
4 The Elements is a 2D Action Platformer inspired by the best games of this genre from the 90s. Switch in real time between the four elements of nature to overcome challenges, acquire new abilities and defeat powerful bosses in beautifully crafted thematic stages in this metroidvanian adventure.
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About









Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Jogo plataforma com troca de personagens que possuem habilidades diferentes (os elementos) e que precisam ser combinados para conseguir progredir no jogo. Habilidades vão sendo desbloqueadas durante o gameplay, fazendo sentido rejogar as fases caso queira platinar o jogo. As luzes e efeitos no jogo deixaram ele bem bonito de jogar.
"4 The Elements" is a 2D action platformer. It follows on the footsteps of famous games we know but in a unique way. We control 4 different characters in 1 body, each with their own strengths and weaknesses, and we change between them in real time to traverse the levels. The idea is to fluently combine a different set of attacks and moves, like a graceful dance! It is an interesting idea that could had been even better if the execution was perfect. It starts nicely, with witty and fun dialogue. We get introduced to the characters via a funny and interesting story. Each character is unique in every aspect; from their personality to their skills and attacks. After a brief tutorial level, we reach a hall that has 4 different worlds that combine 2 of the basic elements. At the end of each stage there is a boss, as well as after finishing the 4th boss. The order of the stages doesn't matter and they are similar in their progression and mechanics with additions from collectable upgrades. The soundrack is ok, nothing memorable but not annoying either. The graphics could be better as they don't feel like they blend in well enough. Regardless, they are pleasant to look at. The controls are responsive and you can change them. It needs improvements such as making it feel less clunky, due to the constant changes, and more simplicity. Perhaps instead of selecting a new character midway, there could be different controls for some attacks that auto-change the character. While it's usually not a problem as it isn't a time pressing game, there are some points in the game that you simply can't click so many buttons so fast as to perform a combo. Furthermore, there are some graphical bugs and at times you can get "locked" and be unable to move or go to the menu or anything. It's not frequent but it happens. The game would greatly benefit from a system that remembers the checkpoint you were in the stage upon exiting. Despite some annoyances and bugs, I do recommend this game as it is fun to play and a very interesting idea! Add to this the funny, full of spark and life characters! It has some really cool moments and mechanics. It's worth playing it if this genre or artstyle is to your liking. It's not very easy or very hard to finish and it's perfect for a fun weekend! For more reviews, follow my curator https://store.steampowered.com/curator/44864435-Mewesome-Reviews/
Uma experiencia imersiva e com ótimos gráficos. Um tanto difícil para o meu perfil de jogador hehehe, mas do mais, só elogios...
O jogo parece bem legal, de forma geral. O problema são os bugs atuais. Em um determinado momento, quando ao ressuscitar, o meu personagem simplesmente travou, forçando reiniciar o jogo. Até aí ainda seria ok, se o checkpoint realmente funcionasse como um checkpoint. Ao contrário disso, tive que começar a fase do início. No momento, não recomendo.
It reminded me of the times when I struggled with the difficulty of Mega Man until I got good and was able to defeat the bosses more easily. The system of switching between the 4 elements works and is essential to make some sections easier and defeat the bosses. The 4 characters are interesting with funny dialogues during the narrative. The sceneries are beautiful, and the idea of making each stage a mix of the primary elements is very interesting. Definitely a great game for the price.
Jogo com baixa intuitividade, infelizmente. Sou favorável a jogos brasileiros, mas algumas coisas tem que ser melhoradas
Esse jogo é muito maneiro. Tem muita coisas escondida, vc tem que prestar atenção para encontrar para nao deixar nada para trás.
Action adventure where you need to juggle between four characters with different abilities. The story begins with the shattering of a crystal. A burning lion appears, oblivious to what is going on. Even worse, he appears to have to share his existence with three of his elemental companions: an air bird, an earth armadillo, and a water otter. This is an intriguing method of tying various skills to every one of these characters. Each has several advantages, but at least one disadvantage that makes it necessary to swap between them. Because it can double jump, glide, and cling to walls, Air is more suited for traversal challenges. However, it can hardly walk on the ground. Earth can push objects and deflect projectiles, but it cannot jump. Despite the fact that all have an attack, Fire and Water are most equipped for combat. Water casts spells from distance and is the only one who can battle efficiently... well, in water. They frequently fight during conversations because they each have a unique personality. Especially a proud lion and pompous bird. These are quite cool and make the journey through the stages more enjoyable. As you continue through the game, each character gains new abilities. Health is shared among all. Death, on the other hand, is not a concern because there is no penalty. The only feeling you will have is frustration because environmental threats kill you instantly. All stages have something, but the worst has to be the lava stage where each wrong step sends you back. You respawn at the last checkpoint and can try again. Enemies are annoying because they knock you back. It's easy to fall into pits this way. One little criticism is that they repeat in stages; they only change their skin to fit the current theme. The goal is to complete four stages that are accessible via the main hub. The order is irrelevant because you have everything you need to beat them. The theme of each stage is a combination of two elements, but you must use all of them to complete the stage. A stage concludes with a boss fight. These are difficult since bosses hit hard and modify their attack patterns when you take part of their health. The only way to avoid them is to study the patterns and dodge them. When you die a few times, the game even gives you suggestions on how to efficiently combat the boss. What I particularly appreciate about the bosses is that they match the stage and the combination of two elements. This means that those two elements are frequently the best prepared to deal with a boss. Stages are primarily linear, with little room for exploration. Five collectibles are the only reason to return to a stage. Most may be collected right away, but others are obstructed by a barrier that requires an ability found in other stages. The achievements are reasonable, and the majority are obtained through playing the game. Because of the fast deaths, the most difficult ones will be completing a stage without dying.
Es una especie de metroidvania combinado con plataformas en donde tienes que cambiar a tu personaje según el elemento que domina. No es el mejor juego, pero por el precio vale la pena. Hola Fran.
Игра сделана красиво. Красочные локации, уникальные игровые персонажи (духи за которых играешь). Но платформер на хардкорный, все локации проходятся на одном дыхании. Разве что боссы из себя сложность могут представлять.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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