
The platformer without a jump button! Master the art of potion propulsion in this fast-paced adventure where strategy, precision, and creativity meet explosive fun.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is a high quality precision platformer with original mechanic in the core.
4/10 the speed you throw the potions at is a constant, it does not increase when your move speed increases. you can string hops to boosts your speed and after about 2 or 3 your going so fast you cant stop yourself because you hit the spike wall before the potion you tossed does or the blast can stop you. this ruins the game for me - hardcore all the way - cant skip levels - 1 hit death - levels get longer and game gets less fun really enjoying this game at first. 2D Junkrat or 2FT Demoman to make this game way more fun you should be able to throw with two potions.one of button A, and one with button B. one with left stick and one with right stick. also add 3 lives mode 50% reduced speed mode let users skip 3 or 4 levels for each area so they dont get stuck and give up on the game so more people could enjoy this game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredible game. So Underrated
Sadly, this game never got the attention it deserved imo. It is a really fun, but difficult platformer, similar to something like Super Meatboy, but with very different controls. The idea is to aim your stick in a certain direction that allows your character to move very fast through a lot of different levels and worlds. It takes a bit to get familiar with the controls, but once you get it, MAN is it fun. I personally prefer it over something like Super Meatboy. One of the most underrated games I have played I think. Give it a shot if you like difficult 2D platformers!
unsatisfied mechanic, your character walk extremely slow, and the main movement method (explosion) is just not well designed, explosion radius is small and the boost in horizontal is way more powerful than vertical which very against the common sense when you think you have a good angle but you just can't get over anything because of this weird boost design, it makes the game very inconsistent to play, the aim control is also a bit bad and game have fps locked which makes your cursor also unsmooth
Hidden gem
3/10 你说这玩儿谁研究的呢 主打一个反人类操作 打不赢 根本打不赢
This is a mechanically intense Precision Platformer. While it's easier to start then you think, it also gets way harder then you think. Plenty of content for its price in which I think the game paces itself well before you get bored or tired and provides plenty of optional challenges. Unfortunately missing a few QOL improvements that I'd like to have seen like time starting on player input or being able to view medal times outside level completion, but these in no way make the game unplayable. I'd compare this game to Ghostland Yard, and while I do think it slightly misses the top spot, Splodey is a really great game for those who can handle it. If you think you'd like it, you would.
Euskaraz: Asko gustatu zait. Prezisiozko plataforma jokoa da, pantaila laburrak dira, batzuk nahiko exigenteak baina egingarriak. Gomendagarria Castellano: Me ha gustado mucho. Un plataformas de precisión de niveles cortos, exigentes pero superables.
fix ultrawide
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $85.4K | 450 | 88% | $5.99 | |
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| $85.4K | 180 | 59% | $19.99 | |
| $85.4K | 236 | 87% | $14.99 |