
You are The Fateweaver; an ancient beast of legendary status. It is your job to determine which way Fate will unravel as you dig deep into the psyche of those who beckon. Decide whether to help those who beg for your mercy, or invoke the wrath of the Gods upon those you deem unworthy of existence...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I basically played the first part. The part that ends with the developers thanking for playing the game asking if I enjoyed it and to leave a review if I did. So obviously this is the part that's supposed to showcase the game at it's best. That's why I decided to ask for a refund. The game is just so incredibly limited. You have to ask a lot (I mean a LOT) of questions to your subject and than decide zir's fate. You have to choose between two questions every time and you get an answer. The questions are almost always either very similar questions or exactly opposite questions, ultimately leading you to the same conclusions. So there is no real choice there and not even the illusion of choice. It doesn't help that after selecting a question the game formulates the question again in a different manner every time making for a very tedious read. Markus, the subject your questioning is kind of a one dimensional character. Most of the time I knew the answer he was going to give before I asked. All in all that makes for a very boring read. The questions take a long time to finish and then you have to decide the fate of your subject. Now we've come to the real gimmick of the game. There are only two choices: favorable (grant his wish) or unfavorable (don't grant his wish). Okay, kinda disappointing. But you'll get some cool visuals and maybe some spoken text or even a cutscene right? Wrong, Fateweaver barely has any visuals to begin with and conclusion of the first story doesn't even have any visuals like character models or environments in it. No voice acting either. So far I've only said bad stuff right? I must really hate this game. Okay, here comes the good part. Your choice does have far reaching consequences. Those consequences do get fleshed out and they aren't always as straightforwardly good or bad as you might think. That being said. No recommend from me. Tedious, boring, no (illusion of) choice, too limited and unsatisfactory even for it's price.
My word was redemption I loved the ability to play god that this game gave me.
Fated word this time was Redemption! Another lovely game to enjoy and i really much enjoy being on the otherside of the conversion being the one asking the questions. With the test series and this game it always makes me look at my self and reflect on why i think or do certain things. Thanks for another wonderful game ill be back when more episodes come out.
Redemption :)
This is only part 1 of 52 in the Fateweaver series, exploring what it's like to ask questions of the characters, explore their lives, and decide their fate for once. Ultimately, it feels more like a VN then some of the other Randumb Studio games. 3/10 Fated Word: Redemption
Fated Word: Redemption I look forward to seeing the rest of this series. As well as future games. Edit: JessyBug, Hi! Hopefully you see this. That's a tough one, I'd have to think about it for a moment or so. It depends really on the type of character maybe. I have too many name options in my head for female and male characters lol.
Fated Word: Redemption Markus is a good kid, he deserved what he got.
It was fun and interesting to be the one posing questions for once. My Fated Word is Redemption.
fated word...redemption
My Fated Word is Redemption.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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