
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一款极具创意的好游戏
太牛逼了... 超级有创意,文字谜题都不是很难,偶尔有卡住的,看一下沉思的提示基本都能想到了 音乐不错,该激昂的时候就激昂,该紧张的时候就紧张,音效也是 用文字组成的动画还挺顺滑挺震撼的 虽然是老套的勇者救公主故事,但文笔真的很好很有感染力(尤其是人骨教堂和历代勇者的鼓励) 细节很多,所有能碰到的文字都可以互动看到具体描述,比如一个房间的四面墙都是不一样的,不同房间的桌椅也都不一样,让人很有探索欲 成就也都很有意思,推荐第一次玩的时候不看攻略自己探索,打出结局再跟着攻略收集。可以选择章节,不用怕错过后拿不到。 我收回前言 故事一点也不老套。。 看到结局:牛逼 看到结局后的结局:牛逼逼。。 我贫乏的语言系统只剩下一句牛逼
一款体现中华文字魅力的游戏,剧情上能够自圆其说,有些解谜稍显生硬但无伤大雅 不得不感叹繁体字真的很美,就是看着有点累
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"我 摔 死 了"
妙趣横生的玩法,中华文化的象形字魅力被形象且别样地演绎;富有深意的字句,互动事物勾勒的诗篇是生活中普遍的哲理。虽然有些谜题设计不够巧妙,有些不够合理,有些提示太过明显,破坏解谜氛围,但仍不失为一部佳作。
很久以前玩的,單純補評價 對使用中文的華人來說是非常獨特的遊戲 即將推出日文版
俺心里不得劲儿!!!!
漢字真的很有趣
相比机制,其实演出倒更令人惊叹。 可能也是我第一次如此深刻地体会到一个游戏的演出。
中间解谜有点繁琐,但是人之章还是惊艳,后面剧情我真的有心事了; ; 我没玩过其他类型的字谜游戏,这个游戏的文字表现形式在我看来很有创意
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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