
With deep deck-building mechanics and real-time strategic duels, The game invites you to traverse 5,000 years of history, using the wisdom of the I Ching to unravel the ancient mysteries hidden in the annals of time!
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About
Bug feedback email: chenzheng007@foxmail.com
1、 [Online Announcement]:
Thank you very much for your long expectations, suggestions, and encouragement! I'm glad to tell everyone!
The game will be launched on July 15th on Steam!
This game is a single player buyout card game with no in-game purchases or advertisements. The inspiration for the game comes from the combination of the Book of Changes and the Meat Pigeon card game. Players will use various skills of the Book of Changes hexagrams to help Chinese people overcome the challenges of the sky and experience various historical events, from the fate of Yu the Great's flood control to the tyranny of Xia Jie. From the leap of the Xia Dynasty calendar from the Bronze Age to the adoption of oracle bone script, players can hear about the changes brought by Zhou Gong's ritual to society, as well as the changes brought by the Hundred Schools of Thought to people's thoughts. Players can even feel the "Ancestral Dragon" Emperor's struggle for the sixth time. The smooth sailing of Yu Lie's' Qin King Sweeps the Six Harmonies'
Since the Book of Changes has been rooted in the source code of our Chinese civilization for five thousand years, today we invite you to try to deduce the "historical view of the Book of Changes" in the eyes of ancient people using the Book of Changes as a key in the form of a game!
2、 [Content of this online version]:
1. 63 hexagram cards+28 star constellation cards+12 golden immortal cards+7 seven star destiny signs x2+12 zodiac cards+4 immortal family methods+8 hand talents and second level advancement+4 elephant seals+23 random bosses!
2. 48 historical events from the Xia Dynasty to the Eastern Han Dynasty (the remaining historical events will be tested and updated for free);
3. External upgrade system (build your card combination): Players click on "Favorites" to enter the "64 Hexagrams" page, use the divination value "Start divination" to obtain new divination cards, and can choose to upgrade or downgrade this divination card, which will affect the probability of this divination card appearing in the store (10 divination values will be given as a gift at the beginning, and players will receive divination values every time they upgrade);
4. The 'Favorites' page provides detailed introductions of various types of cards. Please click to learn more;
4. Supports' Quick Mode ', where players can select the global animation speed in' Options';
5. Supports' Window Mode ', players can choose between window mode or full screen mode in' Options';
6. Supports automatic saving and file reading. During gameplay, players can click on the main menu to exit and their progress will be automatically saved. Clicking on 'continue deduction' will allow them to continue the game they exited last time;
7. The game will convert the player's progress in a single game into the era of each dynasty, and the player's best records will be saved in the corresponding historical events on the 'level selection page';
8. The frame rate optimization has skyrocketed, with the highest frame rate in the game reaching over 200 frames per second;
9. Multiple art updates, players are welcome to experience!
Five Thousand Years of Chess is a pigeon themed card building game inspired by the Book of Changes.
The game features 48 historical events based on traditional Chinese history, as well as over 100 fun hand cards that integrate traditional Chinese elements such as the sixty-four hexagrams, five element characters, heavenly stems, earthly branches, constellations, and Beidou.
Players will travel through sixteen dynasties from the summer to the Qing Dynasty, using the rich skills of their hands and different combinations of efficiency and "sky" to engage in intense games, attempting to rewrite the history of Chinese dynasties!
In addition, each game player will challenge a random boss, bringing players a thrilling experience of both randomness and challenge!
Deep card construction, real-time strategic battles, We will take you through the long river of history for five thousand years, using the "Book of Changes" to solve mysterious puzzles hidden in history by ancient people!
Game Introduction:
1. Transcending five thousand years and transforming into the hand of fate——
This time, it's up to you to decide who the true destined one is!
Players will play as mysterious hands manipulating sentient beings from different dynasties, making choices among fifty character cards, endowing them with magical and rich efficiency, and building their own winning card deck!
2. A fierce game against the 'Sky Sky'——
When playing against the heavens, will you succumb to the fate of heaven, or win by half?
Players need to play their character cards in order to achieve the "target destiny" set by "Tianmu". "Tianmu" will act as the player's opponent and randomly generate negative states to obstruct the player!
3. Unprecedented innovative perspective in card games, interpreting history with the 64 hexagrams of the Book of Changes——
My fate is determined by me, not by heaven. The history of the thirteen feudal dynasties in ancient China will be rewritten by you!
From the Xia Dynasty to the end of the Qing Dynasty, thirteen feudal dynasties and multiple historical events formed a complex and ever-changing game, with players writing their own Chinese history every step of the way!
4. Massive decks with Chinese historical characteristics——
Multiple sets of cards originating from Chinese history and culture, for players to build their own winning system! Can you glimpse a glimmer of mystery amidst endless possibilities? Change your destiny against heaven!
·Special Ability Cards: 64 hexagram cards with special abilities derived from the 64 hexagrams of the Book of Changes
·Consumable cards: 28 Star cards, 12 Zodiac cards, 12 Immortal cards
·Seven Star Destiny Seat: Open the Seven Star Box to obtain the Big Dipper Seven Star Destiny Seat
·BOSS: 23 random BOSS levels
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
[h1][b]多少事,从来急;天地转,光阴迫。五千年太久,只争朝夕。[/b][/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3528878229 底子很不错的国风卡牌游戏,参考小丑牌玩法,融合了四象五行八卦以及天干地支星宿北斗等[b][u]东方玄学元素[/u][/b]。目标就是利用这些元素构筑牌型上大分(命数),撑过8轮命格塔(每轮3回合),共计24回合不断上涨的分数要求。[b][u]游戏难度适中,画风顺眼,喜欢东方古典或者打牌的玩家值得一试[/u][/b]。然而遗憾的是当前版本的[b][u]游戏内容和玩法深度仍较为有限[/u][/b],并不足以支撑玩家打穿上下五千年。商店页面所[b][u]宣传的"易经历史观"也十分禁不起推敲[/u][/b],未能有效展现易经六十四卦所蕴含的哲学智慧。还望制作组继续努力,[b][u]多给我们一些支持你的理由啊[/u][/b]! 憋了快一小时,很多意见左思右想还是憋回去不为难制作组了。 [h2][b]所以简单谈谈当前版本的玩法供大伙儿参考吧[/b][/h2] https://steamcommunity.com/sharedfiles/filedetails/?id=3528877639 先说牌型,与小丑牌不同,[b][u]本作凑牌型其实很容易[/u][/b],所以尽量选五张卡的牌型,以便[b][u]让更多人物牌参与计分或者触发特效[/u][/b]。这里前期[b][u]首推五气朝元[/u][/b](懂点概率论的都能理解该牌型的概率相对有多高),后期自然就是大道归一。所以生肖卡前期一般只买马和狗就够了(当然后期七星升满就可以无脑买生肖卡了)。 再说四象,四象[b][u]前期重点构筑二阶智慧[/u][/b],此乃保证牌型的神技。[b][u]中后期可以多一些二阶福缘[/u][/b],配合卦象基本就能无限成长下去了。另外可以[b][u]视手牌上限搞几张二阶武力[/u][/b],只要持有不出牌都能倍率*2(我好像一直没触发降级普通牌,可能是BUG?),用过都说好。 然后是星宿。昴日鸡必买,再来一次就是香。同理,女土蝠和斗木獬这种买一送二型有条件的话都推荐无脑入,氐土貉和奎木狼也是必买的小财神。此外[b][u]考虑到当前删牌流的强势[/u][/b],张月鹿和角木蛟也是必买,尤其是后者,没有随机性导致的风险,每次买到都是赚到。其他星宿就看需要搞吧。 那么为什么说删牌流最强势呢。很简单,牌组有50张的时候,我们不一定能凑出想要的牌型,[b][u]牌组只剩5张的时候,我们还不能保证把把大道归一吗[/u][/b]?如何构筑高分牌组或许很复杂,但是[b][u]快速删牌的手段还是很明确的[/u][/b]。除了上面提到的两个星宿外,[b][u]尽快获得能每回合毁牌的卦象也是重中之重[/u][/b]。[b][u]首推地火明夷[/u][/b],其次是泽天夬。后者不如前者的原因在于泽天夬在有些场合需要能够调整弃牌次数的卦象做搭配,不够方便。此外也可以打开思路,[b][u]将要废弃的卡复制成二阶天法智慧/福缘皇帝[/u][/b]也未尝不是一桩美事。毁的差不多了,就可以用泽风大过来+倍率。 [h2][b]至于删牌流有多强势,大家可以看视频感受下:[/b][/h2] https://www.youtube.com/watch?v=Dv0Mg6mt0fg 第24(关底)回合,我只剩3张智慧,2张福缘,1张武力共计6张卡。起手[b][u]先调卡牌顺序,让+命数和+倍率的提前,*倍率的靠后[/u][/b],人物卡和卦象卡基本[b][u]都要按这个原则调整顺序[/u][/b]。然后就是一串卦象来发威。能有这么多卦象,主要靠泽水困和卦象上的道法。卦象多了以后搭配山火贲和泽山咸,[b][u]每回合都能+更多倍率[/u][/b](中期开始固定+或*倍率的卦象就远远比不上能累积+或*倍率的卦象了)。当然[b][u]地雷复也是可以无脑入的神卦象[/u][/b]。此外如果生肖卡和星宿卡用的够多的话(现在能理解用福缘卡搭配地雷复的好处了吧),[b][u]山雷顾和雷地豫的威力也会越发突显[/u][/b]。然后就是每回合无脑出牌,无脑暴力过关了。这个流派的下限是无脑复制出5张智慧牌,上限是凑齐五行福缘牌以及N张武力牌。但说实话,[b][u]光靠下限都足够通关拿成就[/u][/b]了,还要什么自行车呢。 总的来说,这游戏和小丑牌一样鼓励玩家构筑牌型策略来拉高命数*倍率,所以[b][u]如何整合并优化+命数,+倍率以及*倍率的手段都是玩家需要思考的关键[/u][/b]。但问题来了,这些[b][u]脱胎自小丑牌的数值玩法跟游戏宣传的"易经历史观"能有半毛钱的关系[/u][/b]吗?易经的[b][u]哲学智慧在于因势利导,师法自然[/u][/b]。所谓天行健,君子以自强不息;地势坤,君子以厚德载物。结果你跟我说这么有意境有内涵的两句话,翻译过来分别是帝王将相倍率+4,以及士农工商重新触发。我只能表示大失所望。也许所谓的流派平衡问题还可以靠削弱删牌流来解决,但这种文不对题的核心设计问题,还是[b][u]希望制作组能真去花心思修正完善[/u][/b]了。 Note 1. 11阶皇帝升级后变成2阶草民,啊多么痛的领悟; 2. 商店里下方的星宿包可以看牌,所以推荐先把右下角消耗牌买满再开星宿包,方便一起用。 3. 当前版本才出到东汉末年说三国,现在就全成就的家伙到底是几个意思? [code] 点击关注[url=https://store.steampowered.com/curator/26214428] 電玩狂熱愛好者 [/url] ,以获取更多游戏评测、资讯、攻略 [/code]
《对弈五千年》本质上是将《小丑牌》的玩法机制,完整地套上了一层中国风的外衣。星宿和卦象对应小丑牌里的塔罗牌与占星牌,小丑牌对应女妖精牌。女妖精似乎有AI作画的痕迹,但不得不承认,其整体的视听效果在众多《小丑牌》模仿者中堪称一绝。玩法站在巨人肩膀,随后成功披上了制作精良的国风外皮,对于这样的作品,实在很难不推荐一试。 注:目前版本字体不够清晰,有点手机游戏的感觉,希望以后更新的字体大小可以调整。以及目前版本的女妖精牌在屏幕当中占比过小,勾起了我对PC端《百闻牌》中卡牌的小家子气布局的不愉快回忆。
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 融合中华智慧的创新肉鸽卡牌,深度与美感并存,尤其是美术我个人非常喜欢。 游戏将《易经》六十四卦转化为64张卦象牌,搭配星宿、地支等元素(如"乾卦"强化攻势、"坤卦"构筑防御),每一张卡牌技能都暗合阴阳相生之理。玩家需通过卦象组合破解"天幕"设定的天命困局,如以"水火既济"卦化解干旱事件,真正实现"逆天改命"的爽感。 目前UI适配存在一些问题,很多信息都看不全,希望制作组尽快修复。
宣传的时候是结合了易经八卦和紫微斗数来的,进去一玩,哦豁,就是小丑牌,跟易经八卦紫微斗数毫无关系,玩了三个小时实在是玩不进去了,玩你这个还不如刷短视频,还有卜卦功能,我以为还有解卦元素呢,谁知道就是抽卡,抽卦出来,总结来说,就是挂羊头卖狗肉,虚假宣传
你们项目组自己玩你们的游戏了吗 先不说bug问题 首先你是类小丑牌游戏 不说做的跟人家一样好玩至少也要能玩吧 首先最大的问题不能拖动选牌 敢问你们就是一个一个点击是吧 然后是倍率的问题 这游戏有五种花色 凑同花是不是比正常游戏要难好几倍 结果同花顺的倍率居然没有四条高 你四条就算打不出来还可以打三条 两对 同花凑不出来就是死局好不好? 然后就是ui做的依托什么信息也看不到 甚至自己牌库都看不到
好不容易整明白然后拿到一个同花顺,给我算成同花,先修bug吧
bug多到数不清。。试想精心计算之后结果发现没有计分,对应卦象没有应验,诸如此类数不胜数。如果没办法做好就不要赶着上架赚钱,玩家可以包容但耐心也是有限的。
跟小丑牌差不多重复性有点高了,玩多了有点无聊。可以消磨时间的时候打一打,没有小丑牌那个趣味性高
恕我直言,目前不适合入手。bug太多了,最逆天的是,星宿牌和卦象牌的介绍信息为什么会越玩越高啊?玩到五层之后直接飞升看不到了,让我看卦象猜效果是吧?玩了三把都是这样,体验极差。
这是一款可以让玩家执掌卦象为棋,在历史长河的天幕之上,运筹帷幄,挑战既定宿命的游戏。它不仅是一场紧张刺激的卡牌对弈,更是一次沉浸式的中华文化精神体验,一次运用古老智慧“突破天命桎梏”的勇敢尝试。对于喜爱深度策略、钟情中国传统文化、渴望在虚拟世界中改写宏大叙事的玩家来说,《对弈五千年》无疑是一盘不容错过的智慧盛宴。
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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