
Visit the real town of Cachiche, Peru, to spend your nights searching for spirits and taking photos. Discover a generative narrative as you show your photos to local people who describe what they see in them.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is bad but it is not the worst game ever. It is basically a boring walking simulator with poor graphics and subpar repetitive sounds. The game play is not interesting. I do think the premise of the game is fine but the execution of it is not good. I was hoping to see some scarier imagery but that did not happen. For achievement hunters the game can be finished in less than a hour and they are not hard to get even though they are a bit buggy. $4.99 is the current steam price and that is way too much for this. If you get it as a throw in a trade, as a very cheap key from a 3rd party reseller or possibly 90% off from steam sale then I'd say go for it. The 3 main pros of this game are: 1. It is around 30 minutes to play. 2. It has easy steam achievements 3. It has steam trading cards
Okay. Where do we begin? Let's begin with other reviews of [i]1000 Heads Among the Trees[/i]. There are some positive reviews of those who see it as a "WEIRD" and "TRIPPY" game and some negative ones of those who were coming here to play a horror game and were disappointed, because it didn't scare them. Both of these perspectives lack all the context in the world for this one. Let me be paradoxal here: [i]1000 Heads Among the Trees[/i] is not a game. At least, not in a traditional entertainment-first kind of sense. And least of all it is a horror experience, because it doesn't care a single bit about scaring the audience. What is it then? If you've ever happened to go on an ethnographic expedition to a remote village or small town (no matter what country), you will recognize everything immediately. Small decrepit houses, unfinished constructions, idle locals and [b]that one person[/b] of whom there is one in the whole region but who knows more important stuff than all the people of this region combined. There's no music. There's no drama. It's an interactive experience. What kind of interactive experience? The Castaneda kind. And that about sums it up. All the unsettling stuff you see are not scares. It's the way this kind of thing feels. It's unsettling to a normal person, it's a window somewhere else to a person who seeks. In that [i]1000 Heads Among the Trees[/i] is a bit reminiscent of [i]Sylvio[/i], but more truthful, more documental. I've seen people complain the game was buggy, that it has 'Jim Sterling written all over it'. What? I've encountered 1(!!) bug - and that was about the photos in my camera. No bugs in the 3D world at all. Glitches? Haven't seen any. Unless you count post-processing in tense moments as glitches which entirely misses the point. The only drawback is the unoptimised performance. The sound design is great. This wind. That ambience. Those teeth-screeching sounds. It's all so simple, so rough and so effective. Summing up, I want to make myself clear: I'm not trying to sound snobbish, I'm trying to speak objectively. [i]1000 Heads Among the Trees[/i] is for people who can and want to pay attention. You can't just jump in for a quick snack of a game - you have to be considerate about it, looking around, exploring, watching, listening. If that's not how you usually go about your games, if you look to have fun - it's completely fine, that's what videogames were made for originally. But you have to understand that this is not your cup of tea. This one tries things differently. Whoever Aaron Oldenburg is, thank you for this outstanding experience!
[h1] Genre [/h1] Ein First Person Exploration Adventure/Walking Simulator mit leichten Horror Elementen [h1] Story [/h1] Eine direkte Story gibt es nicht wirklich. Wir spielen einen Spirit Hunter/Fotografen der in einer Stadt in Peru Nachts auf Geisterjagd gehen will [h1] Gameplay [/h1] Gleich Vorweg, das Spiel ist nicht wirklich gut und man weiß eigentlich gar nicht was man machen muss oder soll. Man wird einfach ins Spiel hineingeworfen und hat sein Journal wo man etwas mehr erfahren kann und das wars. Jetzt laufen wir in der First Person Ansicht durch die Stadt und Umgebung und machen Fotos von Personen, Gebäude usw. und sprechen mit verschiedenen Personen und zeigen diese unsere Fotos die daraufhin einen Kommentar abgeben was nicht wirklich Hilfreich ist. Cool ist, das man sich in der Spielwelt frei bewegen kann (zumindest im Rahmen der Unsichtbaren Mauern) und man jederzeit Fotos machen kann. Das ist ein recht cooles Feature. Problem ist hier halt das man keine direkte Story hat und ich einfach durch die Gegend gelaufen bin und Fotos von allem gemacht habe was ich gesehen habe. Selbst die Achievements waren total Random. Musik gibt es nicht, zumindest ist mir keine aufgefallen und Grafik ist so naja [h1] Achievement Schwierigkeit 2/10 [/h1] Es gibt insgesamt 6 Erfolge. Hierfür muss man scheinbar Fotos von bestimmten Personen machen und das Ende des Spiels erreichen. Es fühlte sich alles Random an und ich hab diese Achievements auch einfach so beim spielen zufällig mitgenommen ohne zu wissen was ich eigentlich tue [h1] Pro/Contra [/h1] + Coole Idee mit der frei begehbaren Spielwelt und das man jederzeit Fotos machen kann + Achievements + Sammelkarten - Es gibt keine direkte Story - Man weiß nicht genau was man tut oder wohin man gehen soll - Preis ist zu Hoch, man hätte es definitiv Kostenlos anbieten sollen [h1] Fazit [/h1] Ein Spiel was sehr speziell ist. Ich mein die Idee mit der frei begehbaren Spielwelt und das man jederzeit Fotos machen kann ist schon cool gemacht aber es gibt halt keine Story und man weiß nicht was man machen soll oder wohin man genau gehen muss. Man hätte das Spiel mittlerweile (oder gleich von Anfang an) Kostenlos anbieten sollen, das wäre definitiv besser gewesen. So kann ich das Spiel nicht Empfehlen weil es zu merkwürdig ist (und nicht im guten Sinne) 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
нет
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Recommended for game farming
[b]КОСАРЬ ГОЛОВ СРЕДИ ДУБОВ[/b] – игра о провинциальных Перуанских легендах. В роли туриста вам предстоит нащелкать на фотоаппарат невидные обычному взгляду картины. Конец игры не раскроет интриги: “Кто-же всё-таки был болен? Город, по которому мы бродили? Шизофреник-турист, за которого играли? Или сам игрок, который купил эту игру в steam?”. Благо лично приобрел это за копейки на распродаже ради исправно выпадающих карточек. Впрочем, игра всё же может заинтересовать поклонников тихого-ужаса, что любят созерцать творческий беспорядок в псевдо-открытом мире. Может дизайнеры с мощными компами проникнутся атмосферой сего продукта… Остальным-же настоятельно советую проходить мимо.
Puedes ser un pervertido que saques fotos a donde quieras y a quien quieras xd! lo malo del juego es que no esta traduccido al español, y aparte de sacar fotos y enseñar las fotos no veo nada relevante al juego.
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I think it's a well put together "creepy open-world walking simulator"(?) Not really that open world but you can definitely explore without being put on a narrative roller coaster. Back streets, Parks, Cemeteries, etc. You also have the ability to take pictures and then show them to the different townspeople for opinions or clues maybe? I wouldn't know. I'm really not sure what I was supposed to do AT ALL and then realized it's really not that kind of game I had to slow down and just enjoy the mood and atmosphere instead of chasing objectives. Not really essential by any means though. You can move along without feeling you've missed much but it's one of those games I wish had been left in the oven for just a little longer because it definitely shows some signs of potential. Still recommended for anybody interested so it gets a thumbs up.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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