
"Wait" is a mystery horror game, inspired by the works of H.P Lovecraft and the Silent Hill series. The gameplay is put together by elements of exploration and riddle solving. Experience horror without jump scares or fighting monsters, but with the fear of the unknown and unimaginable.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Großartiges, cthulhuides Indie-Horror-Spiel. Ein muss für alle Fans des Genres !!
Ein Spiel, das an die guten älteren Teile der Silent Hill -Reihe erinnert. Ein absolutes muss !!
I've spent way too much time on this game, considering that I've really had other things to do. I strongly reccomend this, especially for the price. I've spent a lot more on much worse games, and this game is actually really good. I like the writing, the atmosphere, the music. It's all solid and well done. The game is mysterious and yet constantly dangles the answers you crave just out of reach, compelling you to play the game over and over again to collect every scrap of information about the world the developer has created. I've almost gotten every achievement and spent maybe three times as long on the game as would be necessary just to beat the main storyline. Give it a shot.
Good Game with nice little details. Worth a try.
There's a game-breaking bug in the game which has been reported 2016 and hasn't been settled ever since. I figure that's what the game's title relates to.
игра стоит своих денег. это потрясающее приключение, в нем много твистов и классных загадок, которые тооочно не дадут заскучать.
等了好幾年,兩年前才發現在STEAM賣了(但我現在才想到來留言),每一輪都有不同的展開很有誠意,當作消磨時間的小品很適合。
Good trip.
Nice game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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