
Void Crew is a Chaotic, Co-op Roguelite game for 1 to 6 players: Outfit your spaceship and crew for thrilling quests, brave fierce enemies in Space Battles... and try not to panic!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.71/day in the week after.
About

Void Crew is a 1-6 player co-op First Person Space Adventure: Rally your crew, power your spaceship, and get ready for epic space battles, facing chaotic dangers you and your crew never trained for!
In the future, a doctrine of survival unites humanity against a mysterious aggressor - the Hollow. As the chosen ones, it’s up to you as a crew of up to 1-6 mavericks to brave the void and bring order to the galaxy!
Embark on the most advanced spacecrafts ever built, and journey into deep space on thrilling missions that you and your crew absolutely never trained for! Asteroid storms, solar flares and your buddies’ screw-ups will be the least of your worries, as hostile aliens, and desperate human scavengers push your crew to their limits.
Pilot the ship, man the turrets, perform emergency repairs, recharge the power cells, utilize space station weaponry, fabricate munitions and exit the ship on extravehicular missions - be it patching the ship hull or scavenging derelict wrecks.
Teamwork is key: pick a role and prioritize your most urgent tasks with your crew... or try to do everything at once and just wing it as you’ll be short on reliable manpower!
Brute force through thick armor, pierce energy shields, launch missile barrages or snipe weak spots - either way you’ll make sure the enemy ships spin out of control to their destruction - preferably before you blow up! The victor claims the spoils, and you’ll need to scavenge valuable materials to upgrade and face the direst conditions with top notch equipment … and don’t forget to go full fashion victim and customize your character's spacesuit to fly in style and boldly go where you probably shouldn’t have!
Team-up as a crew of 1-6 in co-op: Round up your best buddies and you're in for a wild space ride!
Your ship, your way to play: With a flexible player role system and on-the-go installable ship systems you’ll be able to switch your strategies faster than a rogue asteroid changes course.
Customize and upgrade: Give your character a spiffy new look with rich upgrades, or add more toys to your ship! You'll be the most powerful and stylish crew in the galaxy!
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.5Kreviews | 86% | — | $4.7M |
| $17.99−40% | 265ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great group game looking forward to the new ships
It's a good amount of fun! I think this genre of game is starting to blow up more, but I enjoy the rogue-like (run based) nature of this one and it being fully PvE over other titles like Sea of Thieves. Upgrade tree is pretty underwhelming at first, but after a few runs and you start getting some really differentiating powers/abilities and it's a BIG game changer if you can get a full crew together. We still haven't beat a boss in a standard run, but we're not bored or frustrated yet. (about 9 hours in?) Worth noting Crossplay is great in this, as I'm able to play with my friends on Xbox/PS as well with a simple join code and we've had no issues!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 374.2/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian*languages with full audio support
| $14.99−50% |
| 108ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Void Crew es como ese vino que no conocías y de pronto te deja el paladar lleno de notas inesperadas: acción frenética, exploración espacial con estilo y un trabajo en equipo que se siente orgánico. Las naves están bien diseñadas, el combate es intenso y la sensación de estar en el vacío sideral es tan inmersiva que casi puedes escuchar el eco del silencio. Es un juego que brilla en lo cooperativo: cada rol dentro de la nave importa, y cuando la tripulación coordina bien, la experiencia se siente como una coreografía en gravedad cero. Las misiones, los enemigos y la atmósfera están tan bien logrados que cada partida se vuelve una historia distinta. Pero, entre tanto brillo, hay un hueco que se siente inevitable: le falta un modo PvP. Es como tener un festín de sabores y que te falte ese toque picante que eleva el plato. La idea de enfrentar otras tripulaciones humanas, con todo el caos que eso implica, sería el ingrediente perfecto para llevar el juego a otro nivel. Void Crew ya es un banquete espacial por sí solo, pero con un PvP bien hecho sería el plato estelar del menú galáctico. 🚀🔥
Game is fun, IF I can play it. Being disconnected in SOLO mode is ludicrous. A game must work to be considered good.
good game especially with friends, and it only keeps getting better
Epik
Very much fun
I'm having a great time playing the game with a crew as an engineer, however I'm really not a fan of playing as the pilot or playing solo due to the submarine like flight characteristics. as a game featuring spaceflight the lack of 6dof flight stands out and completely breaks my immersion. if there's a swarm directly below our ship they are able to fly straight up towards us at full speed while we slowly descend to meet them using the RCS thrusters. it leads to a much more defensive combat style which makes sense for the larger ship but in the small ship it feels far too sluggish making aggressive cqb far less viable or rewarding. that said when the ship has a full crew it is a lot of fun as the engineer with a lot to do and its possible to fully disconnect from the space combat in this role. I would still recommend the game since it has alot to offer if you don't want to fly
is ait
was enjoying the game until i saw that everytime you warp back to "base" your ship loses all upgrades, really makes upgrading it during missions worthless. stupid idea. why would i wanna regear my whole ship every damn time i play?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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