
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
测试版就已经比僵毁七日杀等老牌丧尸生存好玩了,不敢想以后什么样
This a 3d version of Project Zomboid, which is awesome. I see great potential if they keep refining it. Current interaction and inventory management are abysmal and really drag down the whole experience. Zomboid has the same sort of issues, but the format of the game helps, and they have refined it a bit. This game has no such advantage. If they can really overhaul the menus, status checks, combinations of items, this could be a 1000 hour time sink. I havent seen the devs mentioned this issue specifically however, and it may never reach that point. I will change this review if they do.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
optimizasyon yok dayı, üst komşu mangal yapıyolar diye şikayet etmiş polis geldi öyle söylüyüm. ha bi beğenemedim oyunu bunu oynucağıma scum oynarım
oyun gayet güzel project zomboidin 3D versiyonu ama çok eksik var 1. zombilerin yapay zekası kötü 2. daha fazla zombi türü lazım (State of Decay oyununu inceleyip fikir sahibi olabilirsiniz) 3. oyunun gb gereksiz fazla gereksiz şeyler kaldırılp daha düzgün hale getirilebilir 4. oyun şuanda sadece hayata kalma oyuna yan hikayeler eklenebilir mesela bu zombi salgını nasıl oldu devlet nezaman kaybetti gibi gibi çevre hikayesi eklenebiliri mesela yerde bir ceset görürüz incelediğimiz zaman eşinin fotoğrafı veya bir not kağıdı çıkabilir 5. yemek yeme ve su içme inşaat etme animasyonu eklenebilir 6. grafikler daha düzgün olabilir
The demo doesn't do it justice since it was last updated in 2024. If I had gone off my experience of that, I'd probably never have bought this. Thankfully I followed my gut and bought the full version and am very much enjoying it. The steam input overlay does well enough for gamepad support, but im sure native support will be better once they implement it.
3D版僵尸毁灭工程,终于有官翻了,再养1年来玩应该会更好吧?期待早点开放创意工坊。 加油!!~
优化很差 除此之外瑕不掩瑜
i love everything they are doing with this game mechanics items maps buildings ect. But i feel like there is no solo playability. you have to play it multiplayer. there are no npc missions storyline lore nothing just multiplayer and i think this game would soar if it had something like that.
玩法细节都很有趣,目前缺点也不小。 首先是4060全低只能跑40-50帧,开上车可能只有30帧。 其次就是近战武器打击距离和打击感都差点意思 未来可期,期待优化。
中文版 推荐 玩了很久,整体是个好游戏,能看出参考了不少优秀作品,诚意很足。但 Bug 还不少,希望尽快修复。 【同步与模型】 拖车:主机端正常,客户端严重抖动 家具搬运:往车顶搬家具时,放置状态在玩家间不同步 模型残留:前方玩家模型会直挺挺竖在路中间,若服务器开了"载具对玩家无伤害",你的车会直接撞散飞天,辛苦搜的物资全清空 【电视 URL 功能】 设置里写的是可以远程观看视频,实际用 Python 搭服务测试后,好友的游戏 TV 根本发不出请求,目前还是半成品 【服务器设置与交互】 电力线路长度可调到无限远,监控连接长度却不能调 桌上物品多时很难精准选中想要的那一个 监控/投影仪每移动一次就要重连电力和信号,建议增加微调系统,不动底座就能小范围旋转 【载具操作】 手刹位置不统一,警车副驾坐人后主驾很难选到手刹 收音机没有快捷键,灯光却有,开车时关收音机必须停车很危险,建议给收音机和手刹都加快捷键 【汉化与 UI】 服主控制端刷物品时很多物品名仍是英文 物品筛选缺常用预设分类,只能手动搜 【其他 Bug】 白色 T 恤幽灵:队友默认服装因映射问题会在其后方约 50 米处漂浮,很吓人 "救生衣"穿身上就是件普通 T 恤,疑似翻译或占位符 客户端开车中途闪退,重连后车会消失 野猪会盯着你倒退着跑,显示 Bug,挺瘆人 整体诚意很足,希望作者在近期更新中逐步修复这些 Bug,让体验更好。 ==================================== English Version Recommended Played for a long time. Overall a great game — clearly inspired by some excellent works, and the sincerity shows. But there are still quite a few bugs that I hope get fixed soon. [Sync & Models] Trailer: Fine on host, severe jitter on client side Furniture moving: Placement on car roofs desyncs between players Model residue: A player ahead can appear standing rigid in the road; if "vehicles deal no damage to players" is on, your car smashes into them and launches into the sky, wiping out all your hard-earned loot [TV URL Feature] The setting says you can watch remote videos, but after testing with a Python server, the friend's in-game TV never actually sends a request. Feels like a half-finished feature. [Server Settings & Interaction] Power line length can be set near-infinite, but camera connection range can't be adjusted Hard to select the right item when many sit on one table Cameras/projectors require reconnecting power and signal every time you move them. A fine-tune system — small rotation without moving the base — would help [Vehicle Controls] Handbrake position inconsistent; in police cars, if the passenger seat is taken, the driver struggles to select it Radio has no hotkey while lights do. You must stop the car to turn off the radio, which is dangerous. Please add hotkeys for radio and handbrake [Localization & UI] Many item names still in English in the admin spawn menu Item filter lacks preset categories — manual search only [Other Bugs] White T-shirt ghost: A teammate's default outfit floats in the air about 50m behind them due to a mapping issue. Genuinely scary "Life Preserver" looks like a plain T-shirt when worn — likely a translation or placeholder issue Client-side crash while driving: rejoining makes your vehicle disappear Boars stare at you and run away backwards — a visual bug that's honestly creepy Overall a sincere effort. Hope the devs fix these step by step in upcoming updates for a better experience.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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