
VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +10 more
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Даже если я опущу слова "Это классика! Это знать надо!" - очень приятный и интересный платформер, к тому же не слишком большой. Взаимодействие персонажей в катсценах - отдельно моё почтение (диалоги с персонажами зависят от того, в каком порядке ты их спасаешь). Отдельно одобрение музыки, это буквально как вернуться в детство (возможно, потому что в детстве я в эту игру уже играл и тогда она понравилась мне так же, хотя на прохождение ушло в 10 раз больше времени :D )
洗練されたレベルデザイン
i guess at least the extra challenges actually take skill to master, but otherwise this is a pretty mediocre game, has probably about 2-3 fun levels out of the eight main ones.
Cavanaugh excels at making elegant, memorable games like this. It's a a precision platformer with a Metroid-y open-world map but no fancy character progression, just exploring a single core mechanic in different ways.
Good fun and well designed (apart from one very nauseating room 😵)
gravity
challenging platformer thats really chill cuz it has a checkpoint around every corner
Simple gameplay that demands precision reflexes. On the surface, a fun colorful exploration game with great music. But try to get any achievements or all the trinkets and you will be spending 30+ minutes figuring out how to survive, and want to throw your keyboard across the room. Fun but incredibly frustrating - if you choose to attempt the challenges. The Super Gravitron for example is an RNG death trap of random repeating patterns, good luck getting over 10 consecutive seconds when you really can't prepare.
Great game, the awesomeness of graphics isn't really it, but the gameplay and story is what makes it fit.
col gamz
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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