not a redefining entry in the genre, but it is a sincere and spirited one — a short, energetic journey that celebrates old-school challenge and pixelated ninja flair. Rating: 6/10
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Players by region
Where this game's players are, estimated from review languages.
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