
When a dark secret brings a loan shark, a death-row inmate, a corrupt cop and the legendary yakuza Kazuma Kiryu together the resulting war in Kamurocho might level the district to the ground.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Ростовщик, детектив и два якудзы[/h1] В этой части непривычно выступают сразу 4 главных героя. Я все-таки отрыл русификаторы на 4 и 5 части и решил закончить данную серию. Сама история, хоть и имеет отсылки к прошлому, скорее ощущается как полностью новая отдельная глава серии. Так как сама игра достаточно старая, несмотря на ремастер, в игре очень устаревший интерфейс и боевка, но как минимум ради сюжета пройти можно. https://steamcommunity.com/sharedfiles/filedetails/?id=3765232702 [h2]Сюжет[/h2] Изначально я думал, что во всей части будет вообще новый главный герой - Акияма. Это новый персонаж, ростовщик со своей финансовой компанией, который выдает любые займы без процентов. Однако лишь достойным людям, которые сперва смогут пройти некоторые испытания. Однажды к нему приходит девушка и просит одождить 100 миллионов йен наличными, без поручителя и залога. Акияма решается помочь. Но спустя несколько глав уже рассказывается история Тайги Саэджимы, одного из легендарных якудз, который отсидел 25 лет в тюрьме и про его побег. Потом добаляется и детектив из полиции, а в конце появляется сам Кирю. Все истории переплетаются, но объединиться получается всем лишь под конец. Соответственно, у каждого свой противник, из-за чего получился довольно сумбурный финал, не самый сильный. Всего 4 части на каждого персонажа, в каждой по 4 главы, каждая примерно по часу и плюс финал. Мадзима также немного появляется в сюжете, но недолго. [h2]Геймплей[/h2] Классическая якудза, но ощущается очень уж устаревшей после ремейков и kiwami частей. На карте не обозначено вообще ничего, даже непонятно, где рестораны, а где развлекательные помещения. В самом городе впервые непонятно, кто и когда до тебя может докопаться, враждебные люди никак не выделены. То есть и обойти их никак, только на интуиции избегая подозрительных людей. Но так как графика тут тоже весьма устаревшая, подозрительными кажутся почти все. Боевка тоже довольно топорная и однообразная, похожая примерно у каждого персонажа. Можно немного прокачаться, но приемов все равно мало. Враги часто уворачиваются от ударов. Также автосохранений в игре вообще нет - необходимо сохраняться только вручную в убежище или после глав, либо в определенных точках на карте. [h2]Итог[/h2] Не самая лучшая часть серии, явно требующая ремейка. Сюжетно минимально связана с прошлыми частями, так что ее действительно можно пропускать в серии. Впрочем, по сравнению с 6 частью сюжет не такой скучный и за счет смены главных героев не успевает надоесть. Но из-за устаревшего интерфейса заниматься чем-то кроме основного сюжета желания тут не возникло. Пойду добивать 5-ую часть, которая судя по превью, будет продолжением 4-ки. [h2]✅ Понравилось:[/h2] - Необычная структура сюжета со сменой героев - Геймплей [h2]❌ Не понравилось:[/h2] - Устаревший интерфейс - Слишком однотипная боевка за всех
This ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ game keeps crashing, so I have to run it ten times before I can play it normally. and gusse what? I came upon a Reddit post where some user talked about this five years ago, and it hasn't been resolved yet. I suppose it's my fault, Sega. Let's release a new Yakuza 0 remaster again for no reason at all. Update: I found something called Yakuza 3 silent patch, which Actually fixed my game's
I would say the story is a little hard to follow because there are a lot of side quests and constant street fights. I ended up forgetting parts of the main story, but I did enjoy playing as four different characters, each with their own unique fighting style and personality. I would also say this game is a real improvement over Yakuza 3. The XP system is so much better than what we had in Yakuza 3. Food, fights, and other activities only give you a small amount of XP, but completing just two substories gives you around 10,000 XP, which is enough for one level. Why is it better? Because you don't have to grind for XP. The problem in Yakuza 3 was that you had to grind for every 1,000 XP, and it took a long time. Now you can just enjoy the substories and get plenty of XP naturally, which is a huge improvement. Another improvement is the combat system. Akiyama is basically the god of kicks; he's just overpowered. He has rush combos, combo cancels, and a weak but invincible counterattack. Tanimura has an overpowered parry, which isn't bad, but during street fights the AI feels balanced enough that it doesn't completely break the game. He is also the definition of wall combos. Saejima is the only character who can grab large enemies and throw them, something Kiryu couldn't do in either Yakuza 3 or Yakuza 4. Kiryu is much more balanced than he was in Yakuza 3. His Heat gauge builds faster, Heat Actions deal more damage, and his normal combo damage feels much fairer and more balanced. A lot of the skills are also straightforward. They're mostly just basic abilities that become stronger as you upgrade them, so it was easy to remember each character's moves and abilities. But what about the worst part? I think the worst part of this game is the dojo. I don't think it counts as a substory, but the dojo section relies way too much on luck. Some parts honestly feel like they're 101% luck based rather than skill based. I tried it, and it was pure hell. IF YOU WANT TO FINISH THE DOJO STORYLINE, SAVE BEFORE EVERY IMPORTANT SECTION AND ALWAYS LOOK UP A GUIDE!!! Overall, the substories were good, and the main story wasn't bad either. I was especially happy that I could finally grab and throw large enemies, and I enjoyed the more interesting combat along with the fairer and more balanced version of Kiryu. Sometimes enemies grab you a lot, but once you learn the skill that lets you escape easily, it stops being a problem. The reduced XP grinding was another huge improvement. And also Amon fight is so much fun and boring but fun boss fight.
The PS3 original with an HD remaster and a few other additions. At first was a little disappointed that you don’t play as the usual protagonist Kiryu until pretty late in the game but the characters you do play as really grow on you as they all are greatly written and the story you play through is great and it all weaves together throughout the entirety of the game with all the emotional beats and plot twist you would expect from the series. This approach really expanded the world of Yakuza from just Kiryu’s story to really give Kamurochō more lore as well as Majima and a few other familiar characters. Each of the characters you play as feel different enough in combat preventing fighting from feeling repetitive. You also level up (I have to mention I love the simple sleek UI that appears to indicate when you level up it adds to the “jazzy” aesthetic this game’s got going on), when you do you get to add skill points essentially picking what playstyle you want to invest in. You only get to explore Kamurochō this time around but you do get to traverse the roofs and underground giving some feeling of an additional map. I also have to mention this is one of the better soundtracks in the series as well as that there are mini-games and side stories here as well. All in all while when you start the game and wonder were Kiryu is at the start and for a while, as you just play you start to appreciate the world of Yakuza more than just it being about Kiryu and when you stick around the climax at the end is one of the best in the series.
Akiyama my beloved
Yakuza 4 is a very good Yakuza game. The story feels a little rushed, but playing as four different protagonists was a decent experience. My favourite character was Akiyama he’s just so cool.
Acompanhar a historia pela perspectiva de cada um dos protagonistas faz ela ficar mais "dividida". Mesmo assim é interessante explorar o ponto de vista de cada um deles. o finalzinho e os plots são meio meh, bem fraquinhos mesmo. Imagino que seja o pior yakuza em questão de historia A jogabilidade ficou bem diversificada, visto que cada personagem é beemm diferente, não fazendo ela ficar enjoativa Um dos pontos que eu menos gostei desse jogo foi a estrutura de algumas missões ser uma mistura de:sobe p telhado, vai p rua e desce p subsolo. Algumas side quests ficaram muito desinteressantes por causa disso Apesar dos seus defeitos ainda continua sendo um jogo muito divertido
Akiyama my BELOVED TAEKWONDO KING!!!!!!!!! Coolest fighting styles in the series tbh, and best level up system! And a really fun map and really amazing songs. I like it so much, even if the story is a bit... like, it gets worse as it goes on, and the bosses aren't great, but that's what the coliseum is for!
The story is good and all with some touching moments but my god the combat is ♥♥♥♥♥♥♥ annoying. The enenmies ethier spam Dodge, block or grab instead of attacking you. On the 14 Hours that I wasted on this game, I could say that I had almost an hour stuck in enemy grabs or attacking a blocking enemy. Just watch a resume of the game atp or buy it on sale. Its more difficult than Sekiro and Dark souls
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Legacy of Kain™ Soul Reaver 1&2 Remastered | $2.4M | 3.7K | 89% | $29.99 |
| Yunyun Syndrome!? Rhythm Psychosis | $2.4M | 4K | 91% | $16.99 |
| Might & Magic X - Legacy | $2.4M | 3.4K | 66% | $29.99 |
| The Ranch of Rivershine | $2.4M | 2.3K | 94% | $29.99 |
| Warhammer 40,000: Mechanicus II | $2.4M | 2.2K | 54% | $39.99 |
| Shogun Showdown | $2.4M | 6.9K | 95% | $14.99 |