
From one of gaming’s most acclaimed sagas, Gears is bigger than ever. With all-out war descending, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +3 more
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 76 reviews with recorded playtime.
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The worst Gears War game ever, super boring, half the game you're just riding around in a boat on ice without fighting anyone, it feels like a cozy game, no wonder the "modern" developers replaced the protagonists and even removed the "war" from the title.
Absolutely incredible game. I haven’t played Gears since Gears 2 on the Xbox 360, so wasn’t sure what to expect from this. The campaign was amazing 10/10. with a good mix of classic Gears action and larger open areas to explore. I really enjoyed upgrading Jack and taking in the story while catching up on the lore. Horde mode is every bit as fun as I remember, if not better. There are loads of classes to level up, plenty of progression, and it's easy to jump into games with other players. I've already spent hours in Horde and had a blast. PvP has also been surprisingly so fun , does have that classic gears learning curve as I’ve not played in years but I’m honestly loving the PvP so much. Always find games and always having fun on this mode also. One thing I really appreciate is that you can earn rewards through gameplay. I was even able to unlock a gold weapon skin pack using in-game currency earned from playing, which was a great surprise. Performance has been excellent too. My laptop only has 8GB of RAM, yet the game runs smoothly and looks great. Overall, I'm so glad I finally picked this up. It has reminded me why I loved Gears in the first place, and it's made me even more excited for E-Day. If you're a fan of shooters and see this on sale, it's absolutely worth it. 10/10.
The pitch: Gears 5 is the most technically accomplished game in the franchise and the least ambitious. If you've never touched a Gears game, this is genuinely the best entry point, it plays faster and cleaner than anything before it, and it functions as a highlight reel of the franchise's 20-year run. If you've played the others, you already own most of this game. What's new: Kait Diaz as the sole protagonist (a genuine shift, not a gimmick, she'd been playable since Gears 4 but this is her story), Del as a strong addition to the squad, and the Warden, dual crystallized maces, armored everywhere except the head, the one enemy in the bestiary that isn't a hand-me-down. Everything else in the roster is legacy stock: Swarmak is a corrupted Brumak, the Matriarch is a Berserker with new lore, Snatchers and Carriers are unchanged imports from Gears 4. Difficulty [b]read this before you buy[/b] : the achievement list only cares about two tiers: base completion, and Insane (plus the multiplayer-grind-heavy "Seriously 5.0," which also demands 20 re-ups, General rank in Tour of Duty, and Mastered Horde/Escape not realistically doable outside a dedicated multiplayer grind). Nothing rewards or verifies anything in between. Practically, that means "Experienced," "Hardcore," and friends are unaudited settings, enemy health and damage get multiplied with no evidence anyone balanced them for solo play. This isn't new, the original Gears did the same thing with Insane locked behind a first clear. It's a franchise habit, not a Gears 5 problem specifically, but it's worth knowing before you commit to a difficulty for your first run. Verdict: Great tech, safe writing, real difficulty-design negligence outside the top tier. Worth playing. Not worth expecting anything new from.
(¯`·._)♣ ♤ ♥♠ villanueva-9 ♣ ♤ ♥♠(¯`·._) Guerra de desgaste, la brutalidad del enjambre y el simulador de acción táctica en tercera persona definitivo. Si buscas un shooter de acción frenética donde puedas destrozar monstruos con una motosierra, pilotar un esquife por desiertos de arena roja y vivir el colapso de la civilización humana, Gears 5 es el rey indiscutible. Lleva el universo de Sera a su máximo exponente técnico, visual y de escala, cumpliendo el sueño de cualquier amante de la acción cooperativa, la ciencia ficción oscura y los combates de cobertura más viscerales de la industria. • Ambientación y exploración insuperables: El diseño de los escenarios semiabiertos, que van desde tundras heladas azotadas por tormentas criogénicas hasta desiertos de arena roja y cristal, es espectacular. Recorrer estos inmensos parajes a bordo del esquife de viento ofrece un espectáculo visual a 60 fps que te invita a explorar laboratorios secretos abandonados y ruinas de la antigua CGO con un nivel de detalle inmersivo increíble. • Combate visceral y el factor Jack: El sistema de coberturas y tiroteos es el más pulido, sangriento y satisfactorio de toda la franquicia. Combinar el clásico Lancer y la escopeta Gnasher con las nuevas habilidades de apoyo del robot Jack (como volverte invisible, poner escudos o cegar a los enemigos) añade una capa táctica brutal que renueva por completo la jugabilidad y hace cada tiroteo muy dinámico. • Contenido masivo y juego cooperativo: El juego te permite vivir la experiencia Gears definitiva gracias a su enorme abanico de modos: una campaña cooperativa impecable, el adictivo modo Horda para defender posiciones con fortificaciones, el frenético modo Escape donde debes huir de colmenas a contrarreloj, y un multijugador competitivo clásico sumamente fluido que funciona a la perfección. • Evolución narrativa y madurez: Ponernos en la piel de Kait Diaz para descubrir sus lazos de sangre con la reina de la colmena rompe con el clásico protagonismo de los miembros Marcus o JD Fenix, dando una profundidad psicológica y madura a la trama. Las decisiones difíciles de la historia y el trasfondo del Enjambre te mantienen pegado a la pantalla durante toda la campaña. • Puntos a mejorar: El experimento de incluir zonas de mundo abierto con el esquife puede sentirse algo vacío en ciertos tramos, sirviendo más como un interludio visual que como un espacio lleno de actividades orgánicas. Además, la campaña puede resultar algo corta para los estándares actuales si se ignoran por completo las misiones secundarias de exploración. Quizás se eche de menos la linealidad claustrofóbica y de puro pasillo de la trilogía original, pero a nivel técnico, de escala, optimización y cantidad de modos de juego es, por mucho, la entrega más ambiciosa, pulida y completa que la saga ha entregado jamás. ¡Decenas de horas de gore, explosiones y hermandad aseguradas! _____________8__88_____8 ____________88_8__8_____8 ___________888_____88___88888 __________8888______88_8____88 _________8888_______88______8_8 _________8888_______88______8_8 _________8888_______8_______8 _________8888_____8_______8 __________88888____8______8 ___________8888888______8 __888_________88888_8 8888888________88_____ _8888888_______8_____ __888888_______88_____ ___88_____8_____8_____ ____8______8____8_____8_88 _______8888_8__88_8_88888 _____888888_8_88__8888888 ____8888888__88______88888 ____88888_____8_________888 ____88_________8__________8 _____8_________8_____ _______________8_____ ____________8_8_____ _____________88_8_____ ______________88_____ ______________8_____
Gears 5 is the second game in the Reboot by the Coalition, a continuation company of the Epic Games Team that made the original three Gears of War games Lackluster, cringe and with little love is one of the words I would put for this game, but good is not one of them. Gears 5 is an imitation of a Gears of War game, that tried to cater to an audience of people that do not exist, and tried by build a type of sequel that you'd imagine the Star wars sequel to be //// Singleplayer: Characters honestly feel completely unsympathetic, you never beside the original characters feel any connection to any of the characthers you play as from Gears 4. All of them have these weird dialogues with way to much moments that you are supposed to feel sorry for, and moments where they do very dry and unfunny humour. This whole arc later in the game when you play this woman "Kait" is unlovable and feels like a very lacklustre character, there is nothing likeable about this character and her backstory does not help that either. Not sure how sympathetic you can be about someone having migraines during gameplay The story is pretty boring, you don't feel immersed in the plot, the Swarm feels like an after thought even early in the game, and never feels like they really have an impact on the story until the very end of the game. Unlike the Locust, who felt like an existential threat. The game first starts with some plot off an attack, then they shift the tone over to this woman that absolutely needed to have an entire chapter regarding her migraine problems. The game is also too emotional on some backgrounds characters, you find a corpse for example, and they build an entire story of that which you do not really feel an impact for For some reason even though the 4th game tried to Establish this enemy, they never feel like they are an impact on the world, life goes on for most and suddenly they just are there for plot reasons. The Level Designing sometimes can be pretty bad, areas can feel very empty while they do have a lot of cover and feels like they could have more swarm encounter or bot encounters, but instead its mainly just a lot of walking to get to some areas before the scripted cutscenes happen. Some areas also does not feel like they have the player in mind, for example if you're supposed to pull a lever or something you cannot do this before the AI teammates reaches there, and even if they do, you have to back out of some spaces in order for those buttons to appear, even while you we're there. The Campaign seems to have a liking to these door prying animations, after a while it started to be very repetitive and felt like spam instead of game mimick The campaign has an awful lot of bugs related environmental issues to BOT navigation, sometimes they spawn out of sight only for them to never leave that place, and leave you sidelocked out of the mission, and sometimes they phase through the ground which looks you also out of finishing the mission. Into the Open world environment of the game, i kept getting stuck in a lot of places, for some reason there's a lot of invincible walls that keeps popping up in areas, and this makes you have to reload the chapter again in order to make them disappear Some of the boss fights are pretty boring, while some are good some enemies are just straight up annoying to fight. Especially the return of the Berserker zzz... There's too many weapons now based of these gadgets made by Baird, like there's for some reason a additional sniper rifle that just needs to be charged, and then there's an additional shotgun that just fires 4 shots. Its pretty silly that you can reload your weapon again for critical hits, the whole point of them was a reward for hitting the reload correctly, now it doesn't feel like they are not worth it The jackbot is an ok addition, it can feel addictive to find these parts for it. I still feel like it would be better without it however, but it only needed to be used the moments the game spammed to many enemies at you I do like the attention to detail in some areas of the game, they seemed to have nailed the graphical sides atleast Interesting to roll with a open world, but this is not what Gears of war is really known for //// Multiplayer: Gears multiplayer will always lie in a kind of limbo where 1 weapon will be better over the other due to the cover mechanics. This changed a little bit with Gears 5 with the introduction of a more player friendlier approch The game kinda feels like an RPG now, did Gears of war really need Hitmarkers, Damage Numbers and Floating Healthbars? It really does just kill the experience for you during atleast the campaign. You can turn these off, but these should be off for singleplayer by default Gears of War does not need a FOV slider, the 75-80 FOV sets a tone as it is, i get the new approach for some gamers, but it just ruins the experience. You we're supposed to feel enclosed to feel the weight of the environment Out of the many dumb things they changed with Gears 5, is this huge and god forsaken new Healthbar. It takes up the whole screen, you can barely see anything Why do I have to hold down to pick something up? Just let me click it once to pick it up Microtransaction hell, completely ridiculous how you have to pay to play the characters in multiplayer. In all of the Gears games except for Judgement you could just pick a character and play them, and here they expect you to pay real life money to play a character //// End Comment: You are not really missing out on this, while Gears 5 has the latest version of Horde that has been improved, including the Hivebusters gamemode Neither the Campaign or the general multiplayer is anything but satisfying Mods that i used during the Singleplayer: - Intro skip
Gears 5 ⭐⭐⭐⭐⭐ Una de las mejores entregas de la saga Gears. Ofrece una campaña emocionante, con una historia muy bien desarrollada, personajes memorables y escenarios impresionantes que invitan a explorar. El combate sigue siendo tan intenso y satisfactorio como siempre, con una gran variedad de armas, enemigos y momentos espectaculares. Visualmente es un juego sobresaliente, con gráficos increíbles, excelentes efectos de iluminación y un rendimiento muy sólido. Además, cuenta con una gran cantidad de contenido, incluyendo modos cooperativos, multijugador y Horda, que aportan muchísimas horas de diversión. Tanto para los seguidores de la saga como para quienes buscan un shooter de acción de alta calidad, Gears 5 es una experiencia imprescindible. ¡Totalmente recomendado!
I get to the the mid chapter 4 and I'm stuck under the ground. The previous save is like an hour or two before the last checkpoint. The thing is I'm not gonna run my ass through any point of the campaign I've played again. The game won't tell me how to skip the cutscene, and I'm not even eager to search for it since the game wouldn't tell me how. Game is ASS. My friends also think this game is ASS. The most fun thing about this game is that we encounter ASS things in this game, especially the gameplay design, and we laugh so hard about it. I had the best laugh on LanCer Grenaade Launcher dialogue. It was ASS.
its ok i mean gears four and five in my opineon is ok i think they shouldve left it off at 3 but theyh didnt it feels like there dragging but if you just like gears for gears then its not a bad game to play
10/10
awesome graphics and awesome gameplay physics
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