Release tracker
Game releases January 2016 on every store
392 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.
1Punch Club
Steam revenue approximately $5.2M- Console vs PC
- PlayStation +448 daysXbox +448 daysNintendo +867 days
2Crashlands
Steam revenue approximately $3.4M- PlayJan 20, 2016
- App StoreJan 21, 2016
- SteamJan 21, 2016
- SwitchNov 8, 2018
- EpicApr 30, 2020
- XboxJan 29, 2021
- Console vs PC
- Nintendo +1,022 daysXbox +1,835 days
- Console vs PC
- no PC copy matched
14LONEWOLF
- Console vs PC
- Nintendo +1,596 days
- PlayFeb 2, 2015
- App StoreJan 27, 2016
- SwitchJan 16, 2020
- PSNov 19, 2020
- SteamAug 7, 2022
- XboxMay 16, 2024
- Console vs PC
- Nintendo −934 daysPlayStation −626 daysXbox +648 days
68Czółko
86H2O
88星辰传说
92M-BOX
95敢达决战
96火影忍者
98腾讯围棋
100테트리스 전설
Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.