
Fantasy Madness: Bloodbath is a roguelike action-survival game where forces of nature fight against hordes of evil. Gain new skills, loot powerful items and defeat all who stand in your way… By all means!
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Fantasy Madness: Bloodbath!
In this roguelike action-survival game set in a wildpunk World of Fantasy, your goal is to stand against evil forces who want to destroy the natural order.
Collect magical crystals to earn new powers allowing you to summon fierce allies, deadly weapons and digest enchanted mushrooms.
Bring retribution using wide arsenal of arcane powers granted by beloved Mother Nature:
Magical staves for more firepower? Checked!
Bloodthirsty butterflies offering health transfer? Checked!
Blast-bringing squirrel squad? Ready to serve!
Deadly vines and roots to stop charging enemies? Of course!
Hellish squealing hog for light-speed mobility? On its way!
Sweet little carnivore bunnies to rip off throats? As you wish!
Ready to smash down Orcs from the clan of Aluminum Helmets, Dwarves from the BigMine cartel or the Oilmancy Cult? Then go and bring them Bloodbath!!!
Play one of several different game modes with unique objectives including Elimination, Survival, Conquest, Capture The Mushroom and more,
4 different biomes, each with its own family of enemies (including bosses),
3 unique playable champions, each with its own set of skills,
50 unique skills, each with a special max-level power (21 skills per champion),
Pick up to 8 skills out of available 21 to get the most powerful build,
Find and equip dozens of powerful Runes and Artifacts to improve your skills and earn new powers,
Dark Humor,
Cartoonish bloodshed (optional!),
A wildpunk theme (fantasy with an “unconventional” twist),
Hand-drawn arts,
Fast action that requires a little bit of reflexes and dexterity.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Spanish - Latin America, German, Russian, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to like it but game performance is disgusting on Steam Deck. Player hitbox is too large and tough to tell when you'll take damage. Music is terrible. I do love the animal focused upgrades though.
I really wanted to like this game. It has so much personality and charm, but the meta progression is terrible, build diversity is worse, and there's no plans for any new content.
Game has its pros and cons. CONS: It's a grind. Many of these types of games are to an extent, however this particular on dials it up. What this means is you hit the gameplay loop very quickly. You don't gain upgrades quickly at all. The one time use relics try to help, but being 1 time use aren't as satisfying and feels more like random chance if anything. Difficulty spike starting 3rd mission. Personally I like my games to get progressively harder and not just hit a random spike of difficulty. PROS: The art style and humor bring me back to my newgrounds days. Few games nowadays don't take themselves seriously anymore and this game certainly doesn't. Controller support. My wrists hate K&M so my controller working is a big + Overall a good little game. Just not one I'd sit down and play for multiple hours at a time. Much like the games on newgrounds, I'd play for like 30 minutes and move on for a while.
Awesome game - brings unique art, gameplay and humor to the genre. Thank you for making it :D
Ein spaßiger Survivor-Like in dem es darum geht ein Blutbad unter Orks zu veranstalten mit einem eigenen Artefakt-System. Artefakte sind hier Einmal-Items die sich kombinieren und verbessern lassen.
Denny Crane is never a fan of picking on the small guy, but that doesn't mean they are immune to criticism. Is this video game cheap to buy? Yes. So is another of the same genre - Vampire Survivors. Where Fantasy Madness: Bloodbath certainly has better animations and even a basic story, it wasn't properly tested for balance issues and minor cosmetic hiccups. Enemies that merely run towards the edge of the map then continue to run into an invisible wall at the end, character that that confuse difficulty to "master" with just plain under powered. I talk about the final of three characters to unlock. "Hexxer." He's a pirate from a Lovecraft-esque world. He's obviously the good guy from such a world as he joins to help protect "Mother Nature." This pirate starts unarmed except for a pair of oars and his hands he fires like guns. When asked about the reason this character feels ineffective I was told they never got enough player data before releasing the video game. To me that seems like a basic thing to do BEFORE releasing your final product to the general public. Another issues I see that shows the lack of quality assurance and testing, is many of the text in the video game are misaligned. Either not centered or just halfway off of the screen. There is a weapon upgraded you can get that is four mermaids that lure by singing then damage any enemy in their range. Whenever you fully upgrade something a flashing animation screen and voice announcer tells you as much, but half of the text of the full mermaid upgrade is off the screen. Not to mention the lure distance is ineffective in most instances and doesn't perform as needed about a quarter of the time. I can overlook the hippie stuff about "mother nature" but video game balance and these glaring cosmetic issues need to be fixed. It is because of this easy to fix and prevent issues - to me shows oversight and laziness - that I cannot recommend this video game right now. Style over substance is the reason this video game does not compare well to "Vampire Survivors." This video game can be saved with those fixes. Do the work, use your eyes, ask yourself honestly if the character and available resources are capable of fulfilling their duty (albeit allowing a real challenge to exist). With all that said I wish to touch of the positive aspects. Blood, gore, sex, and conservative values. You kill something, its bones or an eyeball fly up to the player then splat on the ground. One of final battles is a completely naked hot chick riding a robot dinosaur. They black out her breasts and vagina but that's only so they can keep the rating low. Finally one of the little secrets I found is an upgrade called "Omni Life Matters." If you figured it out you know these developers support the right side. Because of the balance issues which prevent someone from fairly playing this video game, and the obvious overlooked cosmetic issues, I for now will not recommend this video game. Fix those and I'll be happy to change my reviews. For now, wait and see. Denny Crane.
No suelo escribir reseñas, pero esta vez haré una excepción. Este juego no es tan conocido como otros que he jugado y, sinceramente, muchas de las reseñas que tiene no le hacen justicia (ya sea porque son de la etapa de acceso anticipado o simplemente no entendieron bien de que va). Ahora que el juego ya fue lanzado oficialmente, no quiero que quede en el olvido y me gustaría que siga recibiendo actualizaciones. Primero lo bueno y luego lo malo. Lo bueno: Lo más importante: el juego es divertido. Tiene mecánicas simples pero difíciles de dominar. Después de unas 8 horas de juego, ya sabes qué elegir, qué campeones funcionan mejor en ciertos modos y cuáles no tanto. Tiene un humor de la puta madre, un estilo de dibujo muy atractivo y mucho gore que le da bastante personalidad y estética. Lo malo: Después de unas 30 horas, el juego se vuelve fácil. Aprendes a manejar las habilidades con tanta soltura que puedes crear combos muy rotos, con sinergias que hacen que los niveles se pasen casi sin esfuerzo. La única excepción es el modo infinito de los enanos, donde no puedes quedarte AFK o pierdes por el tiempo. Otro punto débil es la falta de contenido. Lo que hay es bueno, pero hay poco. Se siente como un juego corto con mucho potencial sin explotar del todo. Y eso es básicamente todo. Es un juego corto pero entretenido, con muchísimo potencial. Lo que realmente me motivó a escribir esta reseña fue ver cómo las valoraciones más visibles vienen del acceso anticipado. Muchos de los errores que se mencionaban ya están solucionados: se balancearon enemigos y habilidades, se corrigieron numerosos bugs, mejoraron detalles estéticos y los desarrolladores están muy activos en su comunidad de Discord atendiendo a los problemas del juego. Mi conclusión es fácil y sencilla: ¿Quieres algo para divertirte uno o dos días? Compra el juego. ¿Buscas algo que te entretenga a largo plazo? No compres el juego.
It is really fun to play. Simplistic but fun. Unfortunately it does not run well on the Steam Deck. It will have 30 fps at best (with dips to ~25fps) when it gets busier.
un juego increíble una comunidad muy grande aunque la mayoría no hable español pero igualmente es un juegazo y espero que agreguen mas jefes en el modo infinito An incredible game, a very large community, although most of them don't speak Spanish, but it's still a great game, and I hope they add more bosses in the infinite mode. es la puta ostia
Fun. Would like a bit more metaprogression. Some things not explained.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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