
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太牛逼了... 超级有创意,文字谜题都不是很难,偶尔有卡住的,看一下沉思的提示基本都能想到了 音乐不错,该激昂的时候就激昂,该紧张的时候就紧张,音效也是 用文字组成的动画还挺顺滑挺震撼的 虽然是老套的勇者救公主故事,但文笔真的很好很有感染力(尤其是人骨教堂和历代勇者的鼓励) 细节很多,所有能碰到的文字都可以互动看到具体描述,比如一个房间的四面墙都是不一样的,不同房间的桌椅也都不一样,让人很有探索欲 成就也都很有意思,推荐第一次玩的时候不看攻略自己探索,打出结局再跟着攻略收集。可以选择章节,不用怕错过后拿不到。 我收回前言 故事一点也不老套。。 看到结局:牛逼 看到结局后的结局:牛逼逼。。 我贫乏的语言系统只剩下一句牛逼
玩法很新颖,结局出人意料
有新意
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我喜欢这个故事,没有一个字是狗屁
666
一款极具创意的好游戏
身为一个中国人,这个游戏震撼我100年
别具一格的视听体验,精妙的关卡设计,令人惊叹的故事结构,非常棒的一款游戏!
非常有创意,看得出来作者在文字上下了很多功夫,剧情体量比我预想的大很多。 整体体验不错。
有巧思,稍显拖沓
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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