
In Warhammer 40,000 Space Marine you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 8 → 6.43/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1016 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ultimate Male testerone simulator
Руби орков и еритиков хауса 11/10 ультрамаринов
За Императора!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.71/day in the week to Jul 24 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Russian*, Czech, Polish, Dutch*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прошел несколько раз, ниразу не надоела. Боялся покупать думал что сюжет и геймплей будут максимально скучными. Император защищает!
Леандрос крысанул ментам распологу Тита и его отправили чалиться на зону. 10 Сидониев из 10
каломе
это прекрасно
Got the game from a free-to-keep event from a while ago, finally got around to actually playing it this weekend. Got halfway-ish(?) through chapter 6 at time of writing. It's a little different from the other bog standard early-2010s era of shooters in that it has a passable melee system built into it, and your only way of regaining health is by executing finishers (or using the occasional fury mode for some passive regen), though you don't get any invincibility during these executions, which makes em a death sentence if you're low on health and surrounded by enemies (y'know, when you're the most desperate for a health boost). Also not a fan of how the weapons are handled: Pistol gets a straight upgrade a few chapters in to give it an optional charged explosive... But you already have a sticky grenade launcher by the time you get it. The automatic bolter barely tickles anything but the squigs and grots(?) and I haven't encountered any replacements for it yet. The only weapon I've been able to swap out so far is the 3rd slot, which gives the option of a bolter sniper (decent), a melta shotgun (very good for crowds), and a las cannon sniper (straight upgrade and downright necesarry for the bigger rocket dudes). It would've been nice if I could've replaced the pitiful bolter with the shotgun and kept one of the snipers, instead of having to pick between "Do I wanna die to the big rocket dudes, or die cause I was overwhelmed by the melee goons?" Maybe it gets better in later chapters, I don't know, but this isn't the game for me, unfortunately.
💘Chuck Norris Aprova esse jogo!💘
Non sono particolarmente affezionato ai giochi in stile corridoio in cui ci si limita a uccidere senza interazioni interessanti con l'ambiente o enigmi da risolvere. Tuttavia, ho deciso di dare una possibilità a questo gioco perché sono interessato al mondo di Warhammer e volevo immergermi in esso attraverso un videogioco. Ho giocato con un gamepad e posso affermare con certezza che sarebbe stato molto più semplice con tastiera e mouse. I primi capitoli sono stati mentalmente estenuanti; ho pensato di smettere di giocare perché sentivo che non era il mio genere. Ma la trama era avvincente ed è stato piacevole giocare non da solo, ma con degli alleati controllati dall'IA. Ho anche scoperto che il gioco aveva contenuti aggiuntivi: la raccolta di note a forma di teschio (anche se c'è un lato negativo: a volte non vengono raccolte, costringendoti a ricominciare il capitolo, un sacrificio che non ero disposto a fare). Inizialmente pensavo che la trama si sarebbe sviluppata su diversi pianeti o galassie, ma a un certo punto è diventato chiaro che l'intero gioco si sarebbe svolto su un unico pianeta, il che è stato deludente. Lo stesso vale per la mancanza di colpi di scena interessanti. La trama in sé è buona, ma non offre nulla di sorprendente. Gli ultimi capitoli mi hanno fatto venire voglia di finire il gioco il prima possibile. Mi ha ricordato un po' i capitoli finali di S.T.A.L.K.E.R.: Shadow of Chernobyl e S.T.A.L.K.E.R.: Clear Sky: una corsa infinita. In sintesi, il gioco è giocabile nel 2026 (15 anni dopo) e si può sopportare anche con un gamepad. Vale la pena dedicargli del tempo.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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