
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1547 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOED SPEL NOG FLINK VERBETERINGEN MAAR NU AL LEUK
总体好评,但还是要提一嘴 1.武器系统还需要加强,附件,套件等等都可以多来点。 2.攀爬可以把动作做上去,某些节点我都不知道是爬还是走。 3.数值增强球球你人物别变胖了啊啊啊啊啊啊啊啊啊啊啊啊
Ich gebe dem Game mal einen Daumen hoch. Es hat zwar noch einige Bugs und Probleme was Grafik, Texturen, Mechaniken, Glitches, Technik etc. angeht, aber das Game hat enormes Potential. Es könnte eine Art Project Zomboid in 3D werden. Allerdings wird noch einige Jahre an Arbeit nötig sein und ich hoffe, die Entwickler bleiben dran.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
しっかり高性能なグラボを装備しましょう。 YouTubeでシステムは素晴らしい、シナリオも悪くないという思いでおススメはします。が私自身は旧型のノートPCなのでグラボの性能不足で機能せず。素敵なゲームだというのに・・・とはいえ、買って積んでおくのも悪くないと思うので、デスクトップPCに乗り換えることが出来るように予算組んでからやりたいと思います。 その頃には早期アクセスではなくなると思いますが。
güzel vakit öldürmelik
遊戲不錯玩,找物資建造等都很有趣。 就是修車的部分很硬核就是了。 希望趕快開工作坊,我需要有人設計烹飪的食物會自動取出的功能
And the rocket's red glare! The bombs - bursting in air! Rang true through the ni--- THE UNITED STATES CDC AND NATIONAL GUARD INTERRUPT THIS BROADCAST WITH A VERY IMPORTANT MESSAGE. "REMAIN INDOORS.... BURN THE DEAD." VEIN.
Honestly pretty boring. It isnt hard too finish the game in a way where no one can kill you and you have enough too eat. After that theres no reason to be playing anymore. The Game is out for 1 year and for me i dont think that there will be more in the game if we are real.
末日后生存生活模拟器,独一份,没有竞争者。
Combines the scavenging and base building of fallout 4 with zombies. Fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 168 | 56% | — | |
| $1.6K | 5 | 40% | $9.99 | |
| — | 0 | — | — | |
| $410.8K | 2.6K | 80% | $4.99 | |
| $280.7K | 900 | 21% | $19.99 | |
| $239.6K | 601 | 69% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 38.8K | 95% | $12.99 | |
| $8.9M | 13.2K | 88% | $34.99 | |
| $9M | 12K | 94% | $19.99 | |
| $8.9M | 13.4K | 95% | $19.99 |