
Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.
Modeled estimate, not a reported figure. How we estimate →
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About
In this shadowed world, secrets lie buried deep, and dangers wait in silence. Hordes rise against me, yet I cleave through them with elemental fury. I master the primal forces, bending chaos to my will. In this moment of convergence, I discover my true self, a being forged in both fury and beauty.
This is my dominion now.
I am the essence of ancient storms, summoned by a force beyond mortal comprehension. Born of the will of a faceless mage, I exist for one purpose alone: to become the weapon that reshapes a world ravaged by plague. My creators remain hidden, shrouded in mystery, yet I feel their command burn within me. This world is broken, and I am its reckoning. For I am VOIN.
Every strike I make is a hymn to destruction. My movements are a sacred dance within the heart of chaos. My blade sings as I sever through their ranks, executing perfect strikes, untouchable. I walk this path with purpose—will I remain unscathed?
The wind bends to my will. I leap across the ruins of once-grand castles with ease and soar above rivers raging far below. My fury rains down on them from the sky, leaving nothing but silence in my wake. I was never meant to crawl—I was born to be unbound and untethered.
I dive into the abyss, seeking the power that lies within. I claim weapons forged in the depths of darkness, gear that pulls me closer to my truest self. Yet this is only the beginning. I return to the Master’s Citadel, cleansing what I’ve gathered, sharpening the edge of my soul. And once more, I plunge back into the fray, unbroken, stronger than ever. This cycle defines me—the unyielding, ever-reborn.
They stand before me—titans of flesh and fury, living monuments to annihilation. Their eyes gleam with malice, their tactics ruthless. They believe they will break me. But I face them without fear. For I am no mere mortal standing in their shadow—I am the force destined to shatter their dominion. I walk among gods and monsters, and I do not tremble.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, French, Japanese, Korean, Polish, Ukrainian
Engagement
Hours played at review time, across 96 reviews with recorded playtime.
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Мне понравилась игра!
Автор в одиночку проделал огромную работу и до сих пор её продолжает, уникальный приятный глазу визуальный стиль, хорошая оптимизация, разнообразное оружие и способности, со своей косой тканерезом я вообще чувствовал себя газонокосилкой воздаяния, баланс сломан в пользу игрока и это великолепно. Разработчику огромное спасибо и желаю успехов в дальнейшей разработке, с нетерпением жду следующего обновления 10/10
Amazing game so far. Combat is chunky, enemy variety is a little sparse, but the movement and exploration are also quite good. The meat of the game is the builds. The build variety is crazy and the builds are actually FUN. Its not like, well I went fire now I'll try ice. The builds are wild and feel different to play. I'll give you an example of my first 2 builds: I used a hammer that spawns a bell whenever I stagger enemies or block. Hitting that bell does an AOE damage to enemies. I learned that another perk which spawns a copy of me sometimes will also hit that bell. So I spin to win through a group of 10 enemies, spawning 5-6 bells, hearing 15 gongs go off and the enemies all explode. Then I play a dagger crit all-or-nothing. I can only get health through crits but my dmg is much higher. My weapon autocrits if I time it correctly. I learned that if I dash as I attack even though its a dagger it will cleave nicely. Oh and I drop poison and burn on enemies too. So perfect-dash critting enemies while putting dots all over with alot more risk but crazy burst.
ONE WORD... Amazing. Great world design, awesome build crafting, combat is crisp and feels good. The concept of playing as lightning bound to a body by a mystery entity is dope. Super low spec, can run on a potato and still looks great. Something Ive never seen done in a game like this is, you can modify how hard your play through will be alot, enemy health, density, parry windows etc, and it rewards you for going all out. This all being crafted by one guy is remarkable. my only complaint is lack of enemy variety, when the game releases fully I'd love to see more enemy type through out the game. And help the player understand the story a little better.
I reallllly like the combat but feel like the game needs more. A lot more. Currently there are build meta's when there should be variety. Poison shouldn't even exist with how low the stats are. There is no sense of direction and it takes youtube videos to find where you need to go. For how ever many slots are on the soul fruit tree I can never imagine even filling half of it. All that said......I can get lost for 2 hours just beating the ♥♥♥♥ out of enemies and leveling up then increasing the difficulty. I have hit a bit of a cap though.......and I dont have anything else to de really but experiment with other weapons but why would I do that?? My build is the best
Наконец-то хороший слешер!
Pretty fun making builds and slaying monsters I am excited to see what comes in future updates
Yes
Very fun.
Ogromny potencjał
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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