
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
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Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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与其说是枫之舞的大型DLC,不如说是黑泷舞兮云飞扬的DLC,就是没有天书世界里3d立体炼化的样子。所以老ip不断延续下去,确实挺难的,给个好评就当为这份执着致敬吧。轩辕剑7没有副标题,仿佛是与之前的世代相分割,确实关注的轩辕剑7一开始准备做成网游,可惜项目流产,不过如果是网游大概就不会玩了吧,大宇就喜欢整网游。你不如再整整2d水墨风游戏,配上完美剧情,相信会有很多人买账。可惜没有如果,希望有轩辕剑外传吧。
12小时通关,等待全成就中。先说下第一轮的感受: 优点:剧情是熟悉的轩辕剑味道,男主搭档乖巧可爱系一号女主和温柔大姐姐系二号女主。(并且甚至都能看到天之痕里玉儿和小雪的影子,推测是在玩法大改情况下求稳所做出的决策)人物刻画细腻,剧情非常温柔,而且是少见的大团圆结局。剧情几乎是风之舞和轩辕剑4的续集,给那俩故事完整的收了个尾,可惜这俩我都玩的不是很多,情怀含量不足,未能有更好的体验。其他基本上普普通通,一本道的地图设计和战斗设计。能玩但是不出彩。 缺点:人物刻画不足,主角完全没有记忆点,在贴图拉胯的情况下(眼珠子不会动,感觉很呆板),人物设计的也没记忆点,小雪那种白毛萝莉多有记忆点啊......战斗技能太少,完全丢弃了花里胡哨鬼谷道术的那种设计优点(不过考虑主角是个战士也就算了,但即使是战士,也搞成李逍遥那种啊....)剧情有点过于[b] 虎头蛇尾 [/b]了,十个小时,刚摸清世界观,正要感动呢,突然完了。上古神器就轩辕剑出现,其他的就算不在剧情中出现,也可以在和npc交流中出现点啊。还能和其他前作多点互动,比如天之痕他们找到的假女娲石和昆仑镜之类。结局和互动也比较单一,一度我还以为有其他结局没打出来。还有逻辑上但是缺欠,比如为什么石敢当能传送,为什么湘儿变回来了还在队伍里可以攻击等等。 键盘坏了打字不舒服,总之如有后作肯定还会买的,虽然不知道开发者能不能看见,但希望把天之痕也像风之舞一样收个尾吧,这是唯一的愿望了
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Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1. 流程过短,剧情没有什么波澜起伏,非常乏味; 2. 场景太少,怪物种类少; 3. 人物对话没有表情,看起来非常诡异; 4. 解谜有点繁琐; 5.天书系统做的很差,对比前几代天书和炼妖壶,基本上毫无乐趣; 6. 技术越来越进步了,游戏品质却越来越退步,这个系列越来越不好玩了。
В принципе игра хорошая. У нее хороший сюжет, интересные запоминающиеся персонажи, красивая музыка и интересная система крафта. Но есть 2 значительных минуса. Первый минул это половина боссов. С первым босом сражаться невероятно тяжело. Причем сложен не так бос, как камера, которая тебе всячески мешает. Арена очень маленькая, бос огромный. Ты попросту пол боя ничего не видишь. Следующий бос это мехо-собака. Каждый ее удар это минус 80% хп. Но и это фигня. Мехо-солдат всех уделывает. Когда у него меньше трети хп, то любой его удар это ваншот. Я прошел все игры FromSoftware и еще кучу Soulslike, но ни от одного тех боссов меня так не горело, как от этой имбы. Эта фигня легко с одного удара Мидира убьет. Второе это всратая концовка. Точнее концовка норм, но 40 минут бегать по всей карте, чтобы увидеть 5 катсцен по 30 секунд это ужасно. Почему нельзя было без этой бегатни их показать? Смело играйте, игра хорошая.
要不是花了钱买,真不想吃这口... 稀烂的操作手感,没有跳跃,没有疾跑,我像个猴子一样在山间乱窜 结局强行跑一圈地图,制作组是真没活儿了 传送点一坨,很多任务传送到了还要跑半天,强行续游戏时长是吧 跟仙剑7和古剑3比真的被完爆了 但我终究是吃完了这口 以后再也不碰了
I really enjoyed Xuan Yuan 7. This was my first game in the Xuan Yuan franchise. I am a huge fan of linear action games like Devil May Cry and Ninja Gaiden. While Xuan Yuan 7's combat is no where near as fluid as Ninja Gaiden and has no where near the combo potential of Devil May Cry, it still felt more like an action game than an RPG to me. Yes there are RPG mechanics like character leveling via experience points, but your stats don't scale as high as in most RPGs so in the end this game rewards skilled gameplay more than any of it's RPG mechanics. I played Xuan Yuan 7 on "Nightmare" (hardest) difficulty; if I had played on an easier difficulty I probably would have found it too easy to enjoy. The combat is entirely melee focused. Your main character does not have a ranged weapon or spell. You have a basic attack combo, a dodge that give you brief i-frames, a block that can trigger a parry if you time it just before an enemy hit, a camera lock-on, a finisher move when an enemy's posture is broken, a manually triggered time slowdown, and you choose 2 (out of 7) stances that provide unique heavy attacks and special attacks. You can also trigger your 2 AI allies to perform a special attack. Not the deepest combat system, but enough for you to tinker to keep your entire first playthough feeling fresh. I do want to warn you that there is a healthy dose of jank here. Boss patterns, hit boxes, the camera, and physics can all give you a headache. Some animations can be canceled and some cannot. Some attacks will give you I-frames againts certain enemy attacks, but not give you I-frames against other enemy attacks. If you are the type of gamer that wants games to be extremely intuitive, then you may not enjoy Xuan Yuan 7. I really enjoyed the story. This is not a typical JRPG story line where you end up killing God. This is a smaller scale story about a brother trying to take care of his sister. Quick Positives: [list] [*]Linear With Waypoint. You will not get lost. :) [*]Skippable Cutscenes (although I genuinely enjoyed the story and didn't skip them usually) [*]Multiple Save slots (like 15ish) [*]New Game+ [*]The game performed well on my hardware. [*]Controller support worked great. (I played using an X Box controller) [*]The music was very pleasant. I don't think I will listen to the soundtrack much outside the game, but it works well in this game. [*]Aside from some puzzles, I thought the game had really good pacing and didn't overstay it's welcome. [/list] Quick Negatives: [list] [*]The loading screens can get annoying. The game will give you a loading screen after every death, including if you retry a boss fight. [*]Numerous slow sections like climbing, crawling, shimmy-ing, etc. This game also suffers from "yellow paint syndrome" but it is white paint in this case. [*]Puzzles. There are a handful of puzzles and I think the game would have been better without them personally. [*]Fast travel can only be done between fast travel points. I would have prefered being able to just fast travel from the pause menu to avoid backtracking. [*]The side quests are pretty forgettable such as a tic-tac-toe style board game. [*]The camera can be very frustrating and cause you to die because you can't see. [*]I did experience a few crashes when I alt+tab-ed to access other apps on my PC. This only occured about ~5% of the time, but still worth noting. The game never crashed while it was the focused app on my PC. I only experienced crashes after alt-tab. I experienced crashes on both the Windowed and Fullscreen settings. [*]Unless I missed it, you cannot pause cutscenes and you cannot pause during certain animations like shimy-ing along a ledge. [/list]
一言难尽,除了情怀想不到玩他的理由,首先剧情很短,该延展的剧情不延展,最后还搞个走大小姐走过的路,感觉是游戏商觉得确实太短了,凑点剧情敷衍一下玩家,战斗方面连招就是AAA或者BBB,偶尔按个123放个技能,属性和招式非常单调,装备就不说了,没得武器换,就是点升级,除非你打完了给你一把轩辕剑,一般也没多少人会想开二周目,因为是真的无聊
战斗方面跟仙剑7差不多评价 索敌跟不索敌都容易打着打着脱离方向 打boss被boss身体挡住视野 支线和下棋的NPC配音像被拉来配音的路人一样 存档点传送点也做的不好让人重复赶路 通关后的任务有点画蛇添足 大部分赶路走之前的迷宫打重复怪就看段动画剧情 整个游戏玩下来只感觉画面是蛮不错的 剧情方面像流水一样甚至超多漏洞伏笔没填然后突然就结束了 很难给出个好评
4分
剧情太短
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