
Scour through the fallen foundry, obscuring enemies and creatures whilst plundering to your death, get ripped apart or circumvent through harsh environments and traps. Let the gun do the talking, so sit back, relax and blow everything to pieces.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dieses Game ist ein gut gelungener Quake Klon. Grafisch darf man nicht zu viel erwarten, aber es bringt Spaß und das ist doch die Hauptsache.
Shooting feels great, enemies feel distinctly quake and have specific patterns to learn and punish. Environments are super grungy, almost dieselpunk, right out of a metal album. Great stuff. Movement feels a bit unresponsive, or perhaps a bit floaty. Like it's got Mario Momentum. Boss fights are phenomenal and I really appreciate all the secrets and additional shoot switches. Also providing text near puzzle areas that can be missed is a plus. Thank you my guy! Had a lot of fun.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The dev's been updating and listening to feedback and made improvements as time went on. Check it out...
The game is like doom or quake good music nice gore and puzzels and secrets nice weapons and good graphics. i hope the developer carry on to make more levels and complete episode 2 and episode 3 and episode 4 go on i like this game
Very, very good and price worthy (currently early access) boomer shooter so far. I'm stuck atm and don't know how to progress in the map for the moment, but everything from guns and shooting to speed and maps, secrets and of course aesthetics are very lovingly reminiscent of Quake and Doom etc. If I have one complaint it is that you sort of glide around when moving, kinda like a sliding-on-ice-feeling which I'm not a fan of when it comes to traversing the world and especially not during platforming sections.
This seems like a promising game but brother, please make a few changes: The lighting is horrible, I don't know the term for that lighting going on but the floor looks like I would slip on it right away and smack the back of my head. Also the textures are plain, they don't look unique and look like an asset flip, no disrespect at all. The promising part, the movement is sweet but a little bit faster movement and a higher jump height would be more fun. Also the enemy designs are getting there but need a bit more work to make it more unique. The basics are there to work on bro, please do. Don't let it look like an asset flip, teach yourself to customise them and darken everything up. Think rusted industrial, corrupted metal etc
A simple but extremely fun shooter that has been designed to reproduce as much as possible the same feel and vibes of Quake I. Although some enemies are maybe way too similar to their Quake counterparts (albeit all the models are original and home-made), I think this game does show its own style and charm. You are thrown into an extremely dark world full of metal, rust, mud, dirty water and biomechanical demons, and you must survive by exploring the hostile environment to find as many weapons and resources as possible. Navigating such environment to discover secrets is fun and satisfactory, and the shooting is precise and brutal. The weapons are maybe a bit too classic, but they look beautiful and give a satisfactory feedback. I also liked the movement, that is a bit "wobbly" but very responsive, a combination that, in my opinion, makes it more fun and immersive. As of now only the first episode is available, so I hope this game gets all the support it deserves to persuade the dev to continue the development and bring us new episodes. So far I love what I'm seeing, I definitely found the long missed vibes of the original Quake, so I guess this game is already fulfilling its purpose. Cheers guys!
This game is pretty DANK as far as overall game play and it a bit like the game DOOM. The music is very doom and gloom and it is very funnny. Lots to discover and its playing OK so far. I shall play this game later and continue playing this game as its very fun to play even though it is quite dank - like my pet terrapin has set up home in the dank doom like fps dankness he he he.
It was worth five bucks just to turn an enemy into the contents of an 18 ounce jar of Smucker's Strawberry Preserves with the Ultra Shotgun. will post a full review after finishing the episode. So far: loving the floaty movement(almost reminds me of SiN), color palette, and the chunky quake-style weapons with great sound fx.
Just got a look at the game since the big update and noticed an enormous difference. Everything's sharper, crisper, cleaner--a definite upgrade. I liked this game beforehand, now it's that much better. Looking forward to seeing where this one leads.
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Where this game's players are, estimated from review languages.
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| $5.1K | 105 | 95% | $2.99 | |
| $5.1K | 67 | 60% | $4.99 |
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| $332.3K | 1.5K | 64% | $14.99 |
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| $1.9K | 11 | 27% | $6.99 |