
Old Market Simulator is a 1-4 player co-op game where you manage your market by ordering goods, growing produce, raising animals, fishing, and crafting items in your workshop, while hiring employees and expanding your business.
Modeled estimate, not a reported figure. How we estimate →
About
Old Market Simulator lets you build and grow your own market. Farm crops, raise animals, catch fish, craft goods, hire employees, and expand your store day by day while seasonal and surprise events keep gameplay fresh.
Choose from multiple locations:
Trade on the cozy Tropical Island with a scenic cable car
Manage your market in the vast, eastern-inspired East Town
Take on Roman Town’s Adventure Mode, where you complete tasks and rebuild a town after a devastating earthquake
Buy seeds or saplings, grow products, and sell them in your market. Expand your farm or greenhouse to cultivate every season.
Cut meats, bake fresh items, or ferment drinks using the drink machine, with recipes available for each tool to help you get started.
Buy cows, goats, and chickens to raise in your barn. Feed them daily, and they will provide produce such as milk and eggs.
Acquire a boat, a paddle, and a fishing rod to catch both regular and special fish, then sell them at your market. You may even find sunken treasures while sailing!
Keep an eye on special events that occur throughout the year in different seasons. Events such as Halloween can significantly impact customer preferences, purchasing habits, and cause prices to fluctuate.
Hire employees according to your needs and automate your store's processes. Be careful employees don’t work for free! You can hire staff to help at the checkout, with cleaning, and with restocking your empty crates.
Grab your friends and start your journey in Old Market Simulator today! Don't forget to share your feedback in the discussions and feel free to join our Discord channel, where we listen to you to make the game more fun!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Turkish, Japanese, French, German, Simplified Chinese, Korean, Russian, Ukrainian, Traditional Chinese, Portuguese - Brazil +2 more
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like the game very much, but I keep going bankrupt because I cannot seem to reliably calculate my final costs at the end of the day. Currently my rent is 190 and my maintenance is 262, so my cost at the end of the day when I go to sleep should be 452, but its not. some days its 300 others its 260 and then my most recent day is 700. I understand there are taxes, and that increases, but I cannot figure out what is calculated when and how. Like my orders are deducted as I order stuff not at the end of the day, so I'm not sure what to do. Again, I like the game, it scratches an itch similar to TCG Card Shop Simulator, but my biggest issue is that the EOD costs are not reliable. Could you please fix it, or have a EOD cost box/pop up BEFORE I sleep for the day?
It's a fun game but I'm tired of playing In the dark. The days are very short and it's already dark by afternoon in this game then nights are infinite for prep time. This wouldn't be so bad if the lighting options were worth anything but the game offers only sucky light fixtures and no lantern. It strains my eyes and makes me want to play something else. I was addicted and its super fun in a lot of ways but I won't be finishing it for this reason.
整体评价游戏内容空洞且乏味,在一个有限的框架内干有限的事。 游戏流程一眼望到头,只玩了东方小镇,十个小时对我来说已经没有任何新内容了,没有支撑我玩下去的动力,像是个半成品游戏,不建议单人游玩,虽然多人体验也就那样。 游戏引导非常非常的拉胯,没有教程,没有剧情,没有互动,没有对话,没有意义,你完全不知道每一项机器的生产时间和作用,不知道家禽的生产周期,不知道声誉点给店铺带来的正负面影响,不知道为什么店里没卖的东西会让一群刁民叫来叫去掉声誉,不知道赚钱为了啥。 店铺的克制化程度极低,位置固定,范围固定,没有商店类型的设置,除了要花很高的价钱来买装饰品和货品许可证外没有其他能自定义的地方,房间里甚至就一张床用来转换日期。 游戏的节庆系统可有可无,街道上多了点装饰,商品价格调整外没有别的可玩的活动内容,顾客也只是会在节庆的日子对相应货物需求更多而已。 人物没有成长属性,没有目标,作为一个赛博黑奴除了升级一个背包格子外感觉不到赚到钱的正向收益。 一把600的高级鱼竿就能让你在前期白嫖价值4000的威士忌,而在没有时限的夜晚时间段,你可以无限的赌这4000块。对于其他需要繁琐劳作的内容,这钱来的可真影响平衡。 最重要的一点就是赚钱不知道干嘛,仅仅只是买更多不同的货物来卖罢了。除了来来回回订货,搬货,上架,和扔垃圾,没有模拟游戏该有的乐趣。 希望未来能有更完善的新作品
As a certified penguin, there needs to be penguin customers. I'm tired of only serving humans, they are too tall and complain about my low shelves.
特别好玩 就是更新完 背包mod用不了了TvT
прикольная игра, интересненькая, с друзьями спокойно почилить посидеть можно, на расслабоне, но вот только спустя время из-за одной и той же рутины становится не очень интересно
i love this game. it's cozy, i've had hours of fun playing it. i love the cashier mechanic, way less tedious than other games. its fun to have the option to produce your own product instead of buying and reselling. my issues are with scaling and balance - the scaling for the adventure mode meant that we didn't actually get to play the game until day ~31 (day ~3 of spring) because everything is locked behind honey which is sooooo hard to get - now that we have a bunch unlocked for adventure mode, there isn't enough time in the day until everything gets dark and then you're doing chores in the dark - fishing isn't unlocked for hours into the adventure mode, at which point it makes no money compared to the work/time of fishing - barrier to entry for machines is so high and its very difficult to make profit off of the machines when it needs a bunch of random materials, including season locked materials the core game is fun, it just needs better balancing of money/time/speed of unlocking stuff.
太好玩了,一上来先选的东方风格的,我一直很向往养鸡鸭牛羊的生活(哈哈哈),我在里面养了很多鸡!囤了好多菜 但是美中不足是感觉囤了很多东西以后,玩法趋近单一,有点无聊了,成就里说的开航线的玩法我一直没搞懂...有很多东西没教程没指引需要自己探索或者网上找攻略T T,每一个季度要干的事情其实都差不多,希望能多多再开发一些玩法 我喜欢养鸡!
去你的傻逼牛子精灵 摸你他你妈个逼的猫 你鸡巴长得跟个毛似的管老子卵事 想操逼找你妈去 买不起骚逼头像就充钱啊 天天网上乞讨,我是你爹呢 我是你爹,还没有你这个没屁眼脑缺水的娃! 劳资是来玩游戏,看评论,游戏介绍,找攻略的。 而不是一点评论进来,就是你们这群脑X 随便一个游戏都是养你妈猫 牛你妈精灵 游戏还行
친구랑 pc방에서 7시간 동안 해서 키워놨는데 스팀 클라우드로 저장되는게 아니라 로컬로 저장이 되는 게임이라 게임 파일 다 날렸음, 어떻게든 백업 파일 만들어서 저장해보려고 갖은 노력해도 안됨 ㅋㅋ. 집에서 하실 분들 아니면 안하는편이 났습니다. 게임 출시되고 나서 같은 불편 겪은 사람들이 많아 보이는데도 2년 동안 스팀 클라우드 지원 안되는 걸 보니 제작사는 스팀 클라우드 기능 지원할 생각 없어보임.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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