
A Way Out is an exclusively co-op adventure where you play the role of one of two prisoners making their daring escape from prison.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 679 reviews with recorded playtime.
Reviews
Themes across 678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Puta jogaço pqp, melhor co-op que ja joguei, parece bem bobo no começo, mas a historia é muita foda. Recomendo pra caralhoo 10/10 bom pra passar aquela raiva e curtir uma boa trama com um amigo
100% Achievement Review: A Way Out Time to Complete: If you focus on the achievements while progressing through the story, it will only take around 6-7 hours to earn 100%. Gameplay: A typical Hazelight Studios game where you play as one of two characters. This one focuses on escaping prison. There are a few choices throughout the game, but they don't affect the story very much until the final act. Achievements: The game has 14 achievements. None are missable, and they can all be achieved as you progress through the story just keep an eye out for a few of them. Replayability: The game doesn't have much replay value. You can go back and choose some of the options you skipped, but they're fairly minor. Aside from the two different endings, there isn't much reason to replay the game. Issues: Thankfully, I didn't experience any issues with the game itself. However, the required EA app is frustrating. It doesn't let you invite Steam friends directly, so I had to add my friend through EA just to play online. Final Thoughts: A great game if you're a fan of It Takes Two or Split Fiction. It's definitely worth picking up, especially since it's Hazelight's first game. Just keep in mind that it's short, and personally, I didn't find the story as engaging. It was also fairly predictable. I hope this review helps anyone who is considering buying the game or aiming to complete all the achievements.
Juegazo de principio a fin. Lo terminé recién con mi primo y la verdad es que fue una de las experiencias cooperativas más entretenidas que tuvimos en mucho tiempo. Es un juego relativamente corto (unas 6 horas nos llevó sacar el platino), pero justamente eso hace que no tenga relleno. Todo el tiempo está pasando algo distinto: persecuciones, sigilo, puzles, momentos de acción y escenas cinematográficas muy bien dirigidas. Lo mejor es que está pensado 100% para jugar de a dos. La cooperación no se siente forzada; realmente necesitás coordinarte y comunicarse constantemente. Eso hace que cada situación sea mucho más divertida, sobre todo si lo jugás con alguien conocido. Además, la variedad de mecánicas sorprende muchísimo. Cuando pensás que ya viste todo, el juego cambia el ritmo y te propone algo nuevo. Y sin entrar en detalles para no arruinarle nada a nadie: el final es de esos que te dejan hablando un buen rato después de terminarlo. Tocará jugar más juegos del mismo tipo, incluido el primero que hizo la empresa en este estilo, ya mismo lo estamos comprando.
Lo recomiendo mucho ya que es un juego bastante entretenido y divertido, cumple con todas las expectativas que puedas tener de un juego cooperativo. hasta el final es bueno, lo unico malo es que te puede dejar llorando dependiendo de si te llegas a encariñar.
juegazo, empieza aburrido pero se pone muy interesante, se van a sorprender
d
Everyone needs to play this, no matter what
AGAYLA OYNAMALIK SARAR İNDİRİMDE BULURSANIZ KESİN ALIN
sonda aramızı bozmasaydık başka bi son olsaydı bence daha iyi olurdu
best
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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