
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders series, bringing all the exciting tactical turn-based combat and in-depth empire building of its predecessors to space in an all-new, sci-fi setting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 13 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.6Kreviews | 80% | — | $4.2M |
| $39.99 | 1.7Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
With its stunning visuals and engaging story, "Age of Wonders: Planetfall" offers a truly immersive experience.
After 500 hrs on record, this game is the best and ever best. The Galactic Empire system is very cool , I dont know why other game have not it XD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Japanese, Simplified Chinese, Korean*languages with full audio support
| $29.99 |
| 852ratings |
| 76% |
| — |
| not modelled |
| $12.49−75% | 196ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It seems like i'm the minority in this but I like this game more than AOW 4.
Мы не Цивилизация Сида Маерса!
This game had so much potential, it's a shame the devs basically abandoned it. I can even go so far as to say that the units and races are much more interesting compared to AoW4 (not like race means anything in AoW4...) The biggest problem this game has is awful multiplayer experience (I say that but still play multiplayer) and some game-breaking bugs in the Galactic Empire mode. Still, I recommend it.
穿着高密度防护服在太空挖矿的矮人,搞生物基因改造的女权主义精灵,开机甲的封建骑士和搞数学推算的先知,控制论生物改造的亡灵生物,甚至还有拿“生命精华”搞传销的远古邪教,满嘴网游词汇,被迫从VR虚拟网游回归原始社会的野蛮人,可以说是奇迹时代最具有想象力的一作。 游戏战斗机制也是相当有深度,技能很多,战斗中走位不小心单位很容易被秒,容错性很低,如果你是深度策略玩家,一定要试试这玩意。 但是真正的问题是游戏里随机地图机制很糟糕,打完剧情之后随机地图玩起来千篇一律完全没动力。
I don't like that it calls itself age of wonders and i don't really like the sector system. The game just feels like a bad mesh of things.
Great 4x in these days of Civ stagnation, broad and deep and gorgeous. Some campaign games drag on, but you didn't sit down to play a 4x because you're in a rush to go to sleep, did you?
IF YOU LOVE TBS GAMES and want VARIETY in your units and battles, then this is for you! Gladius gave you masses of units and variety too. This is less polished but MORE variety/customisation and you're not fighting once on some map, it's world map with millions of battles (option to auto battle but i choose not to). You make armies of 6 units (these appear as covering one hex). Put whatever you like into these armies. You want bees and plants, sure. You want 3 amazons and 3 cyborgs, no problem. Customisation - You get heroes which can use vehicles you find and you can follow that path. You can make them land based but improve many things about the army they have with them (Hero + 5 units). You might have the army heal after every battle or light units have better defence or heavy units stagger enemies more often. EVERY unit can have mods attached. About 3, although i've seen you can get more under certain circumstances. Mods like "revive fallen unit once per battle" or gain 2 shield, be resistant to fire. Etc etc. If you love TBS and get bored of the usual stuff you see, this will keep you playing especially if you want that civilisation feel. If you do not like TBS battles then maybe avoid this unless you're an auto battle person. Negatives: Main annoyance is it is difficult to understand what can hit you.... I get it, there's so many types of attacks perhaps it's too difficult to program. It's not well polished and can feel clunky. No undo button for a misclick that didnt set anything off (I get why) BIGGEST annoyance for me is i have no clue what the little symbols mean. Like, i'd expect to be able to mouse over or something but no pop up to explain what a little zig zag, white circle or yellow shield means without going online to search, so i often just ignore it. Final annoyance is not really significant - Some races you encounter a lot are hell bent on killing one of your units so they just charge at it. With careful play you can flawless victory but its hard when they have seemingly huge range for their psychic attacks and pound your guy to death from miles away. Sometimes the Ai plays well when its a large battle like 18vs18 (3 armies each), it understands not to rush you but sometimes no it just ignores cover or whatever.
One of my favorites strategy game! So much replayability and builds it's always fun experimenting with. Also the soundtrack is top notch. Long time fan of the series and this spin-off from the usual medieval theme didn't disappoint.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 2K | 84% | $39.99 | |
| $72.7K | 394 | 79% | $7.49 | |
| $35.6M | 22.2K | 68% | $49.99 | |
| $14.6M | 14K | 61% | $39.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $8.1M | 10.4K | 77% | $29.99 |
Related
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|---|---|---|---|---|
| $4.2M | 8.9K | 92% | $13.99 | |
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| $4.2M | 5.7K | 66% | $29.99 | |
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| $4.2M | 36.3K | 88% | $4.99 |