
Windlands 2 is a built-for-VR fantasy action adventure game, use grappling hooks and a bow to explore the vast mysterious world to take down gigantic titans alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Return to the world of Windlands, alone or with friends. Armed with grappling hooks and a bow, soar through the ruins of a fallen world. Embark on a journey to destroy the gigantic titans and save the world from an ancient danger.
- Grappling hooks focused locomotion with parkour platforming.
- Variety of expansive areas that reward exploration.
- Single player or up to four player Co-Op.
- New Bow Weapon to use alongside the hooks in epic titan battles.
- Fully voiced storyline with NPCs and world events.
- Full Original Soundtrack
- Optional skill based Speed Run Races and collection challenges with Leaderboards.
- Multiple advanced modes, including "no hooks", "one life" and "hook anything".
- Collectables, Easter Eggs and Achievements that reward exploration with new hooks as rewards for completers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I loved Windlands 1. So cool. This one, not so much. Much of the games is ok, and even sometimes enjoyable. But frankly, the game is a fetch quest "walking sim." Go 1700m this way, then turn around, go 1000m the opposite way, turn around, go 950m the opposite way. Getting around is a big part of the game and is fun, until it isn't. The desert portion of the game is straight ♥♥♥♥. The difficulty curve goes from 20% to 300% in five minutes, and becomes an incessant slog to take the single boring route that is plotted for you, and intentionally awful in every way. The bosses are boring. The boss skin changes, but the battle is pretty much identical and uninventive. The second desert boss is just some of the most awful game dev I have experienced. 8-10 homing rockets shot at you from 4 different directions, non-stop, even from behind. When you die, you have to take one of those boring terrible routes, covered in spiky grapple spots to get back to the stage. This isn't difficulty, it's bad development. Skill is not what you need to beat this. It's like the idea was, well, there isn't much here, let's just multiply everything by 20 so it seems like it seems like we did more. The game is relatively bug free, but there are a few bugs to mention. When starting the game and hosting a multiplayer session, I am often spawned far away from the menu, and the directional movement does not work. I've seen this behavior on a Quest 3 and Index. Also, when you host a private session you have to enter a code to link up, and you have to use a physical keyboard, which is just lazy development, and annoying. A lot of the time my shorter partner in my MP sessions has their legs all twisted up and around their shoulders and crap because the height scaling is not woking. When it does work, the character shrinks down to the proper scale for their height, so it just simply is bugging out. The story is pretty boring too, sorry. Destination directions could be improved as well. There has been several times where you need to go that 1700m one way, and you're headed to the direction of the marker, and end up having to go back double the distance because the marker isn't clear. I would love to see a Windlands 3, don't get me wrong here. But I'm pretty unimpressed after spending about 8.5 hours in game with 2. Some of these things are so frustrating that I have considered putting it down.
Hands down one of the best VR games (for non-beginners who don't get motion sick). Or actually THE BEST multiplayer "story"/adventure VR game. So fun with friends! I can't wait for Windlands 3.
Fantastic game. getting together with friends and playing through the story mode is an amazing experience
тоже не понял в чем прикол, видимо просто не нравится откровенная индюшатина. ещё стрельба ужастно сделана
Ningun juego vr emula como se siente moverse como spiderman como lo hace Windlands 2. Ojala un 3 este en camino por que disfrute mucho el 1 y el 2. Ademas de moverse volando y sintiendo el viento tenes que encontrar objetivos y matar boses que son mas grandes cuanto mas avanzas en el juego. VR y matar titanes con web de spiderman. Un 10 total y es hermoso el modo coop tanto como el de carreras
Эта игра прекрасна! А ещё лучше играть в неё с друзьями. Жаль что у меня нет друзей
набивал на ковёр как человек паук 5 звёзд
Невозможно кривой и бесящий платформинг. Да красивая графика и атмосфера, но игра просто выбешивает кривым гейм-дизайном. Вы ПОСТОЯННО умираете, падая в бездну, из-за того что не за что ухватиться, вы могли бы НО НЕ ЗА ЧТО. Битвы с боссами - это отдельная тема: Эта летающая херня постоянно стреляет в вас самонаводящимися бомбами, и вы летая в воздухе и пытаясь не сдохнуть НО НЕ СТОЛЬКО ОТ БОССА, сколько от того что НЕ ЗА ЧТО УХВАТИТЬСЯ. То есть мало того что нужно успевать за что-то уцепиться, так ещё и в полёте выстрелить с лука, и после ещё успеть за следующий редкий предмет для захвата ухватиться. И всё это время играет бесячая спокойная музычка, которая вообще не попадает в тему сражения, и ещё больше бесит. От этой игры не расслабляешься, не наслаждаешься механиками, а только постоянно материшься из-за кривости игры. ДВЕ ЧАСТИ этой херни выпущено, и обе кривущие, первая вообще сломанная, а вторая просто бесячая из-за кривого гейм-дизайна.
awesome awesome awesome
Game overall is okay, movement is great, only to have the experience be ruined by the combat.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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