
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is the game i desperately needed when i was younger. the representation of queer alt girlhood genuinely meant a lot to me. i can count on my fingers the number of games that truly feel like they are made by and for women and girls, not just centered around male players or checking demographic boxes- and this is one of them. beyond that, the art direction was incredible. i kept taking screenshots because every scene was just that visually stunning. everything from the character design to the camcorder mechanics felt so intentional. and don't even get me started on the soundtrack- it is an absolute 90s punk whimsigoth dream. 🎸🤘🩷 bloom & rage is something special! highly recommend.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☑ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☑ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $31.99−20% | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Being a middle age man, I should not be crying so much playing a game about being a teenage girl in the 90s but I do.
[h1]Description[/h1] [b]Lost Records: Bloom & Rage[/b] is a 3D narrative-driven game with filming gameplay. You play Swann Holloway, a 43-yo woman who goes back to her hometown after 27 years radio silence to try to piece back together why she and her friends made a promise never to see each other again. The game takes place roughly 85% in summer of 1995 as Swann spends an epic summer with her new group of friends and tries to record everything with the camcorder she got for her 16th birthday, and the rest in 2022 as she tries to unlock her repressed memories with two of her three friends from the past. Filming things in the game is a core mechanic in that it is required to advance the story and is the main mechanic by which you accrue collectibles. You will be rewarded for your effort by multiple remixes of your recordings along the story. Game is divided into Tape 1 and Tape 2. That is more of a historical mark as Tape 2 was released a couple of months after Tape 1. It leaves some traces in the achievements and game menu, but you can mostly ignore the distinction. The three friends from 1995 are all potential love interests, though to qualify them as such feels restrictive. Depending on your choices in the game, you can end up anywhere on an impressive scale from "We're cool" all the way to "First love" going through "BFFs", "Crush" and more. Note that all four people in the friend (or more) group are cis women. [h1]Pros ✅[/h1] [list] [*] Rock solid soundtrack (a very relevant thing to the plot) [*] Stellar voice acting [*] Good-looking graphics aiming for atmosphere more than photorealism [*] Poignant and slightly tragic coming-of-age story [*] Deep relationship system that feels more realistic (for better and worse) than that of most dating sims [*] Impressive amount of details change based on choices (for maximum replayability and headaches for guide writers) [*] Realistic teenagers with skin problems and various body types [*] Most achievement-hunter friendly system ever (collectible mode is a godsend) [/list] [h1]Cons ❌[/h1] [list] [*] Choices never impact the big beats of the story, only the details... butterfly effect this is not [*] UI tells you when you have gained or lost points with your friends, but not whom... often obvious, sometimes really not so [*] Slow pace of the game in general and rare option to skip cinematics (mostly you can only do so in collectible mode) [*] Some funny non game-breaking bugs (YMMV) [*] Best ending is still no happy ending, brace yourself [/list] [h1]Verdict ⚖[/h1] [b]Disclaimer:[/b] as an older lesbian dork millenial, I am so much the target demographic of this story, I feel seen. I'll try to be as objective as possible, but know that this game resonated with me on many levels of my identity. [b]Lost Records: Bloom & Rage[/b] is a good story. One that would have probably found its audience as a movie or TV show just fine. The gameplay of trying to capture the best moments of the most epic summer ever with a camcorder is simultaneously a clever trick to force you to pay more attention to your surroundings and to identify more deeply with the protagonist. Swann Holloway will live rent free in my mind forever. So will Kat, Autumn, and Nora, to a lesser extent. DON'T NOD did not just tell a random story, they created people that felt genuine, raw, exasperating at times and only more lovable for their imperfections and asperities. A love letter to the 90s, to punk music, to bullied kids, to baby lesbians, to self-doubting artists, and to introverts who love their humans. I will recommend this game to anyone who isn't a raging homophobe. Note that romance is not a necessary component of the storytelling: you can be "just" friends with all three of them. And that friendship will be no less deep and meaningful, as it should be, for friendship is more precious than most media give it credit for. For achievement hunters out there, my suggestion is to play the game once without any guidance, to enjoy the world and story. Then play it a second time with a guide to achieve good relationships with all three friends (necessary for some achievements). Everything else can be cleaned up in Collectible mode, so don't ruin your time in Velvet Cove with it. [i]See you in hell! You'll fit in well[/i]
[h1]Музыка, объединяющая сердца[/h1] https://steamcommunity.com/sharedfiles/filedetails?id=3725788055 Интерактивное приключение от создателей Life is Strange про четырех подруг в 1995 году. Спустя 27 лет они получают загадочную посылку из прошлого, о котором хотели больше не вспоминать. Игра посвящена больше человеческим отношениям и подростковым проблемам, чем какому-то интересному сценарию, под конец превращаясь вообще в какую-то паранормальщину. Сильно затянута, подводя к самому интересному буквально на протяжении всей игры. Но вместе с тем имеет привычную для жанра приятную атмосферу, множество предметов для исследования, ламповый саундтрек и возможность записывать на камеру почти все происходящее. Вайбами напоминает почти всю игру "Я знаю, что вы сделали прошлым летом". Происходят постоянные переключения между настоящим, проходящим всю игру в баре, где подруги собираются спустя 27 лет и вспоминают о своих приключениях, и прошлым, тем самым летом 95-го года. По сути, вся игра - один большой флешбек, переживание и переосмысление себя. При этом в настоящем представлена камера от 1-го лица, а в прошлом типичный вид от 3-го лица. ГГ до самого финала не показывает своего лица в настоящем. https://steamcommunity.com/sharedfiles/filedetails?id=3725175393 Четыре девочки 16-ти лет, представители всевозможных меньшинств и изгои в своем обществе, случайно знакомятся и начинают тусить вместе. Главная героиня Суонн очень любит снимать все на камеру, стесняясь реального общества. Это отражено в ключевой механике игры - возможности снимать в прошлом все на камеру, создавая целые коллекции воспоминаний. Эти объекты отмечены отдельно. А после съемки можно посмотреть мини-фильм по данной коллекции, там будут все снятые кадры в данной категории. Есть много выборов и возможность романсить одну из девочек. Иногда открываются дополнительные выборы от старых решений или во время ожидания, они отмечены отдельно. Всего 2 главы в игре, а точнее плёнки - Цветы и Ярость. Но они очень уж длинные. По событиям тут сложность назвать игру насыщенной - одни и те же локации в разное время, в основном нам дают время на свободное исследование. Осматривать предметы впрочем интересно - зачастую они сопровождаются соответствующими звуками при осмотре, настоящий АСМР. https://steamcommunity.com/sharedfiles/filedetails?id=3724678263 [h2]Итог[/h2] Игра на любителя, полностью посвященная проблемам и переживаниям подростков с примесью паранормальщины. Были какие-то детективные и хоррор нотки, но они слишком быстро развеялись, к сожалению. При этом очень сильно затянуто, это наверное одна из самых длинных игр разработчика, обходя все части Life is Strange, при этом имея в разы меньшую насыщенность любой из них. Но вместе с тем в ней были душевные моменты, привычная ламповая атмосфера и качественная режиссура. Можно заромансить одну из девочек или держаться соло. Хороший саундтрек, по итогу именно музыка стала связующим звеном для девочек. Визуал также красивый, хоть и локаций маловато. Есть фоторежим, но полноценно им пользовать можно при геймплее от 3 лица. Понравилась возможность походить от 1 лица, для данного жанра это интересное решение. В целом, могу рекомендовать по скидке, но только если вы уже прошли все части Life is Strange и представляете примерно, что будет здесь. [h2]✅ Понравилось:[/h2] - Интересное решение с переходами камеры от 1 лица к 3-му - Возможность снимать почти все на камеру, делая собственные мини-фильмы - Саундтрек и визуал [h2]❌ Не понравилось:[/h2] - Часто бывает, что много людей говорят параллельно и накладываются друг на друга, каша из слов - Сильно затянуто, минимум продвижения по сюжету, главный твист тянется буквально до конца игры - Паранормальщина вместо интересного детектива, который мог бы быть
DISCLAIMER: There will be spoilers. I think this is one of the cases where if Steam had a 'mixed' review button it would be much better fit for this game. Anyway, I'll list down some positives first: - The music - I liked Kat's character. Her story is the only one that is flesh out decently amoung all of the girls. - I liked the improvements to the dialogue system, like you had to wait for certain dialogue options to appear, the fact that you could choose to stay quiet etc. Let me jot down things that made me feel mixed: - I liked Pam's character, but I wish a little more was done with her. If they wanted to lean in to the supernatural element I feel like it would have been doable with her as a catalyst. As it stands currently, she's just a minor cameo role. I feel the same for Gus. - I liked the nostalgic 90s childhool vibe but the artstyle worked against it. The colorful purple neon palatte worked against that vibe for me. The purple neon artstyle also doesn't jive well with the horror aspect they sometimes seem going for. The purple abyss and crows just looks.. stupid. - The dialogue felt a bit.. meh. - The relationship system, it feels good when you have to pay attention to what the girls say and how they behave and select choices based on that, like for example: Autumn's favourite color being purple hence her toothbrush being purple. And rebelious dialogue choices giving points with Kat. But after you become close friends it feels like I am constantly walking on eggshells around them, when you are close enough to someone you shouldn't feel like that. Let me preface this by saying I have played LIS, Before The Storm, Tell Me Why & Twin Mirror and loved each one of them... so I am not a walking sim or DONTNOD hater. Anyways, The negatives go here: - I hate the camcorder. It is tedious and not fun at all. It doesn't add a spin on the walking sim genre in the same way LIS' rewind system does. - The main antagonist, Corey is such a 1 dimensional character, he's a comically evil bully. I get that there are people like that in real life but it doesn't make for a satisfying narrative. - The character of Autumn doesn't work for me as a part of this punk group. I get that she represents the boyish, military brat mature side of the group but that directly goes against the punk theme that their group is going for. Like there is no way I can imagine a person like her going along with Kate's plan of burning of the barn. I felt that she did not get enough character development to get to the point where she might agree to going along with the group's rebelious activities. - That goes for all the characters as well. None of them develop over the course of the story, not even as adults. The game sets up compelling characters at the beginning with Autumn being the mature one with her dad being in the military and all but we never get to see the impact that absence of her father due to his service might have on her. - Nora gets set up as a loud girl with a loud personality who seems to avoid direct confrontations and is definitely disturbed by her parent's divorce. But the game doesn't flesh it out enough. And we don't see her grow throughout their summer adventures. - Swann is your typical loner nerd that gets bullied at school. Though due to her being protagonist you can shape her personality throughout the past but all that gets thrown away in the present day anyway. - I feel like we missed a bunch of story between tape 1 & 2. Tape 2 feels so rushed compared to how slow tape 1 was. The pacing feels out of place.. it is jarring. - The supernatural aspect, feels like they didn't do enough to explore it or even completely discard it. It just sits there, uncooked.
[h2] 美式青春疼痛故事之中无法共情的复仇和反抗 [/h2] 看在全女叙事+主线杀男的份上很想溺爱此游戏,实际打完的感受是浑身不得劲 如果不作为一个游戏存在,而是作为一个mv存在可能会更好 [h3] 【优点】 [/h3] 1. 主角团四位少年的设定还不错,Swann身材偏胖、Nora脸上有痤疮痘坑、Autumn是黑人女性,Kat设定最常规但承担了这游戏真主角的地位,也算是在没有放弃服美役的基础上设定了比较多元的主角团,尤其让Swann作为主视角这一点很好。 2. 玩法是用手持DV捕捉元素组合成纪录片,小动物、商店招牌、街边涂鸦都是女主的素材,再从生成的完整纪录片里面女主的独白整合出整个青春回忆,对我来说是挺喜欢的玩法,有点像很久以前第一次用上数码相机看到镜头里什么都想拍的时候。 3. 作为一个叙事游戏,美术、分镜、氛围、音乐各方面做得无可指摘,可惜没有一个相对应的好剧本作为支撑。 [h3] 【缺点】(全程剧透,介意勿读 [/h3] 1. 虽然是全女作品,但四位女孩之间整天dude来dude去的,有时还会使用guy,反而是一位中年女性角色才会大大方方对主角使用sister(但是结局后看总结时才发现居然有她和丑男酒保的感情线,幸好没打出来),虽然游戏中使用了大量女巫元素,但显然整体上对女性这一性别并没有那么坚定地认同,游戏里许多细节仍比较男性中心。 Kat想放生自家的鹿和打砸牧场的动机我理解,但反抗的方式我不理解,游戏只给了两个选项——要么到处喷涂几把的图案,要么直接打砸。不懂这个几把图案能向科里表达什么反抗,“我绝对不是你想要的乖乖女”这样吗?无法共情,更甚的是给我一种男性生殖器崇拜的感觉,而不是作为女性居于高位对男的向下俯视,尤其结合前文游戏并没有给我多少想塑造女性主体性地位的感觉,再加上dude和guy,这种隐隐的男性中心和崇拜给我的冲击尤甚。 2. 不要再把烟草和大麻作为青少年叛逆和特立独行的标志了,只能闻到呛人的臭味。 Nora这个人设很遗憾,几乎集齐了所有我不喜欢的刻板印象——喜欢抽大麻的美式青少年、永远涂在脸上的浓妆、精神上认同“女孩子就该穿粉粉嫩嫩小裙子”,孩子这一点也不朋克。 3. 少年的愤怒会化为燃烧的火焰,但愤怒得浅显、反抗得迷惑,逻辑无法闭环的故事主线,让反抗变得像梗在喉咙的鱼骨。剧情让未成年女杀成年男很好,但这个反派男甚至称不上脸谱化,像制作组给她们的mv设置出来的工具人——快乐四人组之间的氛围需要变差时,让科里出来一下;剧情需要转折时,让科里出来一下;要圆上整个故事时,科里你出来一下;塑造Kat的痛苦来源和人生诉求时,唯一反派科里你又来了…… 科里作为反派的逻辑无法自圆其说,首先,Kat的母父去哪里了?为什么轮得到一个打工超雄男对着雇主家的两个女儿做出PUA和拘禁的行为?一个男保姆哪来的权利天天打骂雇主家的女儿?这个地位是不是搞反了?退一万步说,身患绝症的Kat在母父眼中就是叛逆得无可救药好了,就算是雇主母父同意的,也理解不了把身患绝症的未成年女儿交给一个成年男性看护的行为,而且大女儿和超雄男谈恋爱的事作为雇主也不可能不知道,结果全程隐身??其次,Kat的姐姐是个什么鬼设定,欢迎收看妻母非母类角色的最新人设——妻姐非姐,姐姐几乎全程站超雄男,还要对着Kat说“我这是为你好”,即使她也知道超雄男不行,做的最大反抗是扇了超雄男一巴掌(呃呃还是因为我的选择才打出来的剧情),估计扇完之后也被超雄男打了,因为在Kat的信件中有提到科里会暴力她的姐姐。 姐们你们家不是雇主吗?为什么任由一个打工的骑在头上……制作组的设定真的完全莫名其妙。杀男设定不错,但我看这男完全不用这么费力杀来着??? 这就是即使是杀男主线也让人浑身不得劲的原因。 4. 整体叙事节奏缓慢,无效对话很多,前期调子起得很高,再加上中年时期的重逢一直在谜语人对话,以为后期故事会迎来惊人转折,结果是就这??是所有阅读过青春疼痛故事的人都能想到的展开。 女同感情线方面没多大感受,因为我打的是孤独一人结局(笑),对话里有大量的好感度设定,我就这样惹恼了所有人最后只能自己怀念Kat。 以及超自然元素存在的作用是啥?神秘、悬疑、惊悚的氛围都拉满了,最后发现就是给制作组提供一个写续作的理由……
I very much enjoyed the first chapter, "Tape 1", but was not able to finish Tape 2 after becoming frustrated with the character development. Minor spoilers without being specific about any particular events in the story... Two of the core characters in the story I began to like less and less as the game went on. In an effort to provide gameplay via dialogue choices, the main characters' friends adjudicate their relationship to you based on your choices. That all makes sense from a "game" perspective; but from a storytelling perspective, I felt like the main characters' job was to make everyone else feel better in coping with their personal trauma, without her supposed "friends" actually treating her with the same level of empathy and understanding. Too many "tell me what I want to hear or else I hate you" kinds of situations, and it just ran thin after a while until I no longer personally had much empathy for any of the characters except for Swann and one of the others I won't mention. It began to just feel like every conversation with choices was a litmus test of how well you can parrot back what your "friends" want you to say. I think this game was made with a lot of love and there is some good storytelling here. But this is just one of the best examples in my opinion where choose-your-own-adventure storytelling by its own nature ends up being at odds with the delicate care that is required to walk the tightrope of emotionally interesting narrative. The writers need to have more control over what happens and how it happens for their vision to be told with the amount of intention and care that is needed. Otherwise, the illusion that these are real relationships begin to collapse. I think most people will like this game quite a bit because its very polished and well put together. It absolutely nails the "vibes". But for me personally, this would have made a much better novel than a video game. Branching paths/player-choice just kind of ruins it for me because the narrative itself ends up becoming just a bit too "gamified" if that makes any sense. That's why I think titles like Edith Finch work better, because they are more "on-rails" with a single, cannon thread of events.
[h1] Цветок и Ярость [/h1] Перед основной частью обзора, хотелось бы взять небольшое предисловие. Читать конечно же на свой страх и риск, так как я скрою их под спойлерами. [spoiler]Мне, как игроку, очень не нравится, что игре ставят "нет" некоторые индивиды лишь за то, что главная героиня не супермодель и по мнению некоторых изысканных любителей порнографии во всех местах, она недрочибельна. Господа, напоминаю, в игре рассказывается история о девочках подростках, которым по 14-15 лет. Хватит выставлять свои pedoфайл наклонности всем как за идеал и видение очень важного мнения, а то есть за норму. Игра сделана не для вас и не про вас, поэтому если вы не готовы видеть настоящих девочек с реальными проблемами, а дальше внешне женщин лучше скипайте этот проект сразу. [/spoiler] https://steamcommunity.com/sharedfiles/filedetails/?id=3669634806 На счет сюжета, скажу кратко, чтобы не было спойлеров: игра повествует о четырех подростках, которые в 1995 году провели вместе незабываемое лето и спустя 27 лет собираются вновь, чтобы раскрыть тайны своего прошлого. Игрок берет под управление главную героиню истории, от которой и будет вестись полное повествование - Суонн Холлоуэй. С помощью камеры и VHS кассет мы будем познавать мир вокруг Суонн, узнавать секреты квартета, следить за их взаимоотношениями и влиять на ход повествования истории. https://steamcommunity.com/sharedfiles/filedetails/?id=3670249294 Игра пропитана ностальгией по 90-м. Это дань и манифест прошлому, молодости и памяти. Живая, эмоциональная история, которая накрывает тебя с головой. Это заявление о том, как прошлое и люди из прошлого влияют на человека оставляя в нем глубокие отпечатки, буквально гравируя его в то, во что он превратиться во взрослой жизни. Это история о том, как бывает сложно быть подростком, не понимая какой путь и какое направление движения выбрать, а зачастую и вовсе разочароваться в выбранном пути. Эта игра заставила меня задуматься и понастольгировать по своему подростковому периоду, вспоминая, какой путь пришлось пройти, сколько людей пришлось пропустить через себя и свою жизнь, чтобы дойти до своего зрелого возраста и стать тем кто я есть. Она подарила мне неизгладимые эмоции и послевкусие ушедших лет. https://steamcommunity.com/sharedfiles/filedetails/?id=3674079181 [h3] Рекомендую к ознакомлению! [/h3]
Я хз, зачем такой взрослый мужик, как я, решил пройти историю девочек-подростков, но как есть. Скорее взыграл дух перфекционизма, потому что после прохождения жены оставалось добить не так уж и много ачивок... В общем, крайне муторное и затянутое произведение, в ходе которого происходит перманентная спекуляция нашими ожиданиями относительно СВЕРХИНТРИГИ, которая на деле оказывается тщедушным пшиком, призванным беречь нас от кнопки Alt+F4, которую мне то и дело хотелось нажать. В некоторых моментах я натурально засыпал. Невероятно сложно было постоянно держать фокус, так как игра отчаянно не хотела меня развлекать. Ни один из аспектов сюжета не докручен до конца, а некоторые вообще добавили просто чтоб было, как, например, история с мистической фиолетовой дырой, которая и нужна была только для того, чтобы в концовке в неё кто-то упал. Картинка сносная, но артефачит всё это дело не дай бог, стоит только подрубить апскейлер. Приходится хавать эту пиксельную кашу всю игру, особенно в загруженной лесной локации, в которой проходит добрая половина событий. Музыка, кстати, хороша, но в подобных проектах, которые старательно продают тебе ностальгию, редко приходится грешить на этот пункт. Чем еще может похвастаться Lost Records? Ах да, самыми высокополигональными текстурами угрей на лице из всех, что я когда-либо видел, браво! И да, здесь всё-таки есть несколько занятных и трогательных моментов, но это лишь песчинка в тягомотной рутине, которая никак не скрашивает странного конечного впечатления. Своих фанатов, уверен, игра найдёт, но те, кто с этим жанром только знакомится - подходите с осторожностью и на свой страх и риск, ведь в данной стезе есть множество гораздо более примечательных проектов. Увы, пока рекомендовать не могу
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.6K | 286 | 88% | $19.99 | |
| $6.2K | 31 | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $39.4K | 395 | 87% | $3.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 18.2K | 88% | $14.99 | |
| $4.6M | 5.3K | 83% | $59.99 | |
| $4.6M | 9.5K | 89% | $29.99 | |
| $4.6M | 11.5K | 91% | $19.99 | |
| $4.6M | 3.5K | 82% | $34.99 | |
| $4.6M | 4K | 93% | $49.99 |