
Rotten Flesh is a cosmic horror survival game where you have just lost your dog named Roy and you have to find him by shouting for "ROY" on your microphone. Venture deep into the sewers where your dog was lost - however, something else can also hear your screams in the tunnels.
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This is an immersive horror game where you have to find your dog by shouting for "ROY" on your microphone. Microphone input is totally optionally and can be turned off which will switch to voice-acting instead for calling, but microphone input is highly recommended for the full experience.
Rotten Flesh is a cosmic horror survival game where you have just lost your dog named Roy and you have to find him by shouting for "ROY" on your microphone. Venture deep into the sewers where your dog was lost - however, something else can also hear your screams in the tunnels... and they are not human.
TRIGGER WARNING: This game may be disturbing to some audience as it contains cosmic horror, fear, jumpscares, loud sounds and the enemy can also hear your voice from your microphone input.
You as the loving owner that you are have to find your dog by shouting for "ROY" on your microphone. If your dog is near, Roy will bark back to you - however something else can also hear your screams .. and it's not Roy. Go into a terrifying journey to find a man's best friend in this PSX-Style horror game. Solve puzzles, find weapons to survive and fight your way through to get back your beloved dog Roy, only if you dare. That's what good owners do.
Weapon system: Find weapons to protect yourself and fight your way to hope for your dog.
Microphone Input: shout for 'ROY' on your microphone to call for your dog, if he is close Roy will bark back. However, your dog is not the only one down these tunnels.
Terrifying story: Venture the terrifying and disturbing sewers and tunnels that was supposedly occupied by a leading cult. Discover secrets and find your dog, Roy.
PSX Gameplay: PSX style graphics combined with cosmic horror that will leave players with hair up their skin.
Puzzle Solving: Find clues, solve puzzles and try to advance to the next objectives.
Survival elements with full inventory system, objectives, clue-findings and tools to help you in escaping.
Puzzles to unsolve, mysteries to uncover. Use your mind to overcome obstacles that you will find in your way.
Stealth System: Try and sneak through the terrifying enemies that can only be seen by scanning them.
Hiding System: Hide from the enemies under tables, while trying to stay quiet as they can hear you from your microphone when you are in hiding mode.
Gut Wrecking Moments: Walking on broken glass can make noises that the enemy may hear, same as moving crates or knocking over objects. all these things can give away your position. Try to evade them or use them as your advantages.
Inventory Management: Find supplies, upgrades, health packs and more items will be vital for your survival.
Rotten Flesh is a horror survival game made by one developer at Steelkrill Studio. This is objective-finding game with puzzles to solve, and terrifying encounters, inventory system, stamina, pistols, shooting mechanics, microphone input and a lot more features. If you can, please submit your feedback and report any bugs and this will really help speed up the progress of the development! Thank you so much.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's short. The game has unsettling atmosphere that gets ruined by cheap jumpscares. Jumpscares are fun when done right, but here they get really annoying when it happen every 2 minutes. Even death is obnoxiously loud.
Unfortunately not very good. This is a pretty simple find-objects-in-maze kind of game whilst evading a monster. I got lost a lot and still beat it 100% within an hour. The monster is very easy to avoid and I only had one real chase with it in that hour. The only other threats are annoyingly noisy but easy to avoid rats. Game is absolutely packed with aggressive, loud jumpscares which did make me jump at times, but the game really has no room to breath or build tension, it will hit you with these jumpscares regularly. They're detached from the actual threats. Environment is okay but easy to get a little lost in and doesn't really hold any surprises.
[h1] Genre [/h1] Ein First Person Indie Horror Adventure mit leichten Shooter Einlagen [h1] Story [/h1] Wir spielen einen Mann der mit seinem Hund spazieren geht. Plötzlich geht unser Hund in einen Kanalisationsschacht und wir gehen hinterher um ihn zu suchen. Schnell stellen wir fest das dort unten noch was ganz anderes lauert [h1] Gameplay [/h1] Das Spiel hat eine unglaublich gute Atmosphäre & richtig guten Sound & Musik Design. Wir laufen durch die Labyrinth artige Kanalisation und müssen unseren Hund suchen. Wir bekommen nach und nach verschiedene Aufgaben die wir lösen müssen. Die bestehen aber immer darin das man bestimmte Gegenstände suchen soll. Ein geniales Feature hier ist, das man seinen Hund rufen kann und dieser dann Bellt, so wissen wir das wir in seiner nähe sind oder uns entfernen. Wir können dies mit Hilfe der Leertaste tun, damit unser Charakter selbst ruft oder wenn man ein Mikro bzw. Headset hat, kann man auch seine eigene Stimme benutzen. Aber jedesmal wenn wir rufen, wird auch das Monster auf uns aufmerksam und rennt in die Richtung von der wir gerufen haben. Es gibt zwischendurch auch viele Jump Scares die wirklich gut gemacht sind. Ich hab mich des öfteren mal erschrocken und das passiert eher selten. Wir können im Laufe des Spiels auch eine Pistole bekommen aber damit kann man das Monster nicht töten oder stoppen. Lediglich die Ratten die uns ans Leer wollen können wir damit töten. Aber auch hier ist dann wieder Vorsicht geboten denn nach jedem Schuss hört das Monster uns und rennt wieder in unsere Richtung. Man kann vor dem Monster wegrennen oder sich an diverse Orte verstecken (unter Tische oder in einem Spint). Das Spiel ist recht kurz gehalten aber wie gesagt die Atmosphäre, der Sound & die Musik sind absolut fantatisch gelungen, so ein feeling habe ich schon lange nicht mehr in einem Horror Game erlebt. Die Grafik sieht gut aus, sie ist pixelig aber irgendwie gestochen scharf, gibt auf jeden Fall ein 90er feeling. Das Spiel hat leider ein paar Technische Probleme und zwar wenn man einen Controller angeschlossen hat, kann man im Spiel weder Maus noch Tastatur benutzen was sehr eigenartig ist. Man sollte am Besten den Controller vor starten des Spiels entfernen wenn man denn mit Maus & Tastatur spielen will [h1] Achievement Schwierigkeit 3/10 [/h1] Es gibt insgesamt 5 Erfolge. Hierfür muss man lediglich 4 bestimmte Gegenstände im Spiel finden (Öl Lampe, Karte, Brecheisen, Pistole) & eine bestimmte Tür öffnen. Die Gegenstände sind Theoretisch verpassbar (jedenfalls 2), denn man kann das Spiel Theoretisch beenden ohne diese gefunden zu haben aber wenn man alles erkundet, bekommt man alles ganz simpel beim spielen [h1] Pro/Contra [/h1] + Story ist ordentlich (mal was anderes) + Sehr Gute Atmosphäre + Netter Grafik Still + Sehr Guter Sound Design + Sehr Gute Musik + Viele Gut gemachte Jump Scares (Optional, man kann die Jump Scares auch deaktivieren) + Nette Gameplay Idee mit dem rufen via Mikrofon (optional) + Achievements - Der Grundpreis ist viel zu Hoch - Es gibt ein paar Technische Probleme (wenn man einen Controller angeschlossen hat, kann man Maus & Tastatur im Spiel gar nicht mehr benutzen) [h1] Fazit [/h1] Ein wirklich überraschend gutes Horror Spiel. Mich hat es total fasziniert. Der Sound Design ist der Hammer und die Musik ist super passend und creepy. Es gibt viele Jump Scares wovon einige mich echt Kalt erwischt haben. So ein Horror Spiel mit einer so guten Horror Stimmung habe ich schon lange nicht mehr gespielt. Auch die Idee mit dem benutzen des Mikrofons um seinen Hund zu rufen ist echt cool gemacht. Wie oben bereits angesprochen gibt es ein paar Technische Probleme aber die kann man selber schnell lösen ohne weitere Probleme. Der einzige Große Kritikpunkt den ich hier sehe ist der Grundpreis von über 10€, das ist etwas Hoch angesetzt. Nichts desto trotz kann ich das Spiel jedem Horror Fan sehr Empfehlen, es ist endlich mal wieder echter Grusel aber ich würde auf einen Guten Sale warten 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
The game that's 15 years too late. Rotten Flesh would fit right in with 2012 indie horror games that I lapped up in my late teenage years. I'll be honest with you, as soon as I realize a horror game is in the "hide in a locker" subgenre, my opinion sours. It's an awful mechanic that ruins the tension and immersiveness of the game. Metal Gear Solid 3 was the last game to not make me want to gouge my eyes out with locker-sitting. The extent of the game that I saw was: roam around the sewer maze looking for evidence of your dog >> hide in a locker to avoid the monster with simple pathing >> repeat
Short, not really complex and [u]does[/u] have jumscares, but it is fun to play through once.
드넓은 하수구에서 자신의 반려견을 찾는 게임. (근데 갑자기 불현듯 하수구에서 강아지 찾는 다른 게임이 떠오르는건 기분탓인가요) 이 게임은 마이크를 사용하여 플레이어에게 좀더 현실성을 부여할려고 했던것 같습니다. 강아지의 이름을 불러 위치를 찾는다던가 그런게 있긴한데... 맵은 생각보다 방대하고 마이크를 사용하신다면 무언가 소리를 듣고 찾아올 겁니다. 숨을곳이 곳곳에 있으니 기억을 잘 하시면 문제는 없습니다. 근데 마이크를 사용하면 좀 귀찮으니 안쓰셔도 무방합니다. 맵의 이곳저곳을 다니며 아이템을 찾고 문을 열고~ 그러다보면 끝 참 쉽죠잉~ 플레이타임은 2시간 전후이며 나쁘지 않은 분위기에 그렇지 않은 몹들이 특징입니다. 공포게임 초보분들에게는 적격이며 전문가들에게는 음... 암튼 저는 재밌게 플레이 했습니다. 출시 당시 한글이 없었는데 지금은 한글이 있는것 같습니다. 나이스! [url=https://store.steampowered.com/curator/45555420-%25EB%258D%2594%25ED%258E%2598%25EC%259D%25B4%25ED%258D%25BC%25EC%2599%2580-%25EA%25B2%258C%25EC%259E%2584%25ED%2595%2598%25EA%25B8%25B0/]Steam Curator ThePaper <--큐레이터 주소[/url]
Roy you forgot who opens the food
I played this game with high expectation of it being good, but the repetitive tasks, useless "roy shout" feature and frequent jumpscares that are just loud and obnoxious made it boring. I really tried liking the game, sadly the downsides are more the the upsides for me. The game price is also high for a game that you can finish in 1 hour without even trying to speedrun it. It's really short and if it was in the range of 5$ then I would have understood it. Nonetheless, if you are still planning on playing this game, then I would suggest you buy it on a big sale.
While there were some things that I liked about the game, namely the spooky atmosphere. However, the gameplay is unoriginal and the ending was cheesy and ruined the game for me personally.
I see this game got a lot of hate, but personally I loved it. I think the concepts are awesome, the scares are awesome (though some jumpscares do get repetitive), the gameplay was solid, and the atmosphere was excellent. One outstanding issue though, is that the save mechanic is completely broken. I had to do this game in three takes. Originally I got about 70% of the way through, saved it, and then returned the next day before going to work. But unfortunately I found out that the save was broken, I had no access to items required to progress, and certain events had to be replayed even though I surpassed them. So I had to restart the whole process, and on my third attempt, I got it done in about 30 minutes or so. Some people are complaining about the price... I don't care. I'm a huge horror fan and this, done entirely by one developer, is pretty ♥♥♥♥♥♥♥ dope. So. Yeah, I recommend it. 11$ ain't too bad to me personally.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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