
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
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About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 645 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
духота, после убийства тигра игра превращается в инопланетяне против самураев, советую после тигра дропать, не пожалете
好玩,味太对了 (首发盘到手掉100,打完五折呜呜呜
手感差,画面难受,玩魂还是得看FS社,不推荐!
掉帧严重 严重吃cpu跟内存 玩赛博朋克跟黑猴画质全开 开光追都不掉帧 玩这破玩意掉帧掉的离谱
村里第一个中专生,为了难而难。打着类魂的名号,魂的优点一点没学来,糟粕倒是全继承了。腐蚀,蚀名,失心,冰冻,每张地图要上点DEBUFF,后边小怪人手一个debuff。地图单纯为了绕而绕,强行上一堆单向门,然并没有给人豁然开朗的感觉,等于从A到B的路,给你上了一个A到D再回到B的强行绕路感。每个高塔都放置一个小怪好推玩家下去,一次俩次无所谓,到后边直接审美疲劳,捷径的设置更是,等你开通捷径,这条路甚至不用走第二回。BOSS设计更是一坨,BOSS指令复读机,不用轮椅靠交互偷到,一打一个不吱声。剧情方面不做评价,节奏早拉满,冲着游戏性入的,剧情已经是这游戏缺陷最小的地方了。
小怪和boss的动作种类明显不足,主角挥刀的动作也很奇怪
拉比跨的很,不推荐新人入坑!
巫祝無敵到底要放幾次 憨包遊戲
神人游戏
很好玩没他们说i的这么垃圾
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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