
Resettle the shards of a shattered world in this peaceful roguelite deckbuilder, covering centuries of classical Japanese art. Nurture communities, befriend animal spirits, and shape a new civilization through choices that echo across generations.
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About
Worlds Upon the Wind is a peaceful roguelite deckbuilder about rebuilding a shattered civilization after the apocalypse. Shape forests, deserts, and ruins through careful planning and resourcefulness, rather than conflict. Guide settlers across drifting world shards, nurturing new communities and weaving new traditions as you restore life to forgotten lands. Embark on a journey of restoration and community in this tactical game for those who prefer to take their time and weigh their choices.

Assemble your deck from hundreds of powerful Glyphs and unique Relics, each offering new strategic possibilities. Use glyphs to transform the environment and manipulate your chances with powerful invocations. Craft glyphs, balance your deck, and develop unique builds to adapt to the ever-changing landscape and challenges.

Face hundreds of dilemmas with no right answers. Keep wildlife at a distance or invite them into your cities? Preserve violent artwork or destroy it? Sacrifice safety for dangerous alchemical experiments, or seek harmony at the cost of productivity? Choices shape the outcome of your expeditions, as well as the contents of your deck.

Explore procedurally-generated world shards filled with different biomes, events, challenges, and opportunities. Every choice shapes the fate of your settlers and grants new glyphs and relics to transform your deck. Every run offers unique gameplay opportunities and insights that unlock new skills for future runs. And every budding community you establish leaves a mark, no matter how small.

Pacify restless spirits haunting the world shards, and befriend 15 unique animal companions through their own questlines, each offering a game-changing ability to help in future runs.

Immerse yourself in a unique visual style that traces the evolution of Japanese art from ancient picture scrolls to the different styles of Japanese woodblock prints. Serene landscapes, gentle music, and classical hand-painted scenes invite you to reflect and savor each moment as you're planning your next move.

If you're learning Japanese, this game offers completely optional kanji learning minigames with thousands of vocabulary and example sentences to complete, deeply integrated into the game, as well as options to display titles in kanji or kana, with dictionary tooltips.
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Themes across 217 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's beautiful and relaxing. The reference material gave me some good new insights into Japanese art. The underlying deckbuilding game is complex enough to make me feel smart, when I find new ways to solve the challenges. There is even an story being told, that I'm interested in seeing to the end.
https://youtu.be/xF6SJCN0Upw Приятный карточный рогалик с элементами управления ресурсами и градостроения. Выполненный в рисованном стиле. "В этой мирной roguelite-игре с элементами построения колоды, охватывающей столетия классического японского искусства, вы сможете собрать воедино осколки разрушенного мира. Развивайте сообщества, заводите дружбу с духами животных и формируйте новую цивилизацию, принимая решения, которые найдут отклик у многих поколений." К сожалению игра только имеет английский. Желательно добавить языки: русский, украинский и возможно ещё какие то из популярных. Подойдёт даже машинный перевод (в игре можно пометить что использован он). https://www.youtube.com/@VovanVV https://www.twitch.tv/vovanvv https://www.tiktok.com/@vovanvv1982 https://store.steampowered.com/curator/46270458-Finding-Best-Hidden-Gems-Of-Indie-Games/ https://steamcommunity.com/groups/FindingHiddenGemsOfIndieGames
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Languages: English**languages with full audio support
Hours played at review time, across 217 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Еще одна очень нишевая игра... Толи это обучалка японскому, толи она просто в перемешку с японским и для любителей Японии... Иероглифы везде и с ними надо взаимодействовать. По отзывам прям можно подумать что что-то крутое, но со стороны тут с 2 бутылками не разобраться...
I sunk about 8 hours into the very generous demo and bought the game the second it came out after randomly coming across it. I adore roguelite settlement builders (like Against the Storm). This game is very different, but it hits the same spot in terms of me getting invested in a map while also being able to start again somewhere else before I lose interest. It also introduces mechanics at a nice, regular pace. A story holds the different playthroughs together - I cant yet comment on if it will be worth it to start a fully fresh safe, but the potential is there, as there are some narrative choices that influence later available story options. How meaningful that will be, remains to be seen. Oh, and the game is gorgeous. Absolutely stunning. Lots of artwork is historical and you can get a little info about the artwork in-game, The rest of the UI fits in very well. I don't play the japanese-learning minigame part, as you can just deactivate it, but I think it's an amazing option. I look forward to sinking many more hours into this game! Try it out, it's absolutely worth the price.
This game is awesome!! I'm so thrilled to have stumbled across it. It feels like the perfect convergence of a bunch of my interests! The art is beautiful, the stories and choices are intriguing, and the gameplay mechanics unfold naturally in a way that presents a fun challenge but doesn't get confusing or frustrating. The game is honestly way more complex and requires much more strategy than I anticipated. You can definitely fumble by if you want to play more casually, but I love that putting in effort and careful planning feels rewarding. I also absolutely love the addition of the Japanese language learning! It's been years since I've studied the language, but it's been so fun to see how much I remember and to have it come in handy. The game is totally playable without any knowledge of Japanese, though, so don't let that stop you! I didn't even make it all the way through the demo before I knew I needed to buy this game. The developer seems to be super active too and patching things very quickly. I can't wait to see how this game progresses! Absolutely a game worth picking up.
Brilliantly balanced and enjoyable learning curve. Mechanics start simple as you immerse yourself in the world and story, and increasingly your repeated rougelike interactions start to feel less like exploration and more like strategic choices for your chosen build. The ability to restart forays without penalty is a great way to stress test the flexibility of your deck. 7 hours in and I feel like I've hardly scratched the surface - a bargain at this price and clearly developed with love and care. I found the progression of earliest mechanics a bit slow but I think that gives more space to enjoy the world and the theming while everything remains unknown. How hard the game is largely depends on your own demands of yourself - stumble through blindly or obcess and optimise every decision. I think this really suits the peaceful theming; play as your mood dictates.
Wonderful game at Japanese culture output. As a Chinese player I'd never say "need Chinese version", but would be even greater if Japanese pronunciation can be added into Cards and words/sentences inside their dictionary. Btw I can read the inner Wiki and enjoy those artworks for an entire day :D
This game is just beautiful! So very pleasing to the eyes (and ears as well - the sound design is excellent.) It is great at sucking you into its world(s). I would describe this game as very calming. It's a bit addictive as well - it's hard to stop myself from embarking on one more Expedition. There is a nice risk and reward dynamic, where you can stop early or press on to one more Foray and risk losing the Insight bonus. The random events add a lot of charm and some of them are very memorable (my favorite being about two rocks in love.) The deckbuilding has a lot of depth. Oh, and it's especially recommended for anyone learning Japanese (but no Japanese is required - the language learning aspects are entirely optional.) Great work here, highly recommended!
Very atmospheric and calming mix of deck building, roguelite, and resource management. As someone said, if you liked Sultan's Game but also don't mind something more peaceful in another setting, it's worth checking out. As for me personally, it's unexpectedly scratched the itch of the civil side of Shogun 2: Total War. Feels like a charming little spinoff from brutal samurai land.
I rarely get such joy playing a game. Everything just fits together. It's very clear that many events are directly inspired by the traditional art used with quite funny interpretations at times. The deck building aspect has a great way of escalating quickly, giving you a lot more possibilities, which completely changes the strategies during one run and during the rouge-like progression. There are also completely gamechanging modifiers to unlock, that might cost you in the short term. In the beginning of a run you get many very meaningful "i really want this unlock but can i afford it" decisions. The demo is extremely generous, including half the content of the game (as stated), which took me 15h roughly, though i always tried to go infinite so expect a shorter play time if your goal is to progress through the main quest as quickly as possible. I just started unlocking the additional layers that come after.
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