
Void Crew is a Chaotic, Co-op Roguelite game for 1 to 6 players: Outfit your spaceship and crew for thrilling quests, brave fierce enemies in Space Battles... and try not to panic!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.71/day in the week after.
About

Void Crew is a 1-6 player co-op First Person Space Adventure: Rally your crew, power your spaceship, and get ready for epic space battles, facing chaotic dangers you and your crew never trained for!
In the future, a doctrine of survival unites humanity against a mysterious aggressor - the Hollow. As the chosen ones, it’s up to you as a crew of up to 1-6 mavericks to brave the void and bring order to the galaxy!
Embark on the most advanced spacecrafts ever built, and journey into deep space on thrilling missions that you and your crew absolutely never trained for! Asteroid storms, solar flares and your buddies’ screw-ups will be the least of your worries, as hostile aliens, and desperate human scavengers push your crew to their limits.
Pilot the ship, man the turrets, perform emergency repairs, recharge the power cells, utilize space station weaponry, fabricate munitions and exit the ship on extravehicular missions - be it patching the ship hull or scavenging derelict wrecks.
Teamwork is key: pick a role and prioritize your most urgent tasks with your crew... or try to do everything at once and just wing it as you’ll be short on reliable manpower!
Brute force through thick armor, pierce energy shields, launch missile barrages or snipe weak spots - either way you’ll make sure the enemy ships spin out of control to their destruction - preferably before you blow up! The victor claims the spoils, and you’ll need to scavenge valuable materials to upgrade and face the direst conditions with top notch equipment … and don’t forget to go full fashion victim and customize your character's spacesuit to fly in style and boldly go where you probably shouldn’t have!
Team-up as a crew of 1-6 in co-op: Round up your best buddies and you're in for a wild space ride!
Your ship, your way to play: With a flexible player role system and on-the-go installable ship systems you’ll be able to switch your strategies faster than a rogue asteroid changes course.
Customize and upgrade: Give your character a spiffy new look with rich upgrades, or add more toys to your ship! You'll be the most powerful and stylish crew in the galaxy!
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.5Kreviews | 86% | — | $4.7M |
| $17.99−40% | 265ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Strange, unwelcoming, difficult, janky, and unfun. This game feels like it wants to be a survival crafting game and doesn't even manage to do that well. I'm gonna try Jump Ship instead whenever I get the chance.
Pre-generated Text-To-Speech Voice Cloning for the Homunculus AI, where it makes sense creatively. shut the hell up, one of the most popular and iconic "ai" characters of all time was written and voiced by a human being, instead of unsourced theft of a real person's voice. (glados specifically) got it before i realized they preferred slop that ruins the environment and jobs over real creative direction. refuse to support or play until thats removed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 374.2/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian*languages with full audio support
| $14.99−50% |
| 107ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saw a review that solo play was viable. IT IS! I have beaten 2 bosses in a single pligrimage and think the challenge is balanced. In solo play you get automated ship weapons and repair systems, along with a reduced energy useage for the ship and the ship deals 100% more damage to enemies. Really fun gameplay loop with metaprogression of leveling up and unlocking new ship loadouts. I love games where you can customise your ship, repair systems, along with the seamless EVA to leave the ship. Awesome game AND I reported a bug of damage bypassing the shields on one ship type to the devs, next patch, it works fixed! Highly recommended
Gameplay: more in-depth than Jump Space, though lacking its on-foot combat (i think). Like a way more polished Pulsar: Lost Colony, though with a bit less depth to the world and content than that. The movement through space is submarine-like: there's only one plane of rotation, but you can at least move vertically up and down in it. Theming/story: what if the Korvax from No Man's Sky decided to dabble in a bit of space privateering? With a bit of Helldivers-style tongue-in-cheek fashtablishment thrown in. There's a good amount of character progression and ship upgrades that keep me interested. It feels a lot more satisfyingly tactile and manual than Jump Space, which keeps things relatively high-level. Pick up the missile, load it into the payload launcher, fire it. Reminds me a little of Carrier Command, though that has way more going on in terms of drones and screens to control on the bridge.
This game feels different to Jump Space: it has a chaotic magic to it, and you really feel it after surviving with 4% haul health and repairing during a jump. Looking forward to modding support.
Не знаю сколько столкнулось ру игроков с этим но.... Кем надо быть чтобы сделать в игре, расчитанной на пир ту пир соединение 4 человек, необходимость делать еще и сервер прослойку. ПОСТОЯННЫЕ разрывы соединения, невозможность подключиться к людям, лютый пинг когда сервер пытается выровнять по скорости 3 или 4 игроков. Зачем? Разработчики, если вы это читаете, посмотрите на jump space. Там с сетевым подключением нет никаких проблем. Даже если играют 4 человека. Далее по активностям: их в игре очень мало. Разнообразия модулей на корабли тоже мало, а иллюзия большого количества модулей создается тирами оборудования. Кораблей формально 4, но в соло играть на условном эсминце невозможно нудно из за его размеров. Оно и понятно, эсминец. Но возвращаемся к jump space. Там это реализованно гораздо лучше. У тебя есть бот, который помогает тебе с большинством активностей на корабле. И, во дела, в зависимости от колличества игроков функционал бота уменьшается. Тем кто будет думать брать или не брать вот вам ответ: не берите. либо берите с скидкой процентов 70. Больше эта игра не стоит. По крайней мере сейчас. И наверное уже и впринципе. Как сейчас модно, игра в раннем доступе, но прошел уже год и все что добавили это... кораблики. Серьезно?! Даже дорожной карты нет чтоб понять что и когда примерно появится. Я крч крайне недоволен. Если есть желание полетать и пострелять лучше берите упомянутого мной выше jump space. Стоит дешевле, контента в разы больше и он гораздо качественней.
the game is sort of ok but i REALLY don't like not being able to play without an internet connection.
This game FEELS good to play. The levers and electrical panels feel heavy, the guns have a really good punch to them, the void jumping is awesome(and you DO go flying if you don't get in a seat beforehand which is amazing), the devs did a great job with the raw gameplay of maintaining, flying, and shooting from your ship. I like the module system, and the power system is simplistic yet effective. In terms of raw explorable content it could have more, but there are still updating it and the game seems more focused on space combat than exploration. Overall, if you are into spaceship games this is a damn good one. Much easier when you have a full crew however.
This game is very limiting in content. I don't think it's worth it, even with friends. The price of the game is very high for how little it has to offer. I ran out of things to do after around 6 hours, and it got too tedious to have installed on my computer for how little it offered.
Good game, but kinda lacking in content. You'll experience all the enemies, missions, and weapons the game (at the time of writing) has to offer pretty quickly. If they keep updating with more enemies, ships, weapons, miscellaneous moduels etc, it can develop into a superb title. For now it's a recommended buy at a sale. And also recommended to play at least 3 people. You can save energy otherwise spent on a tractorbeam by naming one of your friends the "Loot Obtaining Specialist - Expert Recoverer", or LOSER for short.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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