
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 754 reviews with recorded playtime.
Reviews
Themes across 754 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不好玩的
最好玩的武侠
非常不错,可以看到很多眼熟的角色,目前剧情也很喜欢,不是没脑子的那种,就是剧情支线前后时间要注意,非常容易错过,发现不对还要来回回档,剧情量也很大,每个入队角色都有自己的剧情,很可以,目前最喜欢的武侠,希望多来点
山有泽,步微月,一阕清词见情长; 剑逐风,侠赴浪,通篇笔墨蕴华章。 一卷逸剑风云决,尽览江湖风月,不负武侠初心。
你说得对,这就是站在你面前的逸剑唯一天人之上,战力巅峰,新任天机宫主,武林盟主,武当副掌门,名剑山庄大小姐的青梅竹马,名剑山庄庄主的上司,丐帮实际帮主扶持之人,原定武林盟主兄弟,恶人谷七凶之二的兄弟和男友,上清风云决练至大成者,上任天机宫主天绝尊者亲儿子,大渊桓王、天枢殿主侄儿,开阳副殿主兄弟,南疆百年天人修仙者兄弟,五仙教圣女的哥哥,神鹰门门主忘年交,神鹰门下任门主男友,天山派遗孤师弟,伽摩无法蛊惑之人,天剑宗少宗主兄弟,碧波门下任门主碧水剑男友,东海谪仙传承拥有者,东海谪仙传人女友,东海度假村岛拥有者,玄火教圣女男友,四大武家之一吕家大小姐大哥,江湖双智的兄弟,药圣姊姊的小弟弟,碗子山除恶,不风山上斩恶龙,天佛窟连斩三位天人后将宗师当路边踢死,不负己心,无愧侠名的宇文大侠
直接入
剧情8分,战斗10分,完全称得上中国武侠游戏的一座高峰
老婆送的,巨TM好玩。 补充一下,这个欧阳雪是哪里冒出来的鸡巴女人我要她干嘛啊凭什么强行塞给老子当女主,有病是吧,品剑大会要开始了我准备要跟天龙帮决一死战的时候你他妈告诉我要我去陪一个女人逛你妈的灯会,跟我鸡巴搞笑呢? 再骂一句,名剑山庄写的什么鸡巴啊我操你妈什么叫这个死肥猪今天对我和颜悦色我恨不得一刀给他猪脑砍下来,为什么突然把主角写降智啊,纯傻逼吗这不是
根本停不下来啊,一转眼就从下午玩到后半夜!
当我看到宇文大侠,清霄师伯以及天下正道的人们能坚守己心时不免心潮澎湃 每次看到理想主义者们的奋斗都难免落泪 送大家涤罪僧的一句话:“此或一时之明,弹指即灭,然燃灯之心,不因光灭而失。”
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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